View Full Version : graveyard [Olive Spector's]
el_nerdgirl
26th Jan 2006, 3:01 AM
link to my question...if this does not work i can repost (http://www.insimenator.net/showthread.php?t=4058) my thread, that i posted at InSIMenator.net
i just thought id post there & here, so instead of reposting the same thing...i thought id leave a link to the one i made.
just hope it works, or you approve of me doin this.
thank you :)
Sim Master
26th Jan 2006, 3:05 AM
Have you tried the move objects code? Maybe if you remove the object you will be able to change the terrain.
el_nerdgirl
26th Jan 2006, 3:19 AM
i put the object there so you could see where the lump was, it wasnt there, infact i removed everything from the graveyard. i just put the plant there to kinda help point out what i was talking about. & so it would stand out a lil better.
as you can see in the 1st photo of the Graveyard BEfore its dug up, there is a lump. & in the photo i already leveled the graveyard, that spot did not level.
as you can see in the 3rd photo, there is nuthing on the lump ...well except the color red
jaxad0127
26th Jan 2006, 3:47 AM
There might be an object with a null mesh or something there. That would prevent you from changing it and you wouldn't be able to remove the object.
gwillewyn
26th Jan 2006, 3:48 AM
It might be a stuck object.
Try burninating it with this: http://www.moreawesomethanyou.com/smf/index.php?topic=1609.0
Sim Master
26th Jan 2006, 3:58 AM
Wow, I've never heard of that object before! If it works, I wonder if there is anything hiding under it?
el_nerdgirl
26th Jan 2006, 4:49 AM
hmm ok. thank you :) i think im goin to try that & then i will report back with SOMething im sure:)
el_nerdgirl
26th Jan 2006, 4:54 AM
oh! question?? what does this thing look like, when im in my game what am i looking for?
el_nerdgirl
26th Jan 2006, 5:20 AM
OK. i used it, & see that it has no pic in the misc. section of the buy mode, anyways...
well its said that it removed 15 objects!!! WHat the ..?!?
what the hell was in there? how could there be 15 objects in there? nuthin came to the surface... so im hoping i didnt get rid of something possiablely good, ya know, llike a treasure, lol or something. <b>Thanks you guys for all your help</b>
gwillewyn
26th Jan 2006, 10:01 AM
Wow, I've never heard of that object before! If it works, I wonder if there is anything hiding under it?
If anything was hiding under it, it would be burninated as well.
well its said that it removed 15 objects!!!
Wow, that's interesting. Did it say anything about what the removed items were?
It's probably just some kind of grave markers or something.
jaxad0127
26th Jan 2006, 5:47 PM
Wow, that's interesting. Did it say anything about what the removed items were?
It's probably just some kind of grave markers or something.If you want to know whats there, I can easily find out for you.
simsample
26th Jan 2006, 6:34 PM
Or who was there......
el_nerdgirl
26th Jan 2006, 7:12 PM
its just said that theyve benn burninated, or whatever it is, [what is that anyway,lol]
& there were 15 objects that were removed.
[there could be more, bc i just kinda went click crazy on it bc i wasnt sure how it worked..:D so there may be more objects]
it never said what the objects were, go to Olive Spector's house, i think she lives in strangetown, & go there & try it & see what it says, there were 19 graves, Olive would die day 2 i belive, & her grave would make 20 graves there.
so what is the grave marker?? [maker??]
im curious to know myself , what was down there.
so yeah if you could easily find out, please do :D
el_nerdgirl
26th Jan 2006, 7:17 PM
Thanks for all your help so far everyone:D
jaxad0127
26th Jan 2006, 7:34 PM
I was able to level the entire grave yard with out problems (I did have to move gravestones).
el_nerdgirl
26th Jan 2006, 8:44 PM
really?
well yeah i had to move everything out too, to level. weird, i wonder who all has that lump of stuff in there graveyards??
you said you could find out what was in there, how would you find out?
jaxad0127
26th Jan 2006, 9:56 PM
I have a test object that will report the guids of all objetcs on the same tile. Once we have the guids, we could use SimPE to find their object names.
el_nerdgirl
26th Jan 2006, 11:18 PM
oh ok, sounds confusing, but ok :)
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