View Full Version : I find this very difficult - adding groups to a hairmesh!
6th Apr 2006, 2:03 PM
Dear talented simmers and meshers!
I have been asked to convert a female hairmesh to a male one. The problem is: this female mesh needs 6 groups (alpha's) to look right. I haven't found a Maxis male hairmesh that has 6 groups and a hair group...
Now having a base male hairmesh with 6 groups (alpha's) for all ages including toddler, to use as a base for the more complicated meshes that need more groups, would be ideal!
I would like to make one, I tried following a small tutorial I found here, but it was like Russian with a tad of Martian to me! I didn't understand it :(
It has no pictures, so I had no reference and got stuck.
That's where I need someone's help!
What do I (and alot of other people) need?
*Someone to guide them through the process of adding groups to meshes, from age toddler trhough age elder. AND make it a bit understandable.
*Maybe add a few pictures to show us, besides the terms :)
Now I know alot of people could use this, so it would be absolutely amazing if someone could do that for me and others.
If it could work for clothing as well, it would make even more people happy!
I would also love to see the result stickied as a tutorial once and for all :) because it would come in very very handy ;)
Great thanks, and I hope that someone responds! I would very much appreciate this :)
Greetings from Nouk!
6th Apr 2006, 5:12 PM
My answer (which doesn't help for say, toddler, which doesn't have a hair with that many groups, male or female) is to use the female's hair mesh as the base. There's no need to use a male hair mesh, they're all just meshes.
Make a new recolor of the female's hair and import it into your game.
Change the gender settings in all the spots and the hairtone xml.
Now your female meshes will appear on male heads. You will need to make new meshes for the adult and teen sizes.
Make a new mesh of the female hair mesh, fix integrity, and assign it to the male recolor.
Now you just need to fix the mesh to fit the male's head.
In the FAQ section http://www.modthesims2.com/forumdisplay.php?f=451 there's a "Hair Basics and Beyond" article. Dr Pixel's technique is not what I would use here, but it has valuable info for how to combine hair groups from different meshes. If you wish and that works for the hair you have, get a male scalp/hair and replace the female's 'hair' with it -- or just resize the female's hair (using the obj heads that are also available from the faq center) to get the fit right.
Repeat the process for the teen's mesh (or adult mesh if you did teen first). Now you're set. You don't need to do anything with the child or toddler, they will be the same as the child and toddler from the other gender, and will fit perfectly.
This doesn't solve the complex ins and outs of how to get more groups onto a mesh when there isn't one for either gender, but it might be enough to solve your problem at hand.
6th Apr 2006, 11:49 PM
This sounds great!
So you mean to say, that by doing this, I will get to 'keep' the 6 groups without having to regroup them together?
Meaning when I'm finished, this is a male mesh with 6 working groups? Because that is all I would need.
Then I could just upload it here for everyone to use.
Now the only thing left is the toddler... maybe I should ask melodie9 to contibute to that with the same method.
Then all the other meshers who want more groups would have to do, was download these male meshes (for now with 6 groups, seems enough to me), and we wouldn't even need a detailed tutorial :)
Thanks so much for helping me out! You are very kind to do this!
Greetings from Nouk
7th Apr 2006, 12:41 AM
It should work, and the good part is that the internal stuff for the mesh itself should be all linked up correctly.
I've got a graphics card that's very fussy about the layers being right, and some of melodie's meshes do *not* display correctly in my game. Clearly they are fine with her graphics card, her screenshots are great. I haven't had the time/energy to look at them and try and sort out why, and I have no idea how many layers she has in those meshes or anything else about them.
So I'm not sure what to do about the todder mesh - maybe someone has created one that we can share. You are right that it would be a valuable resource!
7th Apr 2006, 12:17 PM
I did get permission to use Melodie's kids toddler meshes untill I found out how to do add groups myself, but I never got it, heheh.
Later I found out it's not nessecary to use a ponytail mesh as a base for a ponytail, a long hair mesh as a base for long hair, etc. I could just replace the groups with other ones, and make use of the number of groups a mesh has.
Up to now, the one I use as a base for the toddlers is melodie's curly long hair mesh converted for toddlers, because it has 6 groups. For me it displays perfectly. I have seen no strange things happen or anything :)
You can replace it with anything, and 6 groups are enough to do more complicated things and avoid transparent edges.
This could be used for a base for allmost anything, and I have been doing that, lol.
I think it's awesome that seh lets me use her mesh as a base :) Now the toddler hair can be just as cute and complicated as the adult and teen hair ;)
8th Apr 2006, 2:15 AM
Hey, Tigeerypum, it worked! Thanks for all your help!
And the original:
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