View Full Version : SimPose2. How to load up Meshes in SimPose2
callum91
28th Apr 2006, 01:54 AM
hey
THis is how to load up a model in SimPose2, ONLY
NOTE: If you are new to SimPe, or extracting meshes, or Meshing, you shouldnt really do this. UNLESS, you are really determined.
But if you dont know how to mesh, read some tutorials on this site first!
Maxis meshes are found in :
C/ProgramFiles/EAGames/TheSims2/Sims3D/Sims3.package
You can use custom meshes too.
What you need: Simpose2 (simpose.com) and SimPe (sims.ambertation.de)
and packages(more to that later)
Step1: Open up SimPe.
Find a MESH.package, that you wanna have a 'play around' with.
Click on GMDC. Then right click -> extract.
Then save it like (expample) 'AFGothDress.5gd'
http://i22.photobucket.com/albums/b316/callum91/Extract.jpg
It is essential for the .5gd part on the end.
Step2. Open a clothing package that 'matches' the MESH.
Then, right click. Extract.
Save it like (example) 'AFGothDress.txtr' . Again, the .txtr is essential.
http://i22.photobucket.com/albums/b316/callum91/Extract2.jpg
Step3.
Step3: Open Simpose2.
click on 'Mesh' then find the .5gd you extracted earlier.
The 'default' background is black. And the MESH will appear white.
If you want, for the BASE texture, you can use a skintone. Just find one and load that into it. It will be nude, obviously.
Then with the .txtr image we extract earlier, click on Overlays. Then find it and open it.
The model loaded is your mesh,with skin and clothes on.
http://i22.photobucket.com/albums/b316/callum91/Model1.jpg
To add a face and hair, do the same for above (extracting the GMDC, and Txtr).
By default, the model you load it is (i think) Figure0 and part0.
To add face, click on part1, then load up the face ( .5gd) and if you want (it is best if you do) , load up a skin texture, like the body.
Then for hair, slect part2 or 3, the load up your hair ( .5gd) then as your base texture, is can be .txtr .
If it is, it will add an 'alpha look' to the hair.
Meaning, it will look like my Pixie hair (FOR EXAMPLE) .And not 'solid'
I hope you understand that.
If you find helpful, PLEASE comment&thank :)
If you want to aask questions, just reply :)
callum91
ariffrazalin
28th Apr 2006, 06:53 AM
woohoo~~ urmm.. a picture might help me to understand more clear.. anyway THANKS!
callum91
28th Apr 2006, 08:32 AM
added pictures
funkeymonkey22003
29th Apr 2006, 10:22 AM
Click on GMDC?, I am lost already? GMDC what is that? its probably something very simple, but I am not good with acronyms, thanks
banana banana
29th Apr 2006, 12:26 PM
i kust be v stupid but wht does simpose actuall DO?
funkeymonkey22003
29th Apr 2006, 12:49 PM
:Pint: Its a little program that you can put your sims into different poses and save the poses, using different Meshes and Textures (outfits).
lliella
29th Apr 2006, 01:16 PM
this is great!! i'll definitely try this out...
thanks for making this :)
Frenchie
30th Apr 2006, 12:52 PM
I've tried to do that, but don't know where to extract hair, glasses, clothes, etc. It's in the SimsXX files, but which ones ? (I wouldn't want to sound lazy but my computer's slow...)
callum91
1st May 2006, 06:32 AM
frenchsim, the 3D files (GMDCs) are in Sims3.package
HystericalParoxysm
1st May 2006, 06:34 AM
Callum91, you may want to edit your original post to include mention of the fact that this is a tutorial for advanced users, and if they don't know how to identify, find, and extract the needed files and textures from the game (which one would learn through learning to mesh), they, erm, really shouldn't be messing around with that stuff, honestly. Simpose will not be useful or easy to use for anyone who isn't at that point already anyway.
tiggerypum
1st May 2006, 06:42 AM
I just found this 'tutorial'... not only are the descriptions about where to find things majorly lacking - extract a face from where, what files? etc...
It also doesn't cover all of simpose itself. I mean, great, I loaded a mesh in with a texture. I could do that in milkshape. How about how the posing works? Can we load in premade poses? Btw, shots taken in simpose will not fufill the site requirements here of *in game* shots.
Rsim
2nd May 2006, 05:48 AM
I have a comment also. Good, we put a sim in there. How do we apply it in the game? Can we apply it in the game? I am not as new now. I haven't been on this site for a while because I was off learning how to make meshes. I can make meshes now. Please, can someone tell me how to apply it to a sim in the game, if I can that is.
aldehydebends
2nd May 2006, 05:50 AM
just woundering here, but dose anyone know if we will be able to take poses that we make here and put them in the game? maybe this is already out there and im just not finding it. but i think becuse of the fact that the sims2 is amost the same as poser with the right hacks. simposer would now be elite :( (i recall the good ol' days when simposer was at its peek!)
callum91
2nd May 2006, 06:04 AM
i dont make hacks, so i dont know
And as im aware, you cant export animation from it yet, to wat i know of
JustTheBast
2nd May 2006, 01:42 PM
Unless you downloaded and installed SimPose2 with your eyes closed, you should already know that it's still a work in progress and cannot currently do all the stuff that the original version could do - i.e. no exporting newly created animations back into the game, yet.
PeachT
6th May 2006, 10:21 PM
THX for this. it was really helpful
i played around with it a bit, but I still don't have a clue how to save the poses
callum91
7th May 2006, 05:06 AM
PeachT, i cant sav them properly either
Crazy_Hamster_Lass
9th May 2006, 07:07 PM
I'm an old hand at simpose, I made many signatures with it for another forum. I get simpose 2, it's not that different, however I can't get custom content to work. Is there something special you need to do?
puppyfreakz
12th May 2006, 09:38 AM
Can't get to work as in... they can't be loaded in?
I have a better sulution to finding all the files in your Sims 2 folders. If you want custom content you can download the mesh and texture straight off the net and convert them to .5gd and .txtr files in SimPE... though you still need to find the skintone mesh. You can download a custom skintone with its won mesh if you can't find one. I had alot of fun playing with the joints :D .
xxJ0YL0VENiMExx
13th Feb 2007, 07:37 AM
Wow Thankyou for the help!!! :P
THX for this. it was really helpful
i played around with it a bit, but I still don't have a clue how to save the poses
PeachT, i cant sav them properly either
From me!
It is possible to Save poses..
You create a library, so you can save your poses into them.
Each pose is kinda like a book in the library.
So if you want to want to save a pose into a New Library,
Then you click Pose Library - New
If you want to open a Library you have previously saved, then you click load.
To save a pose, you simply click
Pose Library - Save Pose
Make sure the pose is saved in the right library, and that you also Save the library once you're done by clicking
Pose Library - Save/Save As..
I hope that helps... :bunny:
CoutureAngel.
25th Apr 2007, 05:34 PM
How can i load a face from a sim in-game, ii have the pose, i have the clothes, i have the skin-tone.. It only miss a head..
Can someone explain this good for me?
Ninalorien
17th May 2007, 06:01 AM
I Love to see Simpose back in town LOL but i have a problem, I cannot see make up properly it covers all the face in green he, can you help me? Thank U ^_^
marvine
17th May 2007, 10:01 AM
Simpose 2 is a very nice tool if not overly user-friendly, but it's useful only for pictures for now; as JustTheBast said, it's still under development but I'm not aware of any changes since last year.
It's still really fun when you've figured out the controls; Milkshape has now more or less the same functionalities and the pose can be extracted to make statues, for example (not full animations), but Simpose allows to also change the facial expressions (to an extent) and the the lighting settings are a big plus, since you can adjust them to match the background picture and get a complete atmostphere.
There is a short tutorial about extracting the textures on the Simpose site, but it's clearly for advanced users. There are also a few quirks - for example I'm able to use only the bmp files for skintones when all the rest works as supposed, the positioning controls are a tad confusing, and the model tends to take a little walk on the scene if I'm typing in MSN at the same time :lol:
Also, extracted textures with long file names should be renamed to something shorter or they won't work - but anyway it's usually better to rename them to something self-explanatory.
Puppyfreaks, no need for a skintone mesh, the skintone should be applied to the clothing mesh and the clothing texture as an overlay :)
CoutureAngel, you can extract the face of a saved sim (you'll need to extract it with SimPE if the sim was born in game or if you don't have the sim package anymore, there is a tutorial about this somewhere on this forum): open the sim package, find and extract the geometric data container, named "age_3" or something like that (not the LOD15 one). Sometimes the package includes accessory meshes or such, you can click the "preview" button to make sure of what you need to extract.
Ninalorien, I didn't have issues with make up except with the long names - did you extract the .6tx file?
Ninalorien
17th May 2007, 06:37 PM
Yep, but I'll try it one more time, Thank U!!! :D
Ninalorien
18th May 2007, 01:20 AM
I've tried this but it's still happening the same! =( what can I do?
mixedllollies
17th Aug 2007, 05:05 PM
Your tutorial has been quite successful for me so far, but I can't seem to work overlays such as eyebrows and makeup. Any tips?
kihaad
22nd Oct 2007, 09:33 PM
I've tried to follow your tutorial, but I don't see the hair. My hair are trasparent...
I've used a sim created by me. I have extracted the hair mesh in .gd5, than I have extracted .6tx of the base texture, and .6tx of the overlay ( alpha channel?).
Ps: Sorry for my english :P
Peaceandlove1019
9th Dec 2007, 10:28 AM
Kihaad-I think when you extract the texture for the hair you have to save it as a .txtr :)
I'm having trouble getting the custom skintone to work. I went into bodyshop, and extracted the one I wanted, applied it as the base texture, and the dress texture over the top of that, but now I'm just getting the mesh, with the skintone stretched over the top of it! Any ideas how I could fix this?
Simster088
23rd Dec 2007, 06:23 PM
Okay so I tried this out. I have good knowledge on simPe, and this Simpose2 is quite simplistic. However, when I try to load a mesh on Simpose2, the program terminates. What's going on?
I know I'm doing everything right, I've checked. What's going on? A pop up comes on saying something about reference memory... :|
Ninalorien
18th Feb 2008, 08:49 PM
Hi! I'm having a problem with Simpose, my skins, which used to be fine, now, they don't appear normally, I mean, the meshes are ok and on them the skin is shown with colourful squares. What can I do??? THANKS =)
ethyrdude
11th Mar 2008, 01:25 PM
Too bad that simpose2 is such a useless program. And if you disagree, I'll listen to your argument but as you can't import or export animations, I fail to see the usefulness. Sigh!
Lavaster
8th Jul 2009, 07:10 PM
So this is to make in-game poses for stories like Decorgal makes, right? Because... I find these SimPose tutorials actually difficult and unclear to understand and read because even if they say it's to make poses, the tutorial-maker doesn't seem to be making any poses and instructing by pictures how to do it!
So...
this REALLY makes poses, right??? And animations?? I think I need to find a better tutorial that actually SHOWS and explains how to do the POINT of SimPose... (Poses, of course!!! And animations!!!)
EDIT: I've deleted SimPose and threw it in my computer trash can. Now, I plan on NOT using it and finding out how to make poses in Milkshape itself, which apparently, I CAN'T find any tutorials on.
HystericalParoxysm
8th Jul 2009, 07:13 PM
This doesn't do anything for in-game anything. This makes rather awkward and strange-lit poses for people who Photoshop their sims for contests and banners and such. It can be okay if done right, and -terrible- if done wrong.
lura-x
15th Sep 2009, 07:08 PM
The "base" on my simpose is white not black, is that a problem? Because it doesn't want to import any meshes.
Prime
8th Jun 2010, 06:19 AM
How do i get the sims i created in bodyshop into simpose?
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