Bonita!
7th Aug 2006, 08:16 PM
Editing alphas isnt as hard as you think! :)
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The mesh I am using looks like this:
http://89.149.194.98/sim2-fashion/datenbank/content/images/meshes/clothingmesh_red_tex_stola_mini.jpg
http://i82.photobucket.com/albums/j261/G_S_2006/Page1.png
This is a dress I want to skin, so let's get started. I have just the core image ready, and now we can begin.
http://i82.photobucket.com/albums/j261/G_S_2006/Page2.png
First thing I want to do is open my body~stdMatNormalMapTextureName.bmp. Then I want to paste my image onto the file.
http://i82.photobucket.com/albums/j261/G_S_2006/Page3.png
As you can see, it does not fit all the way so I will go to Tools>Transform Tools>Scale.
http://i82.photobucket.com/albums/j261/G_S_2006/Page4.png
I am going to scale it so it all the parts fit in.
http://i82.photobucket.com/albums/j261/G_S_2006/Page5.png
Now that that is done, I am going to anchor the layer so I can focus on the other parts of it. But, as you can see, there are still some white parts of it showing.
http://i82.photobucket.com/albums/j261/G_S_2006/Page6.png
I am going to black in the white parts that are showing, above the top part. Do not fill in the other white parts that are showing.
http://i82.photobucket.com/albums/j261/G_S_2006/Page7.png
To make time shorter, you can repaste your skin image onto your file and allign it with the original image. After this is done, you are going to fill it in with the white color...
http://i82.photobucket.com/albums/j261/G_S_2006/Page8.png
So it looks like this. But, there are still some parts of the orignal image. Just fill it in with the brush tool.
http://i82.photobucket.com/albums/j261/G_S_2006/Page9.png
Refreshed in BS it looks like this.
For the finished product after adding textures, I have this:
http://i66.photobucket.com/albums/h261/cacheelegant/snapshot_b1c7a141_f1c7a184.jpg
Hope you liked it. :) Thanks to:
Sims 2 Fashion (www.sims2-fasion.de) For their meshes.
Maxis for BS
And the many tuts that taught me to skin. :)
______________________________________________________________
The mesh I am using looks like this:
http://89.149.194.98/sim2-fashion/datenbank/content/images/meshes/clothingmesh_red_tex_stola_mini.jpg
http://i82.photobucket.com/albums/j261/G_S_2006/Page1.png
This is a dress I want to skin, so let's get started. I have just the core image ready, and now we can begin.
http://i82.photobucket.com/albums/j261/G_S_2006/Page2.png
First thing I want to do is open my body~stdMatNormalMapTextureName.bmp. Then I want to paste my image onto the file.
http://i82.photobucket.com/albums/j261/G_S_2006/Page3.png
As you can see, it does not fit all the way so I will go to Tools>Transform Tools>Scale.
http://i82.photobucket.com/albums/j261/G_S_2006/Page4.png
I am going to scale it so it all the parts fit in.
http://i82.photobucket.com/albums/j261/G_S_2006/Page5.png
Now that that is done, I am going to anchor the layer so I can focus on the other parts of it. But, as you can see, there are still some white parts of it showing.
http://i82.photobucket.com/albums/j261/G_S_2006/Page6.png
I am going to black in the white parts that are showing, above the top part. Do not fill in the other white parts that are showing.
http://i82.photobucket.com/albums/j261/G_S_2006/Page7.png
To make time shorter, you can repaste your skin image onto your file and allign it with the original image. After this is done, you are going to fill it in with the white color...
http://i82.photobucket.com/albums/j261/G_S_2006/Page8.png
So it looks like this. But, there are still some parts of the orignal image. Just fill it in with the brush tool.
http://i82.photobucket.com/albums/j261/G_S_2006/Page9.png
Refreshed in BS it looks like this.
For the finished product after adding textures, I have this:
http://i66.photobucket.com/albums/h261/cacheelegant/snapshot_b1c7a141_f1c7a184.jpg
Hope you liked it. :) Thanks to:
Sims 2 Fashion (www.sims2-fasion.de) For their meshes.
Maxis for BS
And the many tuts that taught me to skin. :)