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backdropJunkie
19th Nov 2006, 9:15 PM
I've recently had the urge to make custom content for my game. I decided to start with reskinning a skintone by Navetsea, by adding a few simple tattoos to it. When I started the project in Body Shop, and exported it, I noticed how small the images would turn out, and how horrible the quality was. So, by reading this (http://www.modthesims2.com/showthread.php?p=799603) thread, I edited the Graphics Rule.sgr located inside Body Shop accordingly, and voila. Images were now exported 1024x1024. But what's the problem then? Even though my Body Shop is exporting project images in the correct size, the projects were all pixelated.

I've searched everywhere here in the help threads, including here (http://modthesims2.com/showthread.php?t=198882), as well as here (http://www.modthesims2.com/article.php?t=147242), following every single step right down to the smallest detail. I have not seen anyone else complain about this; images exported in the correct size, 1024x1024, but still in bad quality ... The proof is in this image (http://img505.imageshack.us/img505/6317/ewewewiz7.png).
It is extremely frustrating and aggravating. I've tried everything I can think of. Nothing seems to help, at all.

It shouldn't have anything to do with my computer, because it meets the requirments. But who knows. My specs: eMac G4 1.25 GHz with 512 RAM.

If this problem has already been discussed before and resolved, I aplogize. I've only read people complaining about the resolution size, and how small it is.

Any help and suggestions is very appreciated and welcomed.

biscuit-the-great
11th Dec 2006, 9:45 PM
My cousin has made clothes designs and they have come up in a stretched and pixelated form, What she did to make things at least a little better was turn up the textures high. I am sorry but I dont use bodyshop that often and thats the only thing that my cousin could think of to help get her designs looking a little better. If this helps then good, If not then at least you know you arent alone. Sorry :(

backdropJunkie
15th Dec 2006, 3:50 PM
I always have texture detail on high. Can't stand it on medium or low. >_o;

It's okay though. Thank you for the suggestion.

biscuit-the-great
16th Dec 2006, 10:36 AM
Maybe i could do a little looking on other forums to see if i can find an answer for you?

backdropJunkie
18th Dec 2006, 6:14 AM
If you could, that would be wonderul. :D I've been looking around via search engines and ect, but haven't been able to anyone talking about this exact problem.

Thank you. ^^

biscuit-the-great
19th Dec 2006, 1:30 PM
You might have seen this before, in fact it might be exactly the same as what you have already tried but here it is, i will continue to look if this cant help in anyway.

http://www.modthesims2.com/article.php?t=147242

Marhis
19th Dec 2006, 11:11 PM
I'm not absolutely sure, but you may try this.
In the same way you did yet in BodyShop, edit Graphic Rules.sgr inside it again:

(line 443 in OfB)
option ScreenModeResolution
setting $Low
uintProp maxResWidth 2048
uintProp maxResHeight 2048
uintProp defaultResWidth 1024
uintProp defaultResHeight 768

setting $MediumButDefaultLow
uintProp maxResWidth 2048
uintProp maxResHeight 2048
uintProp defaultResWidth 1024
uintProp defaultResHeight 768

setting $Medium
uintProp maxResWidth 2048
uintProp maxResHeight 2048
uintProp defaultResWidth 1024
uintProp defaultResHeight 768

setting $High
uintProp maxResWidth 2048
uintProp maxResHeight 2048
uintProp defaultResWidth 1024
uintProp defaultResHeight 768
end

In a nutshell, wherever you'll se defaultResWidth 800, change in 1024, and defaultResHeight 600 in 768

ETA: of course, backup first ;)

biscuit-the-great
31st Dec 2006, 2:08 PM
Does the info Marhis gave you help?