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hopebayler
12th Jan 2007, 09:17 PM
Ive been having a problem where I just make a mirror frame and only import that into simpe so the reflection is left unbothered. But each time I look in game it shows numbers all over it, which should happen since Ive done nothing with the reflection. Anyway one know why this is happening or how to make a mirror and fix it so that reflection works. Thanks

MizzesSimmer
13th Jan 2007, 05:21 AM
Hi :)

Change the GMDC subset for the mirror to simple_mirror_reflection.
Then go into the shape: change the subset name to simple_mirror_reflection
as well as the material definition file to simple_mirror_reflection.

I don't know why it happens or why this fixes it, lol, but it works :)

hopebayler
13th Jan 2007, 09:42 AM
Thanks so much will for sure do that:)