View Full Version : Making a painting recolorable (split from another thread)
Cicciograna
19th Feb 2007, 01:45 PM
Hi there! I cloned a painting and got a new GUID, then I tried to add it some recolors: I opened the Object Workshop and chose "Open", selected my new painting and chose "Recolor". First thing strange: where the picture of the painting should be in the Price/Description mask there is the default picture for non-game objects (such as interactions and debuggers); then, after being prompted with the "Save as" mask, SimPE opens a window named "Subnet selection", while the Workshop displays an icon and the "Please wait" message: after this, nothing more. The proram creates a 96 Byte file with the new package name but doesn't allow me to recolor the file.
My version of SimPE is 0.60, I've the CEP installed and don't have NVidia utilities. What sould I do?
niol
19th Feb 2007, 03:48 PM
Cicciograna,
Is the cloned painting enabled to recolour?
If not, these tutorials may help solve your problems.
http://www.modthesims2.com/showthread.php?t=52499
http://www.modthesims2.com/showthread.php?t=42014
http://www.modthesims2.com/showthread.php?t=103379
Cicciograna
19th Feb 2007, 06:09 PM
How can I control if my painting is? Where should I check?
niol
19th Feb 2007, 07:38 PM
Cicciograna,
The links @ post 533 can lead you some infos that may help you.
If confused, may ask questions in those more relevant threads. :)
Cicciograna
19th Feb 2007, 08:23 PM
I'm sorry, but I can't find the "Geometric Data Container" in Resource Graph: is it the "Shape" resource? Because in this resource, while in Plug In view, i noticed an "Items" tab and a "Subset Name" inputbox. And if it is not the "Shape" resource, where is it? All the three tutorials refer to this resource...
IgnorantBliss
20th Feb 2007, 04:56 AM
Cicciograna, I split these posts from the tutorial thread, because they were getting a bit off topic for that thread :). Please, can you attach your object package here to take a look at, it will be easier to help that way.
Cicciograna
20th Feb 2007, 06:39 PM
Here's the zip file with my package. Anyway, thanks for your help (and your patience!).
IgnorantBliss
20th Feb 2007, 06:50 PM
When you cloned the object, you must have selected the "reference original mesh" option. Try recloning without that option selected.
Cicciograna
20th Feb 2007, 07:33 PM
Yes, it' works! Thanks for your help, Ignorantbliss :-)
vBulletin v3.0.14, Copyright ©2000-2013, Jelsoft Enterprises Ltd.