invisiblgirl
5th Jul 2007, 01:03 PM
Intel duocore 1.87 ghz
1 gb ram
graphics (onboard) Intel 82945 G Express Chipset family
Realtek HD audio
Vista OS, all expansion packs + FFS, all patches installed
I've had problems with the game crashing ever since I installed it on my new computer. I've been slowly adding some custom content, but the problem was happening before I added anything - it was a completely clean install, without any of my old Sims or neighborhoods.
The crashes are quite random and not all that frequent (I can play for several hours without one), and they always occur while I'm playing a house (never on start-up, CAS or build/buy). My graphics card is not 'compatible', but I have absolutely no problems with graphics - the problem seems to be audio, and it's the audio errors log that has the errors after the crash. The last two times, I've noticed something similar in the log: errors related to steps. Last time, it was 'foot_step', this time, 'foot_stair':
ERROR TSAudio: Object(N004_User00194 - Melanie) Modifier(destsurface) String does not exist. Event(foot_stair)
There are also numerous references like this:
ERROR TSAudio: Segment at %DataDirectory%Res\Sound\Locale\%Language%\Sfx\Samples\Karaoke\ has no extensions defined in section DBSegmentDirectoryFiles
.\source\TSAudioResourceManager.cpp(944) [I don't have the karaoke machine in any of my houses]
and
ERROR TSAudioMusic : Music category (Buy) listed twice in category property set.
.\source\TSAudioMusicManager.cpp(1651) [The same appears for (Build), (CAS) & (NHood) - and I was in a house when the crash occurred.]
and these errors:
ERROR TSAudio: Failed to cache resource. 0b9eb87e:0da1f2ca:ff99e0de
.\source\TSAudioResourceManager.cpp(1220)
ERROR TSAudio: Failed to get neighborhood occupants.
.\source\TSAudioAmbienceSystem.cpp(822)
ERROR TSAudio: Failed to cache resource. 0b9eb87e:eb8ab356:ff8bceb2
.\source\TSAudioResourceManager.cpp(1220)
ERROR TSAudio: Failed to GetSoundDefinition for sound(0x4a1ae6e2fffaf86c) instance(f513783f)
.\source\TSAudioSoundInstance.cpp(211)
I found a similar problem in the forum archives, but in that case, the problem was related to custom content.
1 gb ram
graphics (onboard) Intel 82945 G Express Chipset family
Realtek HD audio
Vista OS, all expansion packs + FFS, all patches installed
I've had problems with the game crashing ever since I installed it on my new computer. I've been slowly adding some custom content, but the problem was happening before I added anything - it was a completely clean install, without any of my old Sims or neighborhoods.
The crashes are quite random and not all that frequent (I can play for several hours without one), and they always occur while I'm playing a house (never on start-up, CAS or build/buy). My graphics card is not 'compatible', but I have absolutely no problems with graphics - the problem seems to be audio, and it's the audio errors log that has the errors after the crash. The last two times, I've noticed something similar in the log: errors related to steps. Last time, it was 'foot_step', this time, 'foot_stair':
ERROR TSAudio: Object(N004_User00194 - Melanie) Modifier(destsurface) String does not exist. Event(foot_stair)
There are also numerous references like this:
ERROR TSAudio: Segment at %DataDirectory%Res\Sound\Locale\%Language%\Sfx\Samples\Karaoke\ has no extensions defined in section DBSegmentDirectoryFiles
.\source\TSAudioResourceManager.cpp(944) [I don't have the karaoke machine in any of my houses]
and
ERROR TSAudioMusic : Music category (Buy) listed twice in category property set.
.\source\TSAudioMusicManager.cpp(1651) [The same appears for (Build), (CAS) & (NHood) - and I was in a house when the crash occurred.]
and these errors:
ERROR TSAudio: Failed to cache resource. 0b9eb87e:0da1f2ca:ff99e0de
.\source\TSAudioResourceManager.cpp(1220)
ERROR TSAudio: Failed to get neighborhood occupants.
.\source\TSAudioAmbienceSystem.cpp(822)
ERROR TSAudio: Failed to cache resource. 0b9eb87e:eb8ab356:ff8bceb2
.\source\TSAudioResourceManager.cpp(1220)
ERROR TSAudio: Failed to GetSoundDefinition for sound(0x4a1ae6e2fffaf86c) instance(f513783f)
.\source\TSAudioSoundInstance.cpp(211)
I found a similar problem in the forum archives, but in that case, the problem was related to custom content.