ElPresidente
31st May 2008, 05:59 AM
What do I know of cultured ways, the guilt, the craft and the lie?
I who was born in a naked land and bred in the open sky.
The subtle tongue, the sophist guile,
They fail when the broadswords sing;
Rush in and die, dogs - I was a man before I was a king.
When I was a fighting-man, the kettle-drums they beat,
The people scattered gold dust before my horses feet;
But now I am a great kingm the people hound my track,
With poison in my wine-cup, and daggers at my back.
King Conan of Aquilonia - The Road of Kings
Robert E. Howard
http://members.iinet.net.au/~elpresidente/AoC01.jpg
Harsh, unforgiving, lethal... welcome to Hyboria.
The world of Conan as described in Robert E Howard's novellas is one of the most enduring in the world of Western literature with the character appearing in books after Howard's death in 1939, comics, movies and now MMOs.
http://members.iinet.net.au/~elpresidente/AoC2.jpg
Age of Conan: Hyborian Adventures is the latest MMO from european developer FunCom (Dreamfall, Anarchy Online, The Longest Journey) and is an attempt at recreating Hyborea in a massively multiplayer environment.
The game has been in development for a considerable amount of time and just a week ago was finally released at retail level.
http://members.iinet.net.au/~elpresidente/AoC3.jpg
I've spent the past two days playing this game fairly rigerously and while it is too early to say whether the balance that permeates World of Warcraft and ensures its longevity is present here but I will say that for sheer enjoyment this is one of the best MMOs out there.
The game's biggest defining feature is that levels 1 - 20 are largely a single player experience with levels 21+ taking on the more traditional MMO role we are used to.
http://members.iinet.net.au/~elpresidente/AoC4.jpg
That isn't to say 1 - 20 is a pure single player experience. There are a number of what the game calls destiny quests which are single player instances but as you progress through these you pick up the kind of quests you would normally be used to, including group instances, etc.
However this focus on single player to begin with is a great way to introduce players to Conan's world and provides a strong narrative to give your character a sense of direction and purpose missing from WoW.
http://members.iinet.net.au/~elpresidente/AoC5.jpg
Combat is different too with an almost more arcade feel. As you attack with melee and ranged weaponry you can aim to different sides of the enemy to get around their defense. Enemies can, in response, change their defenses to to mitigate damage coming from certain areas. This makes one on one combat so much more enjoyable than spamming the same attack over and over again.
Quest design does not differ much in terms of mechanics but it is worth noting that the quest dialogues are universally excellent. You don't just flick through the text to get back into the action but rather you pay attention to what is being asked, the story context it takes place in and more. In many ways the game feels more like a single player RPG that your friends can jump in on.
http://members.iinet.net.au/~elpresidente/AoC6.jpg
Visually the game is astounding but beware, this is almost akin to the Crysis of MMOs. You really need a dual/quad core CPU and a graphics card around the nVidia 8500 level if you want to playing this game with settings near the top. However if your PC can handle it this is the best looking MMO out there apart from the amazing art design of CCP's work on EVE Online.
I'm not going to say this will beat WoW's subscription levels but with the game being the fastest selling MMO in its first week of sale it is good to see that Blizzard's opus finally has some real competition... and it is good competition to boot.
I've made my home in Hyboria... how about you?
http://members.iinet.net.au/~elpresidente/AoC7.jpg
I who was born in a naked land and bred in the open sky.
The subtle tongue, the sophist guile,
They fail when the broadswords sing;
Rush in and die, dogs - I was a man before I was a king.
When I was a fighting-man, the kettle-drums they beat,
The people scattered gold dust before my horses feet;
But now I am a great kingm the people hound my track,
With poison in my wine-cup, and daggers at my back.
King Conan of Aquilonia - The Road of Kings
Robert E. Howard
http://members.iinet.net.au/~elpresidente/AoC01.jpg
Harsh, unforgiving, lethal... welcome to Hyboria.
The world of Conan as described in Robert E Howard's novellas is one of the most enduring in the world of Western literature with the character appearing in books after Howard's death in 1939, comics, movies and now MMOs.
http://members.iinet.net.au/~elpresidente/AoC2.jpg
Age of Conan: Hyborian Adventures is the latest MMO from european developer FunCom (Dreamfall, Anarchy Online, The Longest Journey) and is an attempt at recreating Hyborea in a massively multiplayer environment.
The game has been in development for a considerable amount of time and just a week ago was finally released at retail level.
http://members.iinet.net.au/~elpresidente/AoC3.jpg
I've spent the past two days playing this game fairly rigerously and while it is too early to say whether the balance that permeates World of Warcraft and ensures its longevity is present here but I will say that for sheer enjoyment this is one of the best MMOs out there.
The game's biggest defining feature is that levels 1 - 20 are largely a single player experience with levels 21+ taking on the more traditional MMO role we are used to.
http://members.iinet.net.au/~elpresidente/AoC4.jpg
That isn't to say 1 - 20 is a pure single player experience. There are a number of what the game calls destiny quests which are single player instances but as you progress through these you pick up the kind of quests you would normally be used to, including group instances, etc.
However this focus on single player to begin with is a great way to introduce players to Conan's world and provides a strong narrative to give your character a sense of direction and purpose missing from WoW.
http://members.iinet.net.au/~elpresidente/AoC5.jpg
Combat is different too with an almost more arcade feel. As you attack with melee and ranged weaponry you can aim to different sides of the enemy to get around their defense. Enemies can, in response, change their defenses to to mitigate damage coming from certain areas. This makes one on one combat so much more enjoyable than spamming the same attack over and over again.
Quest design does not differ much in terms of mechanics but it is worth noting that the quest dialogues are universally excellent. You don't just flick through the text to get back into the action but rather you pay attention to what is being asked, the story context it takes place in and more. In many ways the game feels more like a single player RPG that your friends can jump in on.
http://members.iinet.net.au/~elpresidente/AoC6.jpg
Visually the game is astounding but beware, this is almost akin to the Crysis of MMOs. You really need a dual/quad core CPU and a graphics card around the nVidia 8500 level if you want to playing this game with settings near the top. However if your PC can handle it this is the best looking MMO out there apart from the amazing art design of CCP's work on EVE Online.
I'm not going to say this will beat WoW's subscription levels but with the game being the fastest selling MMO in its first week of sale it is good to see that Blizzard's opus finally has some real competition... and it is good competition to boot.
I've made my home in Hyboria... how about you?
http://members.iinet.net.au/~elpresidente/AoC7.jpg