View Full Version : Object with custom BHAVs overriding all deco object interactions
4th Aug 2009, 7:05 AM
I recently made an object with 2 custom interactions. Overall it works well, no issues with the custom interactions, I'm pretty sure I did everything right. But now when my sims click on any deco object (sculptures, paintings, etc) they get the pie menu options for the custom object. I'm not sure what's causing this.
The object is here: TOS Era Air Conditioning Unit (http://www.mediafire.com/download.php?nzrwojwnh5y)
Any help would be greatly appreciated.
5th Aug 2009, 6:12 AM
Unsure if this is an issue, but your Pie Menu Function (TTAB) has a name of untitled tree table instead of [Pie Menu Functions].
I would have thought that since the OBJF are pointing to BHAV 0x1003 which doesn't exist would be a problem, but I am a very inexperienced BHAV modder. :)
5th Aug 2009, 11:58 AM
Your TTAB and TTAS still have their global group ID (0x7F18E0F0). You want it to change it to 0xFFFFFFFF :)
6th Aug 2009, 3:13 AM
Thanks, sister. I new I was overlooking something.
So the gosh darn object is telling the game to pull up this pie menu for all objects that use Painting globals?
6th Aug 2009, 6:12 AM
Yep, your modified TTAB and TTAS is overriding the default ones, so all deco objects are trying to use them. :)
6th Aug 2009, 3:50 PM
Okay. Thank you very much.
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