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PinkPlumbob
5th Jan 2010, 12:38 AM
I'm creating a new career and have been following a tutorial, however I am having problems changing the xml files! I just don't get how to do them!! I'm so confused. I have found a tutorial on this site about how to change them I just have trouble doing the career ones. I have to change:

Opportunities
Careers
Tones <<Don't get what it means!!
Career Events

Please help!! =D

PP

Srikandi
5th Jan 2010, 6:25 AM
Tones are the things you select from a dropdown, like "work hard", "slack off" and so on.

As for the rest of your questions, you might want to be more specific about exactly what problem you are having.

chann
5th Jan 2010, 7:06 AM
You're using twallan's career mod, right? What you need to do is copy/paste the relevant fragments of the existing XMLs into a new one, and change them as you wish. Of course the new XML needs a new name and instance number.

As for figuring out what they do, the best thing is to read the files themselves and experiment. Don't forget that wherever an XML tag refers to text like the name of a job, it's actually referring to a key in a STBL (a separate resource that contains all of the text that will show up in the game for your mod). You will need to compile a STBL of your new text in addition to creating a new XML.

PinkPlumbob
5th Jan 2010, 9:15 AM
Tones are the things you select from a dropdown, like "work hard", "slack off" and so on.

As for the rest of your questions, you might want to be more specific about exactly what problem you are having.

Oh now I get it now. I just meant as in what things went where but I get it now =D

You're using twallan's career mod, right? What you need to do is copy/paste the relevant fragments of the existing XMLs into a new one, and change them as you wish. Of course the new XML needs a new name and instance number.

As for figuring out what they do, the best thing is to read the files themselves and experiment. Don't forget that wherever an XML tag refers to text like the name of a job, it's actually referring to a key in a STBL (a separate resource that contains all of the text that will show up in the game for your mod). You will need to compile a STBL of your new text in addition to creating a new XML

Oh ok, when I was going through the tutorial it just said to start editing and I am a newbie but thanks, I'll be starting it later today :)

flauth
7th Jan 2010, 7:12 PM
Just a question. How do you create your own careers? Would like to test it myself, but I probably must suck to search in google cause I don't find any info at all... At least I think. ;(

chann
7th Jan 2010, 8:12 PM
Just a question. How do you create your own careers? Would like to test it myself, but I probably must suck to search in google cause I don't find any info at all... At least I think. ;(

Familiarize yourself with XML/STBL modding and .package editing; download twallan's Careers Mod from here (http://ts3.tscexchange.com/index.php?board=105.0); edit the Careers XML in that mod to add a new one, and create the text for it. If you want to create a standalone mod for distribution there's also a tutorial for that on that forum.

twallan
11th Jan 2010, 2:33 AM
The tutorial can be found here:
Careers Mod Phase Three Tutorial (http://ts3.tscexchange.com/index.php?topic=1051.0)

It does require a little bit of work, but I have had a number of users successfully create careers using the steps.

Cheers. :)