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Mira04
13th May 2010, 12:15 PM
I've made a mirror that I'd like to make so that I can place it on a table, endtable aso.

Managed to get the angle and the shape right, now comes the time to change the placing specifics.

http://img.photobucket.com/albums/v456/uitroep/mirror.jpg

I found this article by Numenor http://www.modthesims.info/showthread.php?t=82685, but I'm just completely lost :lol I don't understand what to do where, and how :rolleyes:

Any help would be appriciated (directing me to another topic or explaining a bit more as I'm no expert in SimPe).

Thanks in advance ;)

HugeLunatic
13th May 2010, 04:09 PM
http://www.hugelunatic.com/objects-intersection

This isn't for the same thing exactly, but it does show a large picture of where to find the Init BHAV and how to link them. Then in the PJSE wizard select the values as shown in Numenor's tutorial instead of mine.
So mine says “My”, “flags” “Set Flag” “Literal” “allow object and person intersection” and instead of the "flags" setting choose "allowed height flags" then there won't be a dropdown box where I have "allow object and person intersection" but rather a place to enter a numerical value. ie: end tables is 0x008.

Mira04
13th May 2010, 05:34 PM
I tried this, but must have messed up somewhere... It places it unther the surfaces, thing we can't do usualy without cheats.

But thanks for your help, I now at least kwon how/where to change the values ;)

HugeLunatic
13th May 2010, 06:23 PM
If it places it under the surface then you probably used the value for allowing it on the floor and/or the value that I have shown in that pic since that allows it to be placed in the same footprint as any other object. As Numenor posted you need to enter one for each place you want it placeable. So maybe add more lines like he showed? Maybe you just didn't add the right values for tables/surfaces yet. =)