View Full Version : nothing working for mods
diegoamerezrocks
6th Jun 2010, 06:13 PM
I put all of my mods inside the MyDocuments\Electronic Arts\The Sims 3\Mods folder, with Resource.cfg along with them, but nothing indicating that the mods were even recognized by the game showed up when I started the game. So, then I kept them in there and deleted all the Cache Files, started the game again, and still nothing showed up. Now, I know that some mods shouldn't work with this expansion, but I also know that some should. I honestly cannot figure it out.
mangaroo
6th Jun 2010, 07:17 PM
If your mods are loose in the /Mods/ folder, you need to edit your Resource.cfg with a text editor so it reads
Priority 500
PackedFile *.dbc
PackedFile *.package
(For the record, I wouldn't advise such a sloppy method for cc. Subfolders are the way to go, starting with a Packages folder inside the Mods folder.)
If your mods (but NOT your Resource.cfg) are inside a Packages subfolder inside of Mods, you need to edit your Resource.cfg with a text editor so it reads
Priority 500
PackedFile DCCache/*.dbc
PackedFile Packages/*.package
PackedFile Packages/*/*.package
PackedFile Packages/*/*/*.package
PackedFile Packages/*/*/*/*.package
PackedFile Packages/*/*/*/*/*.package
After doing so, you need to right-click your Resource.cfg and check its Properties to be sure that you have a .cfg file and not a .cfg.txt or .cfg.original file.
This is all covered in Game Help:Installing Sims 3 Package Files. Please read it carefully and make sure you've followed all the steps.
diegoamerezrocks
7th Jun 2010, 09:41 PM
Awesome, thanks, that worked in getting the mods recognized. Unfortunately, there's a new problem now. Putting it in a different thread.
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