murfee
17th Sep 2010, 07:02 PM
I got a few free 3d models from turbosquid and wanted to see if I could get them into my game, but they were too big when I imported them into Milkshape so I scaled them down a lot. Then I checked the outrageous polycount and used that Direct X Mesh tool to lower the polycount. That's when I got this fugly greyish color on the mesh.
[EDIT] Photobucket account hacked--will replace pictures when I can; so sorry! [EDIT]
This happened once before, and the mesh was totally black. I don't know why, or how to fix it. Also, I think the meshes come with textures, but I don't know where they are or how to look for them.
Help, please. :(
[EDIT] Photobucket account hacked--will replace pictures when I can; so sorry! [EDIT]
This happened once before, and the mesh was totally black. I don't know why, or how to fix it. Also, I think the meshes come with textures, but I don't know where they are or how to look for them.
Help, please. :(