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View Full Version : Shiftable OMSP isn't functioning properly!


JillianWong
2nd Nov 2010, 01:39 AM
I hope this is the right area if it isn't I apologize.
Right I'll get right to the issue I am having

I'm trying to get my shiftable omsp working but, it isn't functioning the way it should be. I originally tried cloning a painting but quickly discovered that Paintings don't have an RSLT file. So I tried a light as it's shiftable.

I contacted Orange Mitten and asked her for her help and she guided me through some of it with lights not having a functional RSLT but I should be able to import a functional RSLT from a renumbered clone. Then I go to the VPXY in the TGIBlock and find: 0xD3044521-0x00000000-0xF93DE19A2586C0C6 Change the 0xF93DE19A2586C0C6 to the instance number of the imported rslt. Then edit the rslt. She hadn't tried this and was told by cmo and want me to let her know if it works.

I followed The Q&D Slot Tutorial by cmomoney after I did the above. I tried testing it in game my object shows in game and it is shiftable but, when I go to try to place an object onto the omsp the object completely vanishes into the ground it doesn't place at all. It's like the ground got hungry and decided to eat my objects :lol:. I've been pulling my hair out trying to figure out What could be causing this issue :rolleyes:.

I sent Orange Mitten my file to look over and she said the slotting part looks right and that I should post up here to see if anyone has a better idea of what could be going wrong with this.


If you need the file to look over I can upload and post it.

orangemittens
2nd Nov 2010, 01:55 AM
Cmomoney told me how to change the RSLT on the lights and then edit the VPXY...the credit for figuring that out goes to him not me...but that was for a base game light.

I'm wondering if now that the code for the lights allows them to shift up and down if this isn't the problem you're running into. I'm hopeful someone can figure it out since it would be great to have an OMSP that can move up and down the walls like lights and paintings do.