sonyamontapupupu
15th Dec 2010, 11:59 PM
There are far too many people in this world for every human being to be fed a healthy meal. And even in the seemingly pleasant world of Sims there are starving children who need a new home where they can grow up to be healthy and happy. Fortunately, there are other sims who dedicate their lives to the well-being of these poor children. Although these sims seem to have an overwhelming task of feeding and clothing the children of the world, they receive the biggest reward by knowing they’ve provided opportunities to children who would otherwise might not have survived. But wait! They’re not completely fulfilled by only helping children -- these sims must tell the world. There are others who need to know, and the only way of doing so is to write books inspiring others to do so.
[THE GOAL]
You must adopt and raise as many children as possible before you die. Your sim must also write books to make a living and to share their love of children with the world. Raising children is quite a job in itself, meaning you cannot officially have a career. This means that your only source of income is the books you write. You are also going at this alone -- no romantic relationships allowed. Period.
[THE SIM]
Create a YA sim (either gender). You may customize the looks of the sim as much as you would like.
Your sim may not have any of the following traits:
Dislikes Children
Lucky
Unlucky
Party Animal
Ambitious
Evil
Insane
Mean Spirited
Flirty
Hopeless Romantic
Great Kisser
Workaholic
Your sim must have TWO of the following traits:
Family-Oriented
Good
Natural Cook
Frugal
- You may choose the remaining 3 traits yourself, as long as they are not career or romance related.
You may choose whatever lifetime wish you want. HOWEVER, this lifetime wish cannot be a career-related wish (aside from Professional Author) or a romantic wish (such as Gold Digger or Heartbreaker).
You may customize all other aspects of the personality, such as voice, favorite food, color, etc.
[THE LOT]
If you would prefer to build your sim’s house yourself, feel free to do so. You may also simply use a pre-made house (unfurnished).
“moveobjects on” is not allowed. However, all other building cheats are.
You have a limit of 100,000 simoleons to build and furnish your house (hint: use “familyfunds (family name) 100000” to accomplish this). Be sure to plan wisely when decorating and building, because after you spend this, you cannot use any more money cheats.
You may only have one bathroom -- one toilet, one shower or bath, one sink, and one mirror (optional). Toilet paper or other decorations are up to you. After all, what’s the fun in having a large family if you can’t fight for a bathroom?
You may have as large of a dining room table as you’d like, but you can only have one. The chairs in the dining room must only be around the table. Seating at breakfast bars/counter islands is not allowed. Eating together at a single table is crucial to a happy home.
You may have a maximum of three bedrooms in the house -- one for your sim and two for the children. Your bedroom may have any type of bed. The children’s bedrooms must have only two single beds per room. No cribs are allowed (see “the gamplay” for why).
Telephones are allowed. However, fire alarms and burglar alarms are not allowed. You are responsible for making sure your children don’t burn the house down, not an alarm.
Only one television and one computer is allowed. You may have as many radios as you’d like, but keep in mind the simoleon limit.
You may have as many skill building objects as you’d like (e.g. telescopes, chess tables)
Custom content is allowed, as long does not change gameplay any differently than
[THE GAMEPLAY]
Aging must be set to a normal lifespan (90 days).
You may not use any mood or money cheats.
Only mods that do not affect gameplay are allowed (e.g. additional CAS sliders are allowed, but increasing the length of the day is not allowed)
Only children are allowed to be adopted. No babies, toddlers, or teenagers. (Hint: Since you cannot have babies through adoption and having babies biologically is not allowed, choosing the lifetime wish of “Surrounded by family” is not a great idea, as you won’t be able to raise ANY children from babies)
Your adult sim may not have a career. Your only source of income will be from your writing.
You are not allowed to hire a babysitter. You must be the person taking care of your children at all times.
When you take a trip, every child must come along. This includes going to the grocery store or the park. Children may leave the lot only to go to school or to their part-time job (teenagers only).
You may buy new items as the game progresses, such as more furniture. However, you may not change the rules for building. For instance, you cannot buy more than the number of beds allowed.
When your sim dies, the challenge is over.
NOTE: If a child is taken away by the social worker, you will no longer be allowed to adopt. Therefore, it’s crucial that you keep your children safe and healthy. If a child DOES get taken away from you, you may still play with your sim until all of the children are grown up or your sim dies.
[THE SCORING]
+20 for each child adopted
+20 for each child that makes it to adulthood
+10 for each skill mastered by your sim (aside from cooking or writing)
+15 for mastering the cooking or writing skill
+5 for each trait you are allowed to pick when a child ages up
+5 for each time a child makes it onto the honor role (you may only do this once per child, regardless of whether they make it onto the honor role twice)
+10 for every 1000 simoleons your furnished property is worth
+20 for dying of old age
+10 for completing your lifetime wish
+5 for each skill a child masters
+20 for writing an autobiography
+5 for every 1000 lifetime happiness points left at the end of the game (not including that spent on lifetime happiness rewards)
-20 for each child that dies as a child or teenager
-20 for each child taken away by the social worker
-10 for dying of an unnatural cause (not old age)
-15 for each time a child is left alone at home
-20 for each time a child is brought home after curfew
-10 for each time the repo man takes something
-15 for each fire started on your lot
-10 for each time your sim woohoos with another sim
-1 for each time food is wasted (your sim will get a moodlet if this occurs)
Hopefully this works out. It’s my first challenge I’ve ever made. I’d love to see people’s pictures and scores. I’d also love to get some constructive feedback to improve this challenge.
[THE GOAL]
You must adopt and raise as many children as possible before you die. Your sim must also write books to make a living and to share their love of children with the world. Raising children is quite a job in itself, meaning you cannot officially have a career. This means that your only source of income is the books you write. You are also going at this alone -- no romantic relationships allowed. Period.
[THE SIM]
Create a YA sim (either gender). You may customize the looks of the sim as much as you would like.
Your sim may not have any of the following traits:
Dislikes Children
Lucky
Unlucky
Party Animal
Ambitious
Evil
Insane
Mean Spirited
Flirty
Hopeless Romantic
Great Kisser
Workaholic
Your sim must have TWO of the following traits:
Family-Oriented
Good
Natural Cook
Frugal
- You may choose the remaining 3 traits yourself, as long as they are not career or romance related.
You may choose whatever lifetime wish you want. HOWEVER, this lifetime wish cannot be a career-related wish (aside from Professional Author) or a romantic wish (such as Gold Digger or Heartbreaker).
You may customize all other aspects of the personality, such as voice, favorite food, color, etc.
[THE LOT]
If you would prefer to build your sim’s house yourself, feel free to do so. You may also simply use a pre-made house (unfurnished).
“moveobjects on” is not allowed. However, all other building cheats are.
You have a limit of 100,000 simoleons to build and furnish your house (hint: use “familyfunds (family name) 100000” to accomplish this). Be sure to plan wisely when decorating and building, because after you spend this, you cannot use any more money cheats.
You may only have one bathroom -- one toilet, one shower or bath, one sink, and one mirror (optional). Toilet paper or other decorations are up to you. After all, what’s the fun in having a large family if you can’t fight for a bathroom?
You may have as large of a dining room table as you’d like, but you can only have one. The chairs in the dining room must only be around the table. Seating at breakfast bars/counter islands is not allowed. Eating together at a single table is crucial to a happy home.
You may have a maximum of three bedrooms in the house -- one for your sim and two for the children. Your bedroom may have any type of bed. The children’s bedrooms must have only two single beds per room. No cribs are allowed (see “the gamplay” for why).
Telephones are allowed. However, fire alarms and burglar alarms are not allowed. You are responsible for making sure your children don’t burn the house down, not an alarm.
Only one television and one computer is allowed. You may have as many radios as you’d like, but keep in mind the simoleon limit.
You may have as many skill building objects as you’d like (e.g. telescopes, chess tables)
Custom content is allowed, as long does not change gameplay any differently than
[THE GAMEPLAY]
Aging must be set to a normal lifespan (90 days).
You may not use any mood or money cheats.
Only mods that do not affect gameplay are allowed (e.g. additional CAS sliders are allowed, but increasing the length of the day is not allowed)
Only children are allowed to be adopted. No babies, toddlers, or teenagers. (Hint: Since you cannot have babies through adoption and having babies biologically is not allowed, choosing the lifetime wish of “Surrounded by family” is not a great idea, as you won’t be able to raise ANY children from babies)
Your adult sim may not have a career. Your only source of income will be from your writing.
You are not allowed to hire a babysitter. You must be the person taking care of your children at all times.
When you take a trip, every child must come along. This includes going to the grocery store or the park. Children may leave the lot only to go to school or to their part-time job (teenagers only).
You may buy new items as the game progresses, such as more furniture. However, you may not change the rules for building. For instance, you cannot buy more than the number of beds allowed.
When your sim dies, the challenge is over.
NOTE: If a child is taken away by the social worker, you will no longer be allowed to adopt. Therefore, it’s crucial that you keep your children safe and healthy. If a child DOES get taken away from you, you may still play with your sim until all of the children are grown up or your sim dies.
[THE SCORING]
+20 for each child adopted
+20 for each child that makes it to adulthood
+10 for each skill mastered by your sim (aside from cooking or writing)
+15 for mastering the cooking or writing skill
+5 for each trait you are allowed to pick when a child ages up
+5 for each time a child makes it onto the honor role (you may only do this once per child, regardless of whether they make it onto the honor role twice)
+10 for every 1000 simoleons your furnished property is worth
+20 for dying of old age
+10 for completing your lifetime wish
+5 for each skill a child masters
+20 for writing an autobiography
+5 for every 1000 lifetime happiness points left at the end of the game (not including that spent on lifetime happiness rewards)
-20 for each child that dies as a child or teenager
-20 for each child taken away by the social worker
-10 for dying of an unnatural cause (not old age)
-15 for each time a child is left alone at home
-20 for each time a child is brought home after curfew
-10 for each time the repo man takes something
-15 for each fire started on your lot
-10 for each time your sim woohoos with another sim
-1 for each time food is wasted (your sim will get a moodlet if this occurs)
Hopefully this works out. It’s my first challenge I’ve ever made. I’d love to see people’s pictures and scores. I’d also love to get some constructive feedback to improve this challenge.