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nanabooboo
9th Jan 2011, 6:21 AM
Hello there I come from a different forum honestly and I have a request and a question. (Yeah kind of a rude opening, I'm sorry) :lol:

So I'm Sim3ology from a forum -
http://maximalsims.forum3.info/login

Anyways...

Can someone make a perfect GaGa sim? i saw a lot of them on the net, but i want a really good one, here is a reference picture -
http://images.starpulse.com/news/media/Lady-Gaga-jet-1.jpg http://askunclepauly.files.wordpress.com/2009/11/lady_gaga_fame_monster2.jpg http://4.bp.blogspot.com/_X1IWXuEbgXI/SxGxegyq4aI/AAAAAAAAB34/39MiXn8Kp9U/s400/lady%2Bgaga%2Bfame%2Bmonster%2Balt%2Bcover.jpg

Or just google her ;)

And...

How do you make animated accessories?, I know how to mesh, I really want to animate :Pint:

Anyways, if someone can help, I will be very grateful


:beer:

Mootilda
9th Jan 2011, 6:41 AM
You probably want to read the site rules. From: http://www.modthesims.info/showthread.php?t=289713
17. Limit Requests: Please do not post threads with requests for content to be made for you, or post in threads (downloads, tutorials, or otherwise) with requests that things be made for you unless the creator has specifically stated that they don't mind requests in the thread.

Here is a list of people who are willing to take requests:
http://www.modthesims.info/showthread.php?t=392615

HystearicalParoxysm
9th Jan 2011, 9:07 AM
Animated accessories are a matter of animating the textures. You make a normal accessory, mapped so that you can change the textures in a way that you can animate them. For example, the fairy wings on this site are animated so that they have two states (wide open and mostly closed) and the textures turn off and on the two states so that they appear to be animating. My animated sparklies work on a similar concept - the mesh looks like a cloud of post-it notes hovering around the sim, and they're mapped to nine different sections of texture, so by using the textures, each of those sections can be animated independently, turning the textures off and on, or moving a texture like a fly in a circle on one, a figure eight on another, etc... If you look at any existing animated accessory's mesh and texture, you should see how this is done. There's a tutorial by... jwoods, I think, on animating textures - it's just a matter of doing that to your recolour file once you have the mesh set up how you want it.

nanabooboo
9th Jan 2011, 1:44 PM
Thanks! :D @ Mootilda - Sorry, I didn't mean to break any rules...