LogansMommy
15th Jan 2011, 03:46 PM
Hi all. I googled before deciding to post this, so please be kind! The only information I found was very outdated and not relating specifically to this question.
All I'm trying to do is edit the existing roads in a premade world I downloaded here at MTS2. I'm basically converting it for use as my new medieval hood and I've gone around deleting lights, billboards, water towers, etc, added more lots, everything I need to make it feel more authentic. But my final step is changing all the basic roads into dirt roads. I have read through the EA manual and I see nothing that relates to changing the texture of roads already in place. I can move them, stretch them, etc, but can't change the texture. I know I can make NEW dirt roads easily, but I didn't want to hassle with deleting and replacing every inch of road, hence the reason for wanting to use someone else's world rather than making my own from scratch.
Any ideas on this? I've been racking my brain and staring at CAW hoping to find it hidden somewhere, but no luck! Any CAW users out there that can offer some help?
Thanks! :)
All I'm trying to do is edit the existing roads in a premade world I downloaded here at MTS2. I'm basically converting it for use as my new medieval hood and I've gone around deleting lights, billboards, water towers, etc, added more lots, everything I need to make it feel more authentic. But my final step is changing all the basic roads into dirt roads. I have read through the EA manual and I see nothing that relates to changing the texture of roads already in place. I can move them, stretch them, etc, but can't change the texture. I know I can make NEW dirt roads easily, but I didn't want to hassle with deleting and replacing every inch of road, hence the reason for wanting to use someone else's world rather than making my own from scratch.
Any ideas on this? I've been racking my brain and staring at CAW hoping to find it hidden somewhere, but no luck! Any CAW users out there that can offer some help?
Thanks! :)