View Full Version : New BHAV Tutorial
Carrigon
11th Feb 2005, 3:42 AM
http://sims.ambertation.de/bhavtutorialcarrigon.shtml
Please use this thread for any questions about this tutorial.
alessbarb
11th Feb 2005, 4:16 AM
it isn't really about this tutorial, but its about bhav's also..... is there a way to edit an existing objects bhav's without really modifying it(as a plugin) so that if other users make their modifications they keep mine?
as for the recolours.... you have another package file but it doesn't replace the original.....
Carrigon
11th Feb 2005, 10:50 AM
I'm not sure what you're asking, and this thread is for this tutorial only.
Echo
11th Feb 2005, 1:48 PM
alessbarb - I'm assuming your question is in response to this post? http://www.modthesims2.com/showthread.php?t=39671 . If that is the case then I answered it in that thread, and it's best not to spread a question/discussion across multiple threads if it can be helped.
Carrigon - excellent tutorial, very, very helpful! I'm curious; if we wanted the PizzaBoat to appear somewhere else, say in the sim's hand, would that be controlled by another operand in "Create new obj...", or would that be done using a seperate command ("snap into" maybe)?
Love the tutorials, there's just not enough out there for wannabe bhav programmers (like myself)! Thanks!
Carrigon
11th Feb 2005, 6:51 PM
Carrigon - excellent tutorial, very, very helpful! I'm curious; if we wanted the PizzaBoat to appear somewhere else, say in the sim's hand, would that be controlled by another operand in "Create new obj...", or would that be done using a seperate command ("snap into" maybe)?
Love the tutorials, there's just not enough out there for wannabe bhav programmers (like myself)! Thanks!
I'm not sure you can get it to appear in the sim's hand, but you could do something with the food preparation code to get it to appear. You'd have to study the fridge codes, probably the fridge global file.
coded555
24th Feb 2005, 10:59 PM
The link is not working.
Slip
24th Feb 2005, 11:36 PM
With Netscape 7.2 says File done and has a blank screen. MSIE says "File not found".
coded555
24th Feb 2005, 11:43 PM
I get the same for IE. Firefox just says done and only a white screen.
Carrigon
24th Feb 2005, 11:59 PM
The SimPe site is down, that's why. Give it some time to be back up.
coded555
26th Feb 2005, 5:26 AM
In your tutorial, your Object Data Plugin View looks different from that of my own. I can not find anywhere to enter the 80 at. I have the most recent version.
Carrigon
26th Feb 2005, 8:38 PM
That's cause the new SimPe is different. The name of the value is the same, it should be Interaction ID, look for that and enter 128 instead of 80.
sfryan92
26th Feb 2005, 9:24 PM
when i did it i entered 0x0080 into it and it worked and replaced it with the 128
cathair2005
9th Mar 2005, 11:18 PM
I followed the tutorial step by step but for some reason, the interaction won't show on my menu. I entered everything in the TTAB and TTAS menu as you stated by it won't show up. Could this be a problem with the version of SIMPE I'm using?
Carrigon
10th Mar 2005, 3:40 AM
Things to check, make sure immediate, adult, teen, is checked off and debug menu is NOT checked off. Make sure your Interaction ID in Object Data is the same as the id on the Pie menu strings and Pie menu functions. What happened when I wrote this was that Quaxi then changed Simpe, so you have to make the Interaction ID 128 now and the strings and functions instance in the Pie have to be 80.
cathair2005
10th Mar 2005, 5:56 AM
Thanks for your help Carrigon but I'm still having problems with it. What I might do is post a thread in the appropriate forum and zip the file with it. That way other hackers can look at it and see what I've done wrong.
Carrigon
10th Mar 2005, 11:38 AM
Well, I looked at your file and you have the wrong test in it for Max Fun. Take a look at what you did there.
cathair2005
10th Mar 2005, 1:18 PM
Thanks again Carrigon. I had another look at the file and did what you said - with the debug thing - and it worked. Turned out I was using an older version of SIMPE that did not have the debug option visible.
nautiyal_harshit
17th Mar 2005, 11:01 AM
i have a problem, i use win xp and in the pie menu functions in the plugin view tab i only get the diff settings and motive thingy but i don't get the diff interactions showing up and i cant select them, i hv the latest version of simpe and ya 1 more thing, in the plugin view tab , the term INTERACTIONS is just written on top of the term SETTiNGS and its just written over thre
dlh1989
15th Jun 2005, 7:33 AM
I have a problem with the bhav tutorial. I followed it work-for-word and when I tried it, there was no pie menu option for "Max Fun". I remember adding it in SimPE. I did everything you said. I clicked Change/Commit and Save on eveything. Why didn't it work?
Carrigon
17th Jun 2005, 3:20 AM
Check the instance of your Pie Functions and Pie Strings, make sure they are 83. Then go to object data, raw data, look for the interaction ID make sure it's set for 83 as well.
shelbypark
18th Jul 2007, 8:09 AM
I love this tutorial and have done it several times over the last 2 years. Unfortunately I deleted my old hacked PC and when I remade it, I can't get the recolours (ie the blue or black versions that come with the carrigon's PC) to show in the catalogue. And when I try to use the designer tool in the game, the PC isn't clickable (This object is not designable)
I have the most recent version of SimPe (downloaded 2 days ago) and I've tried all the previous suggestions in this thread.
Shelly
Plinfut
16th Apr 2008, 8:36 PM
I love your tutorial. You explain it so clear and it's so easy to learn.
I just have bumped into two problems:
1. The same as Shelly: the pc works fine, but the recolors don't show up in the catalog. I also copied the original project file to my download directory and that version shows up in 3 colors, but my version after completing the tutorial only shows up in green.
2. The "Drop a boat" interaction works fine, but only shows up for elders. When I have an adult or teen selected, I get a "no possible interactions" message. I triple checked all the checkboxes of the Pie Menu Functions and they are the same as in the screenshot.
Do you have any idea what the problem could be in those cases?
Echo
20th Apr 2008, 10:13 AM
Hi Plinfut,
That tutorial is a bit old now, so I'm not sure how compatible the included packages are with more recent versions of the game and recolourability and the like. Could you post your finished package here so someone can take a look and hopefully give you a hand getting it to work the way you want? :)
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