View Full Version : Having a bit of a problem with split levels and doors.
13th Sep 2011, 9:26 PM
Hey, I've been trying to create the apartment I'll be moving into on the sims, as close as possible to the original. And so far it's been going okay, there are multiple split levels. Which worked fine until now. As I try to put a door, it shows up half blocked by a wall. Because there are 2 walls to the upstairs rooms. But, it worked fine on the stories below.
I need ideas on how to fix this - or - how to make the lower part of the wall where the door shows up fine completely shrunken so I can put the door on the upper wall.
If that makes any sense at all. I would really appreciate some help. :lovestruc
14th Sep 2011, 11:54 AM
This belongs to Sims 3 Building Forum
I have not understood what you mean, but it looks like that you have used "moveobjects on" to place the doors. Note that for correct placement of a door or a window, the wall should be exactly 16 clicks, no more, no less.
14th Sep 2011, 12:21 PM
Clearing out what MAB above said, you need to CFE the wall your door is on to full wall height. See split leveling tutorials if you need more info on how.
25th Sep 2011, 11:53 PM
I thought I was in the sims building forum area? "Sims 3 Creation > Building" ?
Anyways, I did CFE the wall my door following a few of the tutorials on here. And it worked perfectly in the first case. The issue is, the second time it didn't. There's no explanation I can find to solve it.
I followed the same method for the bottom of the house as I did the top. But the bottom worked and the top did not.
The thing is. I can't stretch the lower half of that wall to full size or my split level stairs won't work. So, I'm looking for a workaround if anyone has the capacity to help me brainstorm.
26th Sep 2011, 7:11 AM
Do you have a wall on a slope through the door at the bottom? You're sure that door can be used? Because you can make it doesn't mean it's working. To help you out you could make a landing for the door above at least. Do you have a split level staircase on the inside we can't see?
26th Sep 2011, 2:45 PM
What the heck have you done to your levels.. from what I can see, there is literally no reason that I can think of that they would need to be like that.. Why isn't the first floor (the level with the lower door) a full heig....... Okay. I'm getting it now. Obviously no-one else has noticed this apart from me.
Uploading a picture now. As you can see in my edited screenshot, what you've got for the lower door is NOT two levels. Its actually just 1, and you've placed the door on what is the 2nd level of wall, the first being the foundation/deck that you placed before placing the door.
So, the solution is that you just delete the second door (the top most door), delete the section of wall directly behind it that is on the PURPLE level of my diagram, place that section of wall AGAIN, with CFE on, then go UP to the top of the 4th floor (Its the floor I didn't mark on the diagram), grab your level terrain tool and level it out.
26th Sep 2011, 6:04 PM
Ah! A few hours late, while attending to my area first. Just as well, as I won't have the picture to explain with. :)
What I did noticed was that the 1st floor might not even be a full 16-click-high wall, with the line not level with the top of the door like that. Might mean full-height Windows would have walls in them, too, no? That door does go all the way to the ceiling, right?
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