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View Full Version : New Men's clothing mesh, feedback please?


LilyT
15th Oct 2011, 4:04 AM
Hi.

I'd like some feedback on this new clothing mesh.

I'm going to make a default and non default of the men's maternity mesh. It has the top from the men's maternity, with H&M jeans. [the sliq jeans]
What do you think?

http://i1128.photobucket.com/albums/m493/lilyturtle/ScreenShot028.png

http://i1128.photobucket.com/albums/m493/lilyturtle/ScreenShot029.png

There's just a tiny bit of clipping when the sim moves a lot, it doesn't bother me that much, but I'm not sure if it'd bother other people. (I'm not really sure how to fix it, either.. Where would I ask for help..?)
http://i1128.photobucket.com/albums/m493/lilyturtle/ScreenShot027.png

And, here's some Body Shop Pictures.

http://i1128.photobucket.com/albums/m493/lilyturtle/AMMaternityLoose_Front.png

http://i1128.photobucket.com/albums/m493/lilyturtle/AMMaternityLoose_Back.png

porkypine
16th Oct 2011, 10:37 PM
Ah! Finally, the images load. Did you give the hem line the same bone assignments as that part of the leg? If the shirt has upper body bone assignements but hang over a leg that has leg bone assignments, the legs will clip through the shirt when the sim bends their legs.

You also need to remove the mesh under the shirt. Sims don't actually wear layers. When you have an under mesh, it will poke through the over mesh when Sims bend. You only need a tiny bit of hem tucked under for the 3D effect. Body shop is static. You need to test the mesh in game like the upper pictures. Remember to snap your hem vertices to the pants or you'll get a gap when they bend.