20th Oct 2011, 07:17 AM
I am attempting to make a gradual slope: one square = one "click" higher. I know that one pixel = the corner of a square. During said slope, it plateaus and makes a sharp 90 degree turn. <<< Not really important. What IS important is that the three pixel X three pixel plateau I made translated into CaW as a 1X2 square plateau (2X3 corners if that's helpful). So, I thought, "Maybe I just need to figure out the correct scale." So I tried making separate areas of 3X3 pixels, away from where I was working, to see what happened. I made three of them. One turned up like the first, as a 1X2 square area. The others, however, were only 1X1 square. In the height map, they were all the same size, but in CaW, they were different. I continued to fiddle with it until they were all the correct size. The area that turned up like the first required 3X5 pixels to make it a 2X2 square area. The other two needed 3X7. wtf??? How the hell does that work? Why is this happening?