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porphyria259
6th Nov 2011, 01:44 AM
I went ahead and made the minor pet spawners available in caw. Just make sure to drop these in your framework folder for caw to show up. Spawners included: birds, lizards, turtles, snakes, rodents, and the dog digsite.

Enjoy!

simsample
6th Nov 2011, 10:31 AM
Most useful, thank you!

Just for information, these show up in metadata as:

Lizard Spawner [number]
Large Bird Spawner [number]
Rodent Spawner [number]
Small Bird Spawner [number]
Snake Spawner [number]
Turtle Spawner [number]

ocorreia
18th Nov 2011, 01:18 PM
Is it possible to force spawning a particular species of rodents, eg. squirrels and/or chipmunks?

Thanks

icyblue2034
19th Nov 2011, 02:35 PM
Thanks for this!

I ran some testing in my game to figure out which minor pets come from which spawner. I made sets with each numbered spawner for each pet. Thankfully, they spawned in an easy to understand way. The results are as follows:


Spawner 1 - Common
Spawner 2 - Uncommon
Spawner 3 - Uncommon
Spawner 4 - Rare

So any spawner with 1 - such as

Kawwah1985
20th Jan 2012, 02:04 PM
Framework folder? :P

buxcosim
21st Jan 2012, 04:46 PM
@Kawwah1985: Here's the Wiki Link for the framework folder instructions:
http://simswiki.info/wiki.php?title=Game_Help:CAW_Framework

EDIT:
@porphyria259: Thanks for making these available. What are the resource names for the spawners in the Deltabuild package? Unfortunately, 7zip does not play well with my system for whatever reason, so I've been trying to extract and edit the spawners myself, but I can't seem to find them. I've found just about everything else to do with minor pets (the rigs, the interactions, etc.), but not the OBJD's. (I'm supposed to be looking for them in the Deltabuild0 package, right? I've been going practically blind trying to find them with s3pe; even the search function didn't help.)

simsample
21st Jan 2012, 08:13 PM
buxcosim, they are in FullBuild0_p10.package:
http://thumbs2.modthesims2.com/img/5/2/8/4/8/MTS_simsample-1267049-Bluefunk_0121-Jan-1220.11.jpg

buxcosim
22nd Jan 2012, 04:01 PM
buxcosim, they are in FullBuild0_p10.package:
http://thumbs2.modthesims2.com/img/5/2/8/4/8/MTS_simsample-1267049-Bluefunk_0121-Jan-1220.11.jpgThanks for getting back to me!

No wonder I couldn't find them - I thought they'd be in Deltabuild with the other spawners (rocks, gems, metals, beetles, butterflies, and meteors)! :faceslap:

EDIT: Okay, after a couple of false starts (yeah, um, I kept putting the package into My Documents/CAW instead of Program Files/CAW... :faceslap:) I finally got them to show up in CAW (and they also work in EIG/World Editor)! Thanks for the help!

tilarium
10th Mar 2012, 01:26 PM
Anyone know what animals are spawned with which spawner?

ketlseythepuppy
24th Nov 2012, 05:15 PM
Is thier a new method for getting minor pets spawners into caw?
This old way has simply stop working for me.

Ok do not mess with congfig file but use this method with the resource fie. Now the spawners work agian
http://www.modthesims.info/showthread.php?t=481967