View Full Version : Nanook the Chinook - Rejected! Need some help.
11th Nov 2011, 12:25 AM
So I uploaded my Chinook dog and it was rejected. They said the ears are off. Any tips to get them right?
Here's the actual dog
And what I have (just a close up of the face since they said the rest of the dog is good)
11th Nov 2011, 02:09 AM
I just got pets so I am not an expert on creating pets. :sheep:
But comparing the photo of the actual dog and your sim dog I notice the following:
1) the noise of the actual dog is a bit larger
2) the ear is a bit longer and further apart
3) the head of the actual is also a bit larger and a bit more box shape
One suggestion: you may want to include a few more photo of the sim dog taken in difficult angle so the reader have a better idea of what it looks like.
Hope this helps :anime:
11th Nov 2011, 12:52 PM
The ears tilt out more on the real dog, yours stand straight up.
12th Nov 2011, 04:17 PM
Okay, so I made the changes and here is what I have now. I'm not happy with how the ears angled, so I will work on that again soon.
12th Nov 2011, 04:23 PM
I think, that the fur is a bit off. I think, that it's a bit too yellow.
12th Nov 2011, 08:34 PM
I think in the "nose" category there is a nose/mouth that is much more square. That might be closer to your model's nose/mouth. The model's nose is longer, too, I believe. I can't remember if you can space the ears farther apart. The ear shape looks closer. Again, I'm not sure if you can widen the face at the eye/ear area, but that would help. I agree that the fur could be more white, less yellow. There are markings for the "patches" above the eyes. You might experiment with them to see if they help. Good start!
14th Nov 2011, 11:52 PM
Okay, so I made some more changes. Lightened the coat colour, made the nose more square and fiddled with the ears some more. What do you think?
15th Nov 2011, 02:09 AM
He's looking really good so far, here's a few changes I might suggest.
*The entire head is too bulky
*The muzzle is too tall, and not long enough
*Eyes should be a little bigger
*The tuck-up should be more pronounced
*There's a bit too much fur around the cheeks
*The coat should be shorter and flatter, it seems too shaggy right now.
*The ear shape is still off, they aren't long enough and they taper too quickly.
Look at this dog for reference. She won Best of Breed at the US national specialty. Her coat his not really long at all, though it could be a little thicker and still be acceptable. Her muzzle is slender and face more refined. Her body is not as tall and she's got a noticeable tuck-up. Personally I think her muzzle tip is a little too pointed, but I'm not an expert on the breed, and the standard doesn't help with that at all.
Best of Breed (http://www.flickr.com/photos/jude_the_obscure/5027207999/) by *jude* (http://www.flickr.com/people/jude_the_obscure/), on Flickr
You've got an excellent start, Sims 3 CAP can be really hard to work with sometimes! :) Just make a few refinements, and I'm sure you'll have a beautiful Chinook.
15th Nov 2011, 02:31 AM
I don't have pets, so what I suggest may not be possible....... from head on, the sim dog's head looks...... teardrop or oval and too rounded and small compared to the rest of the body. The picture of the dog you're trying to make has a wedge shaped head, flat on top and with some German Shepherd markings, the spot on the head. The muzzle also seems to be on the short side.
I don't know if eyes/brows/orbits can be adjusted on dogs. If so, the 'brows' are tilted too far up like / \ rather than straighter.
The eyes should be a little more almond shaped. Wider toward the middle and narrowed to the outside. They might also be too far apart. It looks like the inner eyes of the dog in the picture line up almost perfectly with the outside of the nose.
The body also seems more barrel chested and stocky compared to the picture. The legs seem too short for the body as well. The dog in the picture is long and lean, the bone structure isn't exactly delicate, but it isn't a heavy boned dog.
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