View Full Version : Height Map doubles itself
27th Dec 2011, 7:08 PM
When I make a height map (for example, a crater) when I use it to start a new world, it makes two craters, both now side-by-side ovals.
Is there a way to fix this?
28th Dec 2011, 1:35 AM
That is a symptom of having the incorrect bit depth on your PNG image. You need to have 16 Bit greyscale- which means 16 bits per channel.
6th Jan 2012, 2:17 AM
Many thanks! :D
vBulletin v3.0.14, Copyright ©2000-2013, Jelsoft Enterprises Ltd.