monnie66
15th Mar 2012, 03:58 AM
The mesh that I converted comes out like this
http://i816.photobucket.com/albums/zz82/monnie67/Untitled3.png
And when I tried to fix it by going into sim.pe and set stdMatAlphaTestEnabled to none
Then stdMatBaseTextureEnabled from zero to one and I get this
http://s816.photobucket.com/albums/zz82/monnie67/?action=view¤t=Untitled1.png
The hair looks a little fuzzy.
I need help
http://i816.photobucket.com/albums/zz82/monnie67/Untitled3.png
And when I tried to fix it by going into sim.pe and set stdMatAlphaTestEnabled to none
Then stdMatBaseTextureEnabled from zero to one and I get this
http://s816.photobucket.com/albums/zz82/monnie67/?action=view¤t=Untitled1.png
The hair looks a little fuzzy.
I need help