View Full Version : I want to create a slider but I don't know how...?
12th Apr 2012, 03:41 AM
I want to create a slider that allows your sims to look pregnant when they really aren't. This would be great for story creators because they wouldn't have to worry about limited time and they could make the pregnancy stages look a little more real (no offense to anyone).
The only problem is, how would I do that let alone make a slider?
12th Apr 2012, 11:31 AM
You'll have to let me do some general explaining :p . You have a few options, though not that much actual choice.
There are two types of custom sliders: GEOM-based and bone based. GEOM-based sliders pick out certain vertices on the sim, by ID number, and move them, say, 2 inches to the left. These are only used for the face: different clothing meshes have vertices in different places, so vertex #27 might be on the belly on a dress, but in the armpit on a shirt. Because of that, if you say "move vertex #27 two inches to the left", on the dress you get a big belly, on the shirt you get a spiky armpit. As such, you can't use a GEOM-based slider to make sims look pregnant.
Bone-based sliders take all the vertices which are attached to a particular bone in the sim's skeleton - for example, the left forearm bone - and move, or scale them. You could use this to create a fake pregnant belly: it's a bit difficult because you don't have very fine control, and the process of making tiny tweaks to the slider's movement/scaling values, then loading up the game, testing, closing the game, making some more tiny tweaks... etc, is arduous, but doable. However, the pregnant belly would not end up identical to the belly a sim gets when she is actually pregnant.
Morphs are what is used normally to create a sim's pregnant belly. They work in exactly the same way as the fat/thin and fit sliders; each item of clothing has its own individual pregnant morph - some clothes have no pregnant morph so they can't be worn whle pregnant. Making a slider to control the pregnant morph sounds like the perfect solution, right? It would be, except no-one has managed to hack those sliders yet!
I believe there is also an accessory pregnant belly available, which is mapped in such a way that it picks up the texture of whatever clothes the sim is wearing behind it. This won't work very well if you have, for example, a meshed bow or jacket on the sim's outfit; but for clothing which is pretty much flat in terms of the mesh, it'll look like the sim is pregnant.
12th Apr 2012, 04:14 PM
You could make a belly slider, bit more extreem then this one: http://www.modthesims.info/download.php?t=404608
12th Apr 2012, 07:43 PM
That slider is a bone based slider btw, so it's an example of my second option. :)
16th Apr 2012, 10:15 PM
Question: Is there a way to slide spots?
When i creating an animal i can make my own spots. on the butt, neck, belly/back, wherever and the size i can change it too. But know im asking if its possible to do that with a sim? So that i can put some drawings somewhere on the sim.
16th Apr 2012, 10:39 PM
No - the closest you can come is tattoos, with a mod like XCAS to allow you to use extra positions for the tats.
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