View Full Version : Custom content is fine, game mods not working
18th Jul 2012, 9:15 PM
I have had some problems with installing game mods. Custom content ie. houses, and objects usually show up fine. However, if I download a gameplay mod. it usually never installs. The game mods ARE showing up in the custom content dialog box, but I always get the yellow warning triangle next to them and they are not working in the game.
I'm including links to the downloads that I am having problems with.
<http://www.modthesims.info/download.php?t=250640> Larger Households up to 50 Family Members (the ep8 version) I have Double Deluxe, Apartment Life, Pets, Best of Business, and University Collection.
<http://www.modthesims.info/download.php?t=405804> No More Changing Clothes at doorway (I know it's not related, but still doesn't work)
I read the instructions but still keep getting the warning message and the mods aren't working. How do I fix this? The errors I usually get are overrides global, and overrides game constants.
My main goal is to have more than 8 sims living on a lot.
18th Jul 2012, 9:58 PM
So turning off the CC dialogue doesn't work? What happens when you try?
18th Jul 2012, 11:06 PM
The yellow warning triangle in the custom content dialog has absolutely nothing to do with whether or not that content is good, bad, works, or does not. It's simply the game telling you that it detects something that modifies the games original coding, which you already know, because you put it there. So unless you see that warning next to something you didn't intentionally put there yourself, it's nothing to be remotely concerned about. Ignore it.
Also, if it shows up in the CC dialog, it IS installed, so the question of why it's not working is the issue. So make sure these mods are compatible with your latest EP (by release date - not installation date), and that they're not conflicting with other mods you may have installed. (Check out Paladins Hack Conflict Detection Utility - HCDU - at simwardrobe.com. It's not a perfect tool, but a really good one, nonetheless.)
Larger household hacks require (I think) that you put certain changes in your userstartup file in the Config folder. The Overview page you linked doesn't go out of its way to make that clear, and the link it provides for more info isn't working. So here:
When you get to the What do I put into the file? section, you want something that looks like this:
uintProp maxTotalSims 50
uintProp maxTotalHumans 30
uintProp maxTotalPets 20
The numbers can be whatever you want, as long as TotalHumans and TotalPets add up to TotalSims.
You might also want to consider this alternative to the hack you downloaded. It's a bit more up-to-date, and the creator, BoilingOil, is currently active and supporting his mods. http://www.leefish.nl/mybb/showthread.php?tid=2139&page=2
18th Jul 2012, 11:21 PM
The usual cause of hacks not working when all other CC works is that CC dialogue, which is why it's important to work out why you can't turn it off.
19th Jul 2012, 9:19 AM
Thank you so much Darby. I'm still new to the editing files area of the game. I am, however used to working on games a lot, Flight Simulator 2004 (had to use autopilot) but I had fun.
19th Jul 2012, 3:56 PM
Getting this game set up just the way you like it can take some doing, but you'll get the hang of it. :)
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