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hipster90
23rd Jul 2012, 04:22 AM
So guess what everyone! I was looking at Twallan's "State of the Mod" and I saw that he has a new mod called Vector. From what I read about it, it seems to be a disease mod...
From his webpage
"Virology Department"
"Buy Immune Boosters
Increases your resistance to a particular disease, allowing you to fight it off faster
Note that boosters stack, so feel free to purchase as many as you want."

"Research Disease
Produces a detailed report regarding a specific disease, including symptoms, immunity boosters, inflammatories, etc."

"Diseases
Contains a list of diseases, each with their own set of settings
(Note that some diseases may have custom settings defined by tuning which are not listed here)"


Go check it out!! (http://nraas.wikispaces.com/Vector)

twallan
23rd Jul 2012, 04:28 AM
Hey now, I'm not finished with that one yet.

You should wait a couple of days unless you want to help test it out for me. :)

PuffyAmi
23rd Jul 2012, 04:32 AM
oooh, sounds absolutely great! Wished to have diseases for sims 3 like for ever! Can't wait :luff:

Sof_m9
23rd Jul 2012, 04:49 AM
I thought diseases would finally be included in Supernatural EP! Aren't they? I wish all the diseases from Sims 2 were in Sims 3.

hipster90
23rd Jul 2012, 10:35 AM
Hey now, I'm not finished with that one yet.

You should wait a couple of days unless you want to help test it out for me. :)

OMG Twallan is talking to me!! :D :D :D ... Ok now that I got that out of the way, actually I guess I'm already testing it for you lol. I installed it in my game, but haven't played it yet.

IzzyBess
23rd Jul 2012, 12:19 PM
Finally! Can't wait to go back to my computer and check it. Gameplay will be much more interesting. Tbh like with every Twallan's mod.

There should be "hamster disease" in memory of TS 1 biting hamsters lol

Sof_m9
23rd Jul 2012, 03:26 PM
Finally! Can't wait to go back to my computer and check it. Gameplay will be much more interesting. Tbh like with every Twallan's mod.

There should be "hamster disease" in memory of TS 1 biting hamsters lol

Wait, I'm not understanding. Will this mod actually add diseases to the game??

IzzyBess
23rd Jul 2012, 05:57 PM
The Vector is a custom disease loader. The mod utilizes XML tuning packages to simulate a variety of viral effects in your town.

What's so complicated about it? :wtf:

In other words, yes it will add them.

Or am I wrong and it will add cute pink ponies?

twallan
23rd Jul 2012, 06:06 PM
Or am I wrong and it will add cute pink ponies?

*chuckles*

I almost have it finished now, all that is missing is a component to allow inactives to heal themselves.

Should be done by tomorrow. Keep an eye out on the update page for its release : http://nraas.wikispaces.com/Update+History

Cheers. :)

NAJ P. Jackson
23rd Jul 2012, 06:18 PM
Cool. I can't wait to try it :)

kiwi_tea
23rd Jul 2012, 06:26 PM
Note that once you are inoculated, you can pass it on to your babies and toddlers by snuggling them.

Forget breast milk. Snuggles are where it's at for baby's immunological protection. :P

twallan
23rd Jul 2012, 06:35 PM
It is the miracle of modern technology, at least in the Sim universe.

If only it were that easy in real-life. :)

Sof_m9
23rd Jul 2012, 09:38 PM
It is the miracle of modern technology, at least in the Sim universe.

If only it were that easy in real-life. :)

Well, but will it have custom animations then? If Sims come down with a cold or flu will it cause them to cough a lot?

twallan
23rd Jul 2012, 10:07 PM
Well, but will it have custom animations then?

Nope, outta luck on that one I'm afraid.

I deal solely in simulation, adding custom animations would be a nice-to-have, but I do not consider them necessary to the operation of the mod.

:)

NAJ P. Jackson
23rd Jul 2012, 10:20 PM
How does one know that a sim in your game has a disease? Will we see them coughing or vomiting or is a message pop-up the only indication that a sim in your town is sick?

twallan
23rd Jul 2012, 10:50 PM
Regarding the active sims ? You receive a notice when a sim starts showing signs, but you can visit the hospital earlier and get a check up if you are worried.

For the inactives, they will appear distressed, with reduced motives, or reacting in odd ways. I use the existing animations available in the game to visualize symptoms, such as the "Why Me" reaction, or outright vomiting.

If you are interested in tracking the diseases in-game, there is a debugging interaction called "Dump Survey" which creates a log of all the diseases in your town.

:)

NAJ P. Jackson
23rd Jul 2012, 11:29 PM
And if your sim is in the medical profession would you be able to go about curing sims from these diseases? It just occurred to me that you can use that profession in its full potential with this mod. :mod:

twallan
23rd Jul 2012, 11:53 PM
Good idea. :)

Nvenya
24th Jul 2012, 01:16 AM
Can death occur from these diseases?

twallan
24th Jul 2012, 02:08 AM
A couple of them can lead to death, yes. The ones I have written are included in the [Lethal] module. :)

ldms510
24th Jul 2012, 02:57 AM
Thanks to hipster90 for the headsup, and Twallan, you are a sim-god! I can't wait to release this bit of realism into my neighborhoods! Do you have any plans for a full blown plague, including children?

twallan
24th Jul 2012, 03:43 AM
Not at the moment, though I will eventually add more in the future. Perhaps another modder will beat me to the punch though. :)

Chocklitkiss
24th Jul 2012, 04:12 AM
Thanks to hipster90 for the headsup, and Twallan, you are a sim-god! I can't wait to release this bit of realism into my neighborhoods! Do you have any plans for a full blown plague, including children?

I'm about to get medieval on some Sim ass!! Downright BIBLICAL!! :gjob:

lewisb40
24th Jul 2012, 08:39 AM
And if your sim is in the medical profession would you be able to go about curing sims from these diseases? It just occurred to me that you can use that profession in its full potential with this mod. :mod:

I was going to ask about Doctors and how those Sims can impact the diseases? Would it be okay to have them use the chemistry set to make new medicine that cure the major diseases and get a large payday? Or do that while at work in the hospital, if their logic and cooking is high?

I am so excited to play with this mod in my test town tomorrow. I do bow before your sim awesomeness Twallan. I love how you set the fun bar very high in the game. :beer:

NAJ P. Jackson
24th Jul 2012, 02:20 PM
I was thinking more of the Ambition doctor career. I haven't tried that particular career yet but from what I gathered in lgr's reviews your sim can go around vaccinating random sims in your town so I think that would be perfect for curing these diseases in the game.

kiwi_tea
24th Jul 2012, 03:25 PM
Yes, I'd very much like it if this could be overlayed onto the Ambitions medical career, or at least have it that Ambitions vaccination scenarios did innoculate Sims against a range of diseases.

chreai
24th Jul 2012, 03:42 PM
I just wanted to share that I had a dream last night that my Sim got an illness and I was prompted with a notification that said in order for the disease to process correctly, I had to get this mod. lol. yeah...I think I accidently Twallanized my brain through too much use of SP :D

Concerta
24th Jul 2012, 06:56 PM
I have wanted something like this for so long! Twallan is like...amazing. I don't know what I'd do without his mods.

lewisb40
24th Jul 2012, 07:37 PM
I was thinking more of the Ambition doctor career. I haven't tried that particular career yet but from what I gathered in lgr's reviews your sim can go around vaccinating random sims in your town so I think that would be perfect for curing these diseases in the game.

I guess in my goofy way of sputtering my words, that is what I was getting at. Yeah, vaccination scenerios come up as the sim is at work, like on a community lot they are called to give vaccinations. Also seminars at the RHs, like just had my sim give one at the criminal building. Funny little pop-ups come up with that. :lovestruc

Rxygirl
24th Jul 2012, 08:02 PM
I was a little peeved when I found out that they took out the diseases in SIms 3, but now I'm so happy.

I just downloaded it, just to test it out before I decide whether to keep it. I really hope to give you some really positive feedback, Twallan~

IzzyBess
24th Jul 2012, 10:35 PM
We all love Twallan for giving us... diseases. That sounds a bit weird lol.

Bring it on with the S.I.V.




(I don't mean to offend anyone)

SimmerE14
24th Jul 2012, 11:18 PM
I'm liking this mod so far :D
Downloaded the simfluenza and cold version 8)
Started my game up, visited a neighbor, and my doctor sim got an option to vaccinate him!
He had simfluenza already :O

twallan
24th Jul 2012, 11:26 PM
Active sim Doctors can vaccinate sims before they have the disease. Stops them from contracting it to begin with. :)

Gatorade3
25th Jul 2012, 03:30 AM
This is so funny, I was just looking for something totally off the matter and now I see this! Thank you Twallan for this awesome mod. So my understanding is that my Sims will vomit if they need to? Because I love having that in game lol.

Celebriton
25th Jul 2012, 03:17 PM
@TWALLAN
I tested your Vector mod. I like the concept of disease, but I dislike the way you do it. The gameplay is too punishing and too extreme, it's a very very dark mod of disease and too realistic, rather than just add fun gameplay. And the presentation / disease indication to the player is hidden and quite confusing. I get a sudden huge motive drop and bad moodlets pooping out all the time, very very wild!

I'm suggesting you to copy the way Working Bed mod delivered sexual transmitted disease. The disease is not very punishing, or very annoying to the player. It just add disease moodlet and scratching animation, as indication that sims have a sexual disease. It's funny to see our sims are scratching their whole body, but with no annoying gameplay impact. The disease life time is also short, like 1 to 3 days.

You can add disease moodlet and sneezing animation for cold and simfluenza. Scratching and vomit for the other diseases.

High Plains Gamer
25th Jul 2012, 04:09 PM
Now, all we need is a new trait: hypocondriac. Even when the sim isn't sick, he is always going to the hospital, taking his termperature, and worrying about the slightest sneeze.

Celebriton
25th Jul 2012, 04:15 PM
^
That is neurotic sims.

twallan
25th Jul 2012, 04:28 PM
I'm suggesting you to copy the way Working Bed mod delivered sexual transmitted disease. The disease is not very punishing, or very annoying to the player.

You should consider creating your own if you feel mine are too punishing.

I'm sure there are plenty of users who feel the same way as you, and would appreciate a custom module with reduced symptoms. :)

applefeather2
25th Jul 2012, 07:45 PM
Four pages of squee on the official site, and growing. :report: :lol:

QueenJimmyIV
25th Jul 2012, 07:49 PM
Did you say you were going to add more diseases later? Or was the comment about adding more later in regards to something else?

twallan
25th Jul 2012, 08:28 PM
I do plan on adding some more after [Supernatural] comes out, for "Rage Zombie Virus" purposes.

At that point, I'll consider other requests as well.

The mod is completely XML tunable though (each of the disease modules is simply XML), so anyone can create their own, and run them using the base-mod.

:)

Kestie Freehawk
25th Jul 2012, 10:04 PM
I was thinking more of the Ambition doctor career. I haven't tried that particular career yet but from what I gathered in lgr's reviews your sim can go around vaccinating random sims in your town so I think that would be perfect for curing these diseases in the game.

When they are at work at the hospital the Dr gets an assignment to hold a vaccination clinic. They can go to it and get paid for vaccinations. When its working its kind of fun and other times you can offer a cure or a immunization or a pill.

I like that the simulator fans just got a more realastic career and fun, but I like the new way of disease control because the virus thing never worked for me in Sims 2. The alien one worked and the whole town went ailen mad at the same time but the virus one never happened.

ldms510
25th Jul 2012, 10:11 PM
The mod is completely XML tunable though (each of the disease modules is simply XML), so anyone can create their own, and run them using the base-mod.

:)

Holy crap. You're not just a sim-god... you're sim-Zeus!

lewisb40
25th Jul 2012, 10:12 PM
You should consider creating your own if you feel mine are too punishing.

I'm sure there are plenty of users who feel the same way as you, and would appreciate a custom module with reduced symptoms. :)

I love this mod and don't want to take it out the game, but the common cold seems a bit too virulent. I think sims should be able to function with a common cold, but my sims were bed ridden, there is no rest for them, nor any way to get good fun. I really wish I wasn't so stupid to XMLs and such, I would reduce the common cold to be a bit more livable and the sim more functionable. <= Okay, not a word. :p

I made it through the two days the sim was very sick, but fear if my sim gets the flu, especially if the sims get the backache with just a common cold. :)

I did put those meditation things from the LTR around the house. Is that the meditation that sims need to get better?

twallan
25th Jul 2012, 10:20 PM
Meditation as in the interaction that Martial Artists can use.

I'll consider reducing the symptoms for common cold, since it is incurable, now that some longer term testing has been performed on it. :)

lewisb40
25th Jul 2012, 10:34 PM
Great! Thank you very much for the answer. :)

DuskTrooper
26th Jul 2012, 12:22 AM
The gameplay is too punishing and too extreme, it's a very very dark mod of disease and too realistic, rather than just add fun gameplay.

Diseases are not fun.. ;)

Srikandi
26th Jul 2012, 01:55 AM
Diseases are not fun.. ;)

Oh I don't know :) There have been times when I've been quite happy lying in bed and hallucinating from a fever. All depends on what the other symptoms are ;)

As for the Sims, though, it's going to be a matter of taste, which is why it's so great that Twallan made his mod fully customizable.

applefeather2
26th Jul 2012, 02:07 AM
[QUOTE=Srikandi]Oh I don't know :) There have been times when I've been quite happy lying in bed and hallucinating from a fever. All depends on what the other symptoms are ;)/QUOTE]
You're such a goof. :beer: You sure that was a fever?

QueenJimmyIV
26th Jul 2012, 02:13 AM
Too bad we don't have cowbells. I'd make that the cure for a fever.

Celebriton
26th Jul 2012, 04:23 AM
You should consider creating your own if you feel mine are too punishing.

I'm sure there are plenty of users who feel the same way as you, and would appreciate a custom module with reduced symptoms. :)

I already read the tutorial since yesterday. It will take some time.

Do you have any plan to make a custom moodlet for each disease, like in Woohooer?


I do plan on adding some more after [Supernatural] comes out, for "Rage Zombie Virus" purposes.

At that point, I'll consider other requests as well.

The mod is completely XML tunable though (each of the disease modules is simply XML), so anyone can create their own, and run them using the base-mod.

:)

Like Resident Evil, this will be awesome!!! hahaha!

twallan
26th Jul 2012, 06:39 AM
Do you have any plan to make a custom moodlet for each disease, like in Woohooer?


Certainly doable. [Vector] has a custom moodlet loader component.

When I get some time in the future I'll consider it. :)

Howabominable
27th Jul 2012, 07:34 PM
I've really been enjoying this mod. I've noticed with at least two diseases so far, Laught Riot and the Llama Pox, my sims are experiencing a bug where they cancel any interaction after a couple of sim minutes. Hopefully today's update fixed that. If not I'll post on the wiki.

PunkyBreester
27th Jul 2012, 08:09 PM
I know absolutely nothing about modding, but I'm wondering if any "custom diseases" made and installed with the use of this mod can only be spread through social interactions. I think it'd be awesome to be able to bring back the guinea pig disease, which would be transmitted to a sim when bitten by a small animal, and then spread socially (or maybe, it wouldn't be contagious? would a non-contagious disease be possible, as well?)

This isn't a request, just a bit of curiosity :) (as I can't play with this mod yet, anyway; haven't patched) Since the diseases themselves are just XML, I just wanted to know how difficult it'd be to make those specific changes if I were to attempt it myself :)

twallan
27th Jul 2012, 08:44 PM
Yes, you can create a disease that spreads solely through standing social interactions.

Not sure about the bitten portion : Does that action create a specific moodlet on your sim ? If so, then yes that is already handled by this mod.

And yes, you can have non-contagious diseases. :)

eskie227
27th Jul 2012, 08:52 PM
Bitten does give you a custom negative moodlet. I've noticed it with small animals, and also with your Kama Simtra module for WooHoeer (cute :rofl: )

PunkyBreester
27th Jul 2012, 09:48 PM
What I meant was something along the lines of, say... When a sim is bitten by a small animal and they get the "bitten" moodlet, there is a % chance they contract "guinea pig disease". That disease would then follow the rules of the diseases in your mod (different phases of the sickness, certain symptoms, etc). I'm not sure if I'd rather have it be a contagious illness (able to pass to other sims through social contact with the infected sim) or just remain contained in the sim that was originally bitten.

Having the "bitten" moodlet, that already exists in game, tied to a disease using your mod is the part that I wasn't sure of the plausibility for an inexperienced mad scientist such as myself ;)

edit: maybe this would be a good way to bring about the zombie apocalypse? :lol:

twallan
27th Jul 2012, 09:55 PM
Yes, you can create a disease that is instigated by receiving the "Bitten" moodlet. :)

~MadameButterfly~
28th Jul 2012, 04:47 AM
I've really been enjoying this mod. I've noticed with at least two diseases so far, Laught Riot and the Llama Pox, my sims are experiencing a bug where they cancel any interaction after a couple of sim minutes. Hopefully today's update fixed that. If not I'll post on the wiki.

One of the symptoms listed for Llama Pox mentions Absent Mindedness. It's quite challenging! My sims just had their first baby. I'm going to send her to be inoculated ASAP.

lewisb40
28th Jul 2012, 05:36 AM
I am so happy I have finally learned what all the setting mean, I think I got my sim town at the right mix, hopefully the town can heal and have longer periods of time before reinfection. That was getting to me, finally got my sim well and BOOM, 12 hrs later they are sick again. I couldn't do nothing with my poor sims. They had to stay in bed. :) Don't get me started on the absent-minded problems. OY!

Now I have noticed the common cold was not as harsh, did you tune it down a bit Twallan? If so, I do appreciate it.

twallan
28th Jul 2012, 06:39 AM
One of the symptoms listed for Llama Pox mentions Absent Mindedness. It's quite challenging!

Yes, perhaps too challenging. I believe I have that particular symptom set to occur too often at the moment.

I'm going to let it stand for the moment though, and see how much feedback I receive from the effect.


Now I have noticed the common cold was not as harsh, did you tune it down a bit Twallan? If so, I do appreciate it.

Welcome. :)

QueenJimmyIV
29th Jul 2012, 01:51 AM
I'd love to see what others create from this.

Howabominable
29th Jul 2012, 09:54 PM
One of the symptoms listed for Llama Pox mentions Absent Mindedness. It's quite challenging! My sims just had their first baby. I'm going to send her to be inoculated ASAP.

So THAT'S what it was. I thought it was a bug because my sims were constantly dropping EVERY single interaction for hours. I tried sending a sim to the hospital to get an immune booster but she kept forgetting why she was there and leaving before she could.

kithri
29th Jul 2012, 11:21 PM
I just patched to 1.36 specifically so that I could add Vector to my game, hehe. I have a few disease ideas, might try my hand at tuning for this mod....

~MadameButterfly~
30th Jul 2012, 04:23 AM
So THAT'S what it was. I thought it was a bug because my sims were constantly dropping EVERY single interaction for hours. I tried sending a sim to the hospital to get an immune booster but she kept forgetting why she was there and leaving before she could.

I spy an update to Vector that I don't have yet. Version 13 says: "Reduced the chance of the Llama Pox Absent Minded Symptom from 75% to 50%"

Sounds good to me! (I put in a clinic closer to my sims' house just so they could get there quicker before forgetting!) :D

mflaha55
3rd Aug 2012, 01:19 AM
Active sim Doctors can vaccinate sims before they have the disease. Stops them from contracting it to begin with. :)

Is there a way for our Sim doctors to actually treat the disease once they know a sim is contagious or showing symptoms?

NAJ P. Jackson
3rd Aug 2012, 11:10 PM
My Simbot was infected with Laugh Riot disease. How can he get sick when he's a robot? :|

Howabominable
4th Aug 2012, 12:52 AM
My Simbot was infected with Laugh Riot disease. How can he get sick when he's a robot? :|

My mummy gets diseases, too. I mean, it makes sense that a mummy is diseased, but not so much that they're showing symptoms.

Srikandi
4th Aug 2012, 05:03 AM
New disease system from EA coming with Seasons... they're not saying much yet about how it works, will be interesting to see how the functionality compares to Vector. My guess is the simulation won't be as sophisticated (with mutating strains and all that)... hope it doesn't BREAK Vector though :)

applefeather2
11th Aug 2012, 04:36 AM
Just had my first case of a cold, with him then visiting the virologist. Sweet! Love it. Then he bought the inoculation.
Too cute... it will cost you $100, but then, "Thanks for the $250." :)

Ephy
13th Aug 2012, 12:26 AM
I LOVE this mod, It's crazy hectic. When my toddler got sick and then the mother, it was sooo stressful but almost realistically fun, there is no way to calm down a very sick child IRL. I loved the challenge of it... that was until a day after she got healthy, she started to show signs of being sick ... ugggh!! :p

flatrat
21st Sep 2012, 04:44 PM
very challenging mod. do the doctor's suggestions (good nights sleep, bubble bath etc.) contribute to getting rid of a sickness?

lewisb40
21st Sep 2012, 07:34 PM
edit: maybe this would be a good way to bring about the zombie apocalypse? :lol:

Wow, seeing this was posted July 27, I can't help feeling this was quite prophetic. ;)

Howabominable
22nd Sep 2012, 01:42 AM
Be careful if you have a large household, this mod will bankrupt you. I spent 50k just inoculating and treating illnesses in my 8-sim family. It's kind of awesome, actually. And when one of them gets sick they all get sick, very annoying but realistic.

orkhid22
22nd Sep 2012, 04:31 AM
Be careful if you have a large household, this mod will bankrupt you. I spent 50k just inoculating and treating illnesses in my 8-sim family. It's kind of awesome, actually. And when one of them gets sick they all get sick, very annoying but realistic.

forget bankrupt you. My sims have NO money. I'm playing a poor family, and vector 'bout killed my family. I had people sleeping in different rooms, outside in sleeping bags, eating at different times, simply to not re-infect one another. No sooner than you get the whole family cured, someone gets sick AGAIN and the whole thing starts all over again. My family is too poor to get vaccines or anything. I think i'm going to re-start vector AFTER my family has saved up enough money. I mean even the baby got sick. lol

edited: due to typos

Zerbu
22nd Sep 2012, 05:06 AM
I have this mod, but my sims have never been infected with a disease yet, but from the sound of things it really brings more realism and/or disastrous conflict, depending on how you use it :P All of NRaas mods put together are like having an extra expansion pack. :D

Ephy
22nd Sep 2012, 10:42 PM
Simple! Just lower the cost of diagnosis/inoculations to a more reasonable cost! :P

Srikandi
22nd Sep 2012, 11:29 PM
Simple! Just lower the cost of diagnosis/inoculations to a more reasonable cost! :P

Isn't Twallan Canadian? Healthcare should be free in his mods!

fizzlestix
9th Oct 2012, 10:44 PM
Hey now, I'm not finished with that one yet.

You should wait a couple of days unless you want to help test it out for me. :)

That would be super epic if you two could collaborate and have it work with http://linna.modthesims.info/download.php?t=455990!

orkhid22
10th Oct 2012, 01:12 AM
I have this mod, but my sims have never been infected with a disease yet, but from the sound of things it really brings more realism and/or disastrous conflict, depending on how you use it :P All of NRaas mods put together are like having an extra expansion pack. :D

do you have the mod active? b/c i didn't and was waiting for diseases to occur. then playing around with city hall, noticed i didn't actually have vector active. shortly after activating vector.. my sims got sick and for like the following 2 sim weeks i couldn't keep my sim family healthy. i had the 4 member family sleeping in different rooms, eating at differnt times. no interactions b/c they could transmit the diseases amongst each other. AND the vaccinations were too expensive.. like 5,000 for one person. nah my sims are broke.

PortiaRaven
10th Oct 2012, 01:58 AM
I have this mod, but my sims have never been infected with a disease yet, but from the sound of things it really brings more realism and/or disastrous conflict, depending on how you use it :P All of NRaas mods put together are like having an extra expansion pack. :D

I have to work with the settings in my game. My whole household got sick and I sent them all to the doc to get fixed, but as soon as they got home, I guess whoever was last to catch it was still at the house and they caught it all again. XD

eskie227
10th Oct 2012, 03:26 AM
I have to work with the settings in my game. My whole household got sick and I sent them all to the doc to get fixed, but as soon as they got home, I guess whoever was last to catch it was still at the house and they caught it all again. XD

Sounds like my house IRL when my daughter was still in kindergarten.

QueenJimmyIV
13th Oct 2012, 01:29 AM
That would be super epic if you two could collaborate and have it work with http://linna.modthesims.info/download.php?t=455990!

Not to mention this mod http://www.modthesims.info/d/459905 which might or might not conflict with the disease mod because of hospital interactions.

Not a request but I wish we had a disease called the "Retro virus" where you constantly go to the bathroom, throw up, and disco dance. You constantly roll wants to dance and get a Dance Fever moodlet when you have it. Basically, you are sick and wear yourself out dancing. Has the potential to dance until you drop dead because the dancing overrides a lot of basic needs.