View Full Version : Posing trouble
28th Jul 2012, 3:12 AM
I am following a tutorial from here on how to make poses for Sims3. Originally done in milkshape, I decided to use blender (easier to see some things for me). So now I am having rotating poses (video), poses underground (photo), and one not working at all. I am assuming the second problem is because the orientation is different in Blender. If so which axis is the ground?
*the video is at Box (https://www.box.com/s/d894ac0fef2ce21f989a)
28th Jul 2012, 3:51 AM
If you want to use Blender, try this tutorial: http://www.den.simlogical.com/denforum/index.php?topic=916.0
28th Jul 2012, 4:00 AM
Yup, that's the tutorial I'm using. It is linked from here. I guess I should have said that instead.
28th Jul 2012, 4:29 AM
Yup, that's the tutorial I'm using. It is linked from here. I guess I should have said that instead.If you have questions about my tutorial I'm more than happy to answer them in the tutorial thread. :)
28th Jul 2012, 5:39 AM
Thank you OM. I don't have questions on the tutorial per se, but the results. Pose 1 starts in the floor and rotates on it own up to the right position (in video), Pose 2 is in the ground period. The sim doesn't move into pose 3 at all. It just all weird and I don't know what I've done to cause this. I am new to Blender and I used the .smd files that I had from Milkshape into Blender. (I needed to make some fine adjustments and it is a lot easier to do in Blender.) When I did that the pose showed up off to the left. I rotated it so that it was in it's upright position. Now I have the craziness happening.
28th Jul 2012, 8:59 AM
Please post in the tutorial thread, as Orangemittens suggests :)
28th Jul 2012, 9:04 PM
Sorry, I misunderstood. Thank you.
vBulletin v3.0.14, Copyright ©2000-2013, Jelsoft Enterprises Ltd.