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New theme - what went wrong, what went right, and next steps. , 15th May 2013 at 09:22 AM
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![]() Download
Posted 5th Oct 2008 at 10:43 PM
- Updated 21st Oct 2008 at 12:17 AM by Numenor
- Viewed 58647 times.
Direct link to this thread
82 Comments / replies (Who?)
, 74 times favourited
, 1500 times thanked
Tags: #hidden television
Information (Click for more details):
Picked Upload
New Mesh
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
"TROMPE-L'OEIL" HIDDEN FLAT-PANEL TV
by Numenor It's a painting!... No, it's a TV!... No, look, it's a painting! It's the fabulous "Trompe-l'oeil" Painting-TV!!! ![]() Some homes are just too luxury, or too classic, to allow placing a prosaic modern TV in your living room. But, on the other hand, just looking at paintings doesn't give much fun... The perfect solution is the "Trompe-l'oeil" Painting-TV: it looks like a perfect copy of a painting (classic or modern, you choose), until you use your remote control to reveal the state-of-the-art plasma TV hidden under the canvas. Your guests will have a wonderful surprise when this painting suddenly turns into a hi-tech TV! Countless "Ohhh", "Aaah" and "Wow" guaranteed! INTRODUCTION This is quite an old project, dating back to May 2007, that I never finished... until today The main problem (that I soved only recently) was forcing the television to display a custom texture for the "screen off" state, instead of the default dark grey used for all the other TVs. For those who don't know and are curious about it, "Trompe-l'œil" is French, and literally means "trick the eye"; in architecture, the "trompe-l'oeil" technique is quite a different thing than this object but nevertheless this object is supposed to trick the eye! IN-GAME USAGE Use this object as a standard wall-mounted TV; you can watch normal channels, movies (FT only) and weather forecasts (SSN only), and of course you can also work out in front of it. The Painting-TV uses the very same Maxis code, so there isn't anything special from this point of view. But when you turn it off, it reverts back to its "painting" appearance! While buying it from the catalog (in the "TV & Computers" section), you can choose between two styles: a slim and linear modern frame with a city night view; or a baroque golden frame with the famous "Etoile" portrait by Degas. NOTE: though the meshes of the two alternative frames are different, there is only one TV in the catalog; the two styles are selected by choosing a recolour. GAME COMPATIBILITY This TV is compatible with any game, from the base game to Apartment Life. You will find in the pie menu all the functions related to the EPs that you have installed, including watching movies (if you have Freetime) and weather forecasts (if you have Seasons). RECOLOURS As usual, my objects are a little particular .The object contains two different meshes for the frame, but only one is displayed at a time. This is achieved by means of special textures that "hide" the unwanted mesh using a transparent Alpha channel. In order to create a recolour for the frame, load the TV in Object Workshop and select the frame (classic or modern) that you want to create a recolour for. Depending on your choice, the resulting recolour package will contain a texture where the left part or the right part is transparent: just ignore the transparent part and recolour the visible part. CREDITS AND ACKNOWLEDGEMENTS - COPYRIGHT All the meshes have been derived from original Maxis meshes. The "City Landscape" painting is by Maxis, the "Etoile" painting is by Degas. the internal code, and in particular the ability to use a custom "screen off" texture, is by me. DO NOT CLONE - DO NOT REPOST ANYWHERE. Poly Count: 868 faces, 789 vertices. 1500 people have said thanks to Numenor for this download. For more information about this creator and their policies or details, click here. Screenshots
Expansion / Stuff Packs Required
You must have the expansion or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions. This is a New mesh
All the items needed for you to use this download should be here on this page. You can check the "Related Pages" tab, if visible, to see if there are alternative colour schemes.
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Download Summary
1. Download: Click the download link to save the .rar or .zip file(s) to your computer. 2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s). 3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
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