Mod The Sims
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Posted 24th Jan 2011 at 09:40 PM - Updated 2nd May 2013 at 12:09 AM by whiterider - Viewed 89401 times. Direct link to this thread
152 Comments / replies (Who?) , 162 times favourited , 1071 times thanked
For a 1.50 version of this mod, click here!
28/10 - Updated for 1.26/Pets! Please redownload.
Older versions also available in the "pre-1.26" file, which will work for versions 1.22-1.24. I include these only because 1.26 is such a pain in the ass, and I imagine many people won't be updating yet. Don't expect a pattern to emerge .
Now, we all know that EA live in fairy lala-land, but I bet you never guessed that Lala-land is in fact an iron-fisted police state. It's exceedingly difficult to play a troubled teen, vagrant youth, or prodigal... something when young sims are caught (by police that is, not child-catchers) and taken home at sunset - even worse when children needn't be caught, because as soon as 10pm strikes, they get an uncontrollable (uncancellable) urge (autonomous action) to go home.
My first thought with this mod was "Stuff the curfew!". However, I can imagine that real police would probably pick up a young child if they saw 'em wandering around the streets at night, so I made several versions with relaxed, but not removed, curfews for children (and teens too, 'cause... 'cause... just 'cause!).
On the other end of the issue, apparently the curfew is lifted at 6am - so any child or teen caught wandering around before 6am will be sent home too. Chortling at EA's naiveté, I made the end of the curfew slightly earlier, so that the kids can actually, y'know, walk to school, the lazy little buggers.
There are 9 flavours of this mod, and I've tried to cover all bases. None of the flavours have a stricter curfew for teenagers than for children, since that'd just be silly. Install only one version!
* Adjusted because it seemed silly to have the child curfew end before the teen curfew.
This mod modifies a rather large XML file called Sim_0xa29571c6f77aa18d - the file affects mainly routing and social tuning, and may conflict with any such mods.
This mod does not conflict with AD85's Routing Improvement / Debugging mod.
This mod is compatible with gameversion 1.26/1.27/Pets. It should be compatible with all EP setups. Compatible versions for 1.22-1.25 also available. May be compatible with earlier versions, but this has not been tested.
ella, for her lovely XML tuning tutorial; Inge & Peter, for S3PE; and HP, for helping me check compatibility.
For more information about this creator and their policies or details, click here.
Expansion / Stuff Packs Required
Built with Game Version: 1.22-1.26
You must have the expansion, game version or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
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Basic Download and Install Instructions:
See: Game Help:TS3 CC Basicswiki for a full guide!
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