| Creator News |
| Creating for... |
| Sims 2 |
| Sims 3 |
| Creator Forums |
| Creator Guidelines |
| Creator Feedback |
| Creator Issues |
| Upload Items |
| Site News |
| Latest News |
| News Sections |
| Site News |
| Tech News |
| Creator News |
| Site Polls |
| Sims 3 Creation |
| Tutorials |
| Forum Overview |
| Specific Sections |
| Building |
| Create-a-World |
| Patterns |
| CAS Parts |
| Meshing |
| Modding Discussion |
| s3pi Libraries and Tools |
| Creative Tools |
| Programs and Utilities |
| Sims 2 Creation |
| Tutorials |
| Forum Overview |
| Specific Sections |
| Building |
| Body Shop |
| Object Creation |
| Modding Discussion |
| Creative Tools |
| Sims 2 Tools |
| Programs & Utilities |
| Categories |
| Sims |
| Pets |
| Lots & Housing |
| Bodyshop |
| Buy Mode |
| Build Mode |
| Game Mods |
| Miscellaneous |
| Programs and Utilities |
| Search Downloads |
| Search Site |
| Click here to search the site |
| Search Wiki |
| Member Search |
| Advanced Search |
| Social Sections |
| Social Home |
| Sims Discussion |
| Sims Creativity |
| General Discussion |
| Creativity |
| Content Updates |
| Finds |
| Other |
| Social Groups Forums |
| Social Groups Home |
| Journals |
| Live Chat |
| Yearbook |
| Site Links |
| New Posts |
| Site Map |
| Site Questions and Issues |
| Information |
| About the site |
| Site Rules & Guidelines |
| Website FAQ |
| Other |
| Wiki |
| Donate |
| About |
| Game Help |
| Game Help Home |
| Game Help Q&A |
| FAQ Sections |
| Sims 2 |
| Sims 3 |
| Other |
| Where can I find...? |
| Computer & Software Help |
| Search Help FAQs |
| Downloads |
| Sims 2 |
| Sims 3 |
| All |
| Shiny Stuff |
| Top Items |
| Themed Sets |
| Creator Challenges |
| Main Sections |
| Categories |
| Special Sections |
| Llama Goodies |
| Silver Monkey |
| Search |
|
Welcome to
Mod The Sims Online: 2166
News:
New theme - what went wrong, what went right, and next steps. , 15th May 2013 at 09:22 AM
Have an opinion? Of course you do!Help creators perfect their creations by posting your opinions on creations in progress in our Creator Feedback Forum! Whether you're a creator yourself or just a downloader, every opinion helps! Read this article for helpful advice about patching and keeping your custom content working! |
If you don't have an account, why not sign up now? It's free!
Other sites:
SimsWiki
|
| Mod The Sims > Downloads > Game Mods > Overrides - Other |
| Shiftable Fog Emitter - Suitable for use in lots for upload |
|
Creator
Ad section
|
![]() Download
Posted 16th Jul 2011 at 09:27 AM
- Updated 12th Mar 2013 at 01:06 AM by whiterider
- Viewed 30788 times.
Direct link to this thread
64 Comments / replies (Who?)
, 44 times favourited
, 372 times thanked
This object IS compatible with patch 1.26/1.27!
As you might have guessed if you've seen my profile, I'm a mediocre lot builder and I've never even attempted a world. I am, though, a constant #create lurker, and so I've been exposed to the woes of builders - particularly the lovely Bakafox - trying to place effects above ground level using the Amb fog emitter. In a shining example of the power of accidental collaboration, I went and ticked a couple of boxes in S3PE. I'm now told that this tiny little tweak is exceedingly useful, and so I hope other builders will benefit from it too! This is a simple override of the OBJD for the Ambitions fog emitter (fogEmitter 319E4F1D:18000000:0000000000989ED8) to make it shiftable. The result of this is that emitters can be placed at any height, and can also be "stacked" over one another. Bear in mind - this is a default replacement! If for some reason you have any other replacements for the emitter, there will be conflicts. Most builders prefer to limit the CC they use, and many won't upload lots which require hacks at all. With this mod, that's fine - you can use the mod to place emitters at any height, and upload the lot or world. Downloaders do not need to have this mod for the emitters to retain their altered heights, although emitters will snap back to the default ground level if the downloader tries to move them. This creates the possibility for some fabulous effects to be created using fog emitters, without the need to screw around for hours with cfe and terrain height tricks to get your emitter where you want it: Similarly, if you uninstall this mod, existing fog emitters will retain their altered heights unless you try to move them. Please note that while I have tested this to the best of my ability, I simply cannot test every possible situation. Please, let me know of any successes or failures you have using this, so I can let other downloaders know in more detail exactly what is and isn't possible with this mod! Should be compatible with any patch level: however, testing has only confirmed bug-free functionality on versions 1.22-1.27. Enjoy! Additional Credits: Many thanks to Bakafox, for the conversation which sparked the creation of this mod, and for the awesome pigeon-sitting-on-statue pic (which was created the hard way, but that's not the point ); and to Ben and Bakafox, for testing it for me.
372 people have said thanks to whiterider for this download. For more information about this creator and their policies or details, click here. Screenshots
Expansion / Stuff Packs Required
Built with Game Version: 1.22-1.27 You must have the expansion, game version or stuff packs listed above installed to use this custom content. Please see the post text for any exceptions.
Download files
You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!
Download Summary
Tags
Recommendations
Users who thanked this download also thanked: |
|
| Share this on... |
Twitter |
del.icio.us |
StumbleUpon |
Google |

Download