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  1. Open-Top Basements?
  2. I had an idea for possible one tile desks, but not sure how to do it really
  3. Daycare for toddlers
  4. Custom Animations?
  5. Getting rid of wall styles!
  6. PopulatePieMenuPicker limit?
  7. Sleep on sofa
  8. C# Error
  9. Source code for another games .gr2 modding tool
  10. Modding a bar, issues with glass (still unresolved)
  11. Do some moodlets limit values somehow?
  12. Problem with water fountains
  13. Making an object placeable on surfaces.
  14. How do I add items to the supermarket list?
  15. Distinguishing moodlets
  16. Custom Create A Sim Screen Tutorial
  17. Does anyone know where are the default nude skins located in the game and what they are called so I can edit'em manually??
  18. Running a State Machine Client Indefinitely outside an Interaction?
  19. What "Special" Objects (besides Plumbob) should be only be created once?
  20. No file names after exporting > saving > importing? And other Tuning/XML Questions
  21. " Your family needs at least one young adult, adult or elder Sim to continue "
  22. Finding the correct STBL
  23. Is there a simple way for fewls like me to convert items from Sims 2?
  24. Awesomemod Name Generator
  25. Custom Cheats?
  26. Changing Buy/Build/CAS music. Is it possible? Can it be done?
  27. Slot Heights & Sims 3?
  28. edit the names ?
  29. Expanding translated STBLs?
  30. Stacking objects on a wall
  31. Custom thumbnails???
  32. changing name, description, or room and function flags in s3oc
  33. Placing new lots
  34. ENBSeries graphics mod
  35. Change where objects are placed on surfaces.
  36. Simple xml tuning... Help?
  37. Omni plants?
  38. Making object buyable
  39. Bay Windows
  40. Adding Alarms and Other Things On Opening a Household
  41. Sim needs, plz help
  42. Identifying custom content
  43. Making Sims3Packs
  44. modifying day length
  45. Faster NPC Conversations and Meditative Focus
  46. How do you safely create new property keys for object serialization?
  47. (Solved) Hide and seek for the ICO
  48. Help can't get tuning xml to work with Object
  49. Script mod, Event tracker
  50. Optimal Nectar Recipes via RecipeGenerator
  51. Bank Mod HELP!!!
  52. CAW upload files
  53. Compatibility Question
  54. Where to export maptags from?
  55. Forcing the skill bar to show up
  56. Managing the way shadows render...
  57. Tool compatability...
  58. What the hell is wrong with this refrigerator?
  59. Question on OBJD entry
  60. Editing a .sims3pack?
  61. Removing pre-existing CAS items
  62. Are these tuning things safe to change? And general XML question
  63. How are Thumbnails added?
  64. I am desperate for a lighting fix. Does anyone have ANY idea what would manage it?
  65. Is it possible to turn the Sims into an Activity Recognition Simulator
  66. how to add Moodlet mods to items?
  67. I am wondering...
  68. Interaction Questions
  69. Calling XML data
  70. [Program - Alpha] Clean Up Sims3Packs Today! Also raises dead? (By Delphy, Testers wanted - Latest version v1.0.3922.35965 updated 27th September 2010)
  71. Change chess interactions and name
  72. Is there a piece of information that adds an icon to an object?
  73. Questions for Modders from a Newbie
  74. Making plants grow quicker!
  75. An "odd type of mod"....
  76. Any idea what affects how fast plants grow?
  77. Question to developers about Resource.cfg
  78. Untitled post about modding social structure
  79. Changing the murkiness of water using the Sea ini file?
  80. Are wall properties and functions something readily accessible/moddable?
  81. Mod to rename rabbit holes?
  82. XML question: kInactiveLotSleepTicks?
  83. Questions to developers about d3dx9_31.dll
  84. Hopefully this question isn't too obvious...when modding with S3PE,
  85. [Solved] Script Error causing game to not close
  86. Need help on mood threshold mod
  87. Perfect value for groceries mod?
  88. Tomb Building - Treasure Components
  89. [Answered] XML question: Medical Journals?
  90. Having a few issues with a recently uploaded mod I made. Help! ;-;
  91. How is it that the cheep computer can't play chess?
  92. new slider tool
  93. Attempting to make a live-in maid, but having issues.
  94. Resource for creators
  95. On Use Functions
  96. I need to mod the ability to add vegetables to the nectar machine [SOLVED]
  97. Career Coding
  98. Custom Chimney Appearance
  99. Name of custom ingredient? [Solved]
  100. Adventure Board w/ Custom Adventures
  101. Urg! So frustrated please help! (See last post)
  102. Recategorizing buy/build items
  103. Questions about creating objects
  104. [Careers] Taking requests for careers
  105. "Core" problem
  106. Removing skill rewards
  107. Al Simhara as neighbourhood
  108. Object Creation problem.
  109. Mesher wanted
  110. Slowing the speed of vehicles
  111. Changing the Appearance of a Mummy
  112. New Career - School Nurse help needed!
  113. Object Hacks
  114. WooHoo trouble
  115. Roads!
  116. Newb Custom Content maker
  117. Okay Needing Help to get this working (Empty CAS screen)
  118. Advice on how to go about a Gender-Swap mod.
  119. Autonomous Repairs in XML
  120. [Beta Test] Translation Tool
  121. How to do compatible mods - *question*
  122. Live in France, Egypt, or China?
  123. Alternative to Neighborhood Workshop?
  124. How can I unpack "Gameplay/Excel/***"
  125. Street and City Names
  126. Shower XML Tuning Issue/Bug
  127. Making sense of Vector2
  128. How do I add a thumbnail to a .package file?
  129. How to update your mods to work with the latest patch?
  130. Scriptclass key not calling custom interactions
  131. DLL Loading
  132. Problems about the shadow and the catalog preview of an object
  133. About the catalog description of an object
  134. A little help with the Object Modding Tutorial
  135. Core mod for larger households
  136. Generic Interaction Generation System
  137. I've got a small problem...
  138. Possible OBJD & OBJK Field Reading Functions
  139. Unlocking objects
  140. Creating Fish and Food?
  141. Interested in attempting a first ever mod, need help please:)
  142. Instant Pregnancy
  143. Sims 3 World Adventures Question
  144. NoShoo via the Mod Generator - will it work ?
  145. More than 8 sims in one lot?
  146. [solved] à in a stbl mod
  147. Hi. Can somebody write a tutorial for me, about how to change the career names in The sims 3. The last one is un updated cause S3PIDemoFE doesen't exist.
  148. [solved] STBL instace numbers
  149. Blender Support
  150. modding question regarding grabbing objects
  151. A question about stairs
  152. Jazz and/or MSIL Lexicon Script for Machinima
  153. Mod Ideas
  154. Sims 3 skill mod/and world adventures expansion pack problem!!!
  155. Giving ghosts normal voices with XML?
  156. my little own private modding journal
  157. core modding and stuff for patch and WA
  158. TS3:WA MSIL Info as it develops
  159. [Concept] Is it possible to add a numeric display to sliders?
  160. Nestedinteractions
  161. Multilevel stairs on foundation?
  162. Changing Rock performance music!
  163. Customize CAS
  164. Number of Members in Household
  165. An alternitve :(
  166. New Floor Tiles
  167. Dear Modders, How Do You Feel About Distributing Patch[es]?
  168. Where Can I Find This Mesh?
  169. Object freezes in Live mode
  170. StartInteractionWithChildOnFloor - need help
  171. Changing Environment value
  172. Question about where to find a file?
  173. Getting Children to use adult interactions without "stretching up"
  174. Creating Glass Pattern
  175. REQUIRE Ingredients to make Meals
  176. Help understanding this highlander rule thing?
  177. Progess on Custom UI Dialogs
  178. Utility of a mod
  179. Spiral Staircase
  180. please tutorial for simcustomizer and postal
  181. New Shoes
  182. How can I make my new object mesh use/reference the ingame textures??
  183. Quick question on modding tools
  184. Difficulty Cloning Reward Certificates
  185. How does one go about creating object mods?
  186. core mod or tuning mod?
  187. Clip -> SMD conversion
  188. NPC Motor Pool
  189. Moddability Of The Sims 3
  190. Mod Translating
  191. how to create terrain paints
  192. Career Builder
  193. Making a IMG
  194. Kill using an object
  195. changing clock speed
  196. Priority folders
  197. converting .il file back to .dll
  198. 8+ sim interface
  199. New Mods - Testers Wanted
  200. Object Intersection(Solved)
  201. Transparency in objects
  202. Wanted, Batch package extractor
  203. Resizing Textures.
  204. OBJD File format
  205. Translation Script Patch
  206. XML coding
  207. Previewing Downloaded Hair?
  208. Hey Folks
  209. Restaurants
  210. Making fireplaces fire proof?
  211. need help with cloned paintings
  212. Where are the names of all people in a household kept
  213. How do I mod career performance?
  214. How to make a 'Freeze career performance whilst is family is inactive mod/fix'
  215. Questions about whats possible.
  216. Money jar
  217. How to fix a "bad" mod?
  218. Someone Please Help Me I Have No Idea What I'm Doing!!!
  219. Stop sun from moving?
  220. Not a request, but ...
  221. I am trying to do a outfit mod.
  222. Custom Content using Sims3 Object Cloner
  223. School Uniforms
  224. Question about walls...
  225. Rugs?????
  226. Making actions not avible to certain traits
  227. How do I create a custom object with a custom animation for the sims 3?
  228. Help
  229. Sims 3 Tools
  230. How Do I Make My Own Job (As A Mod) Sims 3
  231. Object Modding Help, Textures and XML Tuning
  232. Household relationships
  233. Custom Body Shapes in TS3
  234. Residential lot objects allowed on community lots
  235. Idea to make sims 3 more real
  236. How do I edit downloaded cars to make them go faster?
  237. delete this post
  238. Texture Artist seeking Mesher
  239. Rabbit Holes
  240. Somebody could make walls this?
  241. Is there a tutorial for making facemasks?
  242. Text Changing/Language question.
  243. I have this idea that we could all use
  244. Gimp dds plugin help please
  245. StorageBox for Gems (Help wanted)
  246. Animations and object placement
  247. career research
  248. 4 .dds in walls/floors: what does each do?
  249. TSR workshop?
  250. making objects deletable