aldehydebends
18th Nov 2007, 01:05 PM
Hey guys,
Im not sure if this would be the right place to put this thread so if someone wants to move it go right ahead :)
Im trying to make a Jaguar!! not the car but the cat! ooo awwww big fun!!
i know that becuase of size issues and bones and stuff if i altered the mesh to make the cat bigger it wouldn't match to the bones right and well it would just be a big mess in the game. the one thing is that i really dont care :p all i want is for the cat to be able to move (walk) and have the animation be right. Is there a way to alter the bones to make them spread out more so this can me done? or should i take this in a difrent direction? i was thinking maybe if there was a way to stretch the sketon like this normal sims and that one cheat code... but i havn't played with this yet. and then my other idea is if we could take the bone settings of the dog and simply just throw them on a cat....? anyone who would like to offer any sort of information on this please do!
Im not sure if this would be the right place to put this thread so if someone wants to move it go right ahead :)
Im trying to make a Jaguar!! not the car but the cat! ooo awwww big fun!!
i know that becuase of size issues and bones and stuff if i altered the mesh to make the cat bigger it wouldn't match to the bones right and well it would just be a big mess in the game. the one thing is that i really dont care :p all i want is for the cat to be able to move (walk) and have the animation be right. Is there a way to alter the bones to make them spread out more so this can me done? or should i take this in a difrent direction? i was thinking maybe if there was a way to stretch the sketon like this normal sims and that one cheat code... but i havn't played with this yet. and then my other idea is if we could take the bone settings of the dog and simply just throw them on a cat....? anyone who would like to offer any sort of information on this please do!