View Full Version : What did you discover today while playing the sims?
mangaroo
28th May 2010, 05:50 PM
Yesterday i found of that if a sim with high creativity plays the guitar or violin, after they've stopped playing there is a sound of a crowd cheering.
I think that's the result of being "in the zone" in music/dance (Freetime hobby) rather than the creativity level.
AlexandraSpears
28th May 2010, 05:53 PM
I bet that's not going to help with the bad smell... Silly neighbours!
It's all the people she's honked off on community lots. Did I mention that her reputation level is Sleazy Slimeball...? :rofl:
I_Love_Simming
29th May 2010, 12:50 PM
I think that's the result of being "in the zone" in music/dance (Freetime hobby) rather than the creativity level.
Oooh i see. I dont have sims 'in the zone' alot so i didn't know. Thanks for the info.
my4monkeys25
29th May 2010, 01:37 PM
I discovered that the dreamcatcher that came with seasons gives you money!!! It costs 50 simoleons, but it hung in her bedroom for several nights and then I sold it for 1,500+ simoleons!!! It's my Legacy family, so they could really use the cash getting their house built!!
Also, I saw a toddler playing with the dollhouse for the first time. They chew on the dolls lol very cute.
AlexandraSpears
29th May 2010, 02:14 PM
You don't need Inteeminater to have two Young Adults be married. SimPE will do just fine. Sure, you don't see them exchange rings, but still....
I just started off a couple in college who are married. I just went into SimPE, changed relationship status and numbers, and created Memories.
It doesn't matter about Try For Baby because I would want them to wait until after graduation to start a family anyhow.
Amtram
29th May 2010, 02:26 PM
For the very first time, I got "Buy off with S50" on an interaction pie menu. WTH?? The sim who came into the house had no relationship with the sim that got this option. So I tried it and got a little text box in the upper right that said something like "OK, I'll leave you alone. . .for now."
I have absolutely no idea why this might have come up! The sim who got the option hasn't done anything bad (although her husband is sneaking around, and pregnant with an alien baby, to boot) and never met the sim she paid off. . .
AlexandraSpears
29th May 2010, 06:20 PM
They'll leave you alone for the rest of the day when you buy them off--but the next day they're back to swiping your papers and tipping over your trash can.
fway
30th May 2010, 10:51 AM
Heh, I discovered that my toddler who has very high outgoing points migrates more to the "Wabbit Head" more than his other toys. So there must be a correlation between skilling and personality points.
AlexandraSpears
30th May 2010, 01:23 PM
Heh, I discovered that my toddler who has very high outgoing points migrates more to the "Wabbit Head" more than his other toys. So there must be a correlation between skilling and personality points.
I've seen that too. Outgoing Sims build Charisma more quickly.
Likewise I've seen Playful toddlers head for the xylophone--Playful Sims build Creativity more quickly.
katya_stevens
31st May 2010, 11:13 AM
Children can "stuff face" from the fridge -- had one girl whose hunger bar was about 1/3rd empty go to the fridge and start stuffing her face.
ForeverCamp
1st Jun 2010, 02:00 AM
I didn't really discover this while playing, per se, but... I discovered Kaylynn Langerak is a natural blonde?! According to SimPE, anyway - I was transcribing data from Pleasantview into the S2DB (manually - ugh. Darn it, I wish there were a quicker way of doing it...). So there might be blonde Lotharios in the future! (Out of Don Lothario's total of... *quickly counts in head* 9 children, they're all black-haired. At least, the 7 who aren't infants are. Haven't gotten to Emily and Olivia yet in the transcription. I'm getting sick of black hair in my 'hood...)
AlexandraSpears
1st Jun 2010, 01:29 PM
Speaking of hair color...brown seems to be dominant over black in this game. I thought it would be the other way around.
Jules O'Mackey married Jacob Martin. He has brown hair, she has red, and his father has black. Their daughter has black hair. I was like, wait a minute, I thought she'd have brown. (Fitting that I named her Andrea, after her grandfather Andrew Martin. She looks like him.)
Looked in SimPE, found that she had a dominant gene for black hair, recessive for red. Jacob has a recessive for black.
That would explain why, when I had a brunette Sim marry a black-haired downtownie (the one with the blue shirt and white pants), their child had brown hair and not black.
Maranatah
1st Jun 2010, 07:28 PM
When sims are reading a cooking book (not the skilling one), their hunger and bladder goes down really fast.
lauratje86
1st Jun 2010, 08:08 PM
Speaking of hair color...brown seems to be dominant over black in this game. I thought it would be the other way around.
Jules O'Mackey married Jacob Martin. He has brown hair, she has red, and his father has black. Their daughter has black hair. I was like, wait a minute, I thought she'd have brown. (Fitting that I named her Andrea, after her grandfather Andrew Martin. She looks like him.)
Looked in SimPE, found that she had a dominant gene for black hair, recessive for red. Jacob has a recessive for black.
That would explain why, when I had a brunette Sim marry a black-haired downtownie (the one with the blue shirt and white pants), their child had brown hair and not black.
Aren't black and brown equally dominant? So your Andrea would've had a 50/50 chance of getting black hair (or brown hair).
Maranatah
1st Jun 2010, 09:39 PM
Apparently Grand Vampires are considered as "service sims". :o My sim ACR'd with a Count and she got a Woohoo with service sim-memory.
jodemilo
2nd Jun 2010, 12:28 AM
I discovered today that if a sim goes and buys stuff at another sim's store, then those items won't actually need to be restocked when you next go into the business lot to play it with the owner. The game obviously plays the session as a "clone" of the lot.
That's good to know actually - it means my sims can stock up constantly on things like eggplant juice and the owner will never have to replace them (unless the customers buy them when I'm actually playing the owners).
AlexandraSpears
2nd Jun 2010, 12:53 AM
Aren't black and brown equally dominant? So your Andrea would've had a 50/50 chance of getting black hair (or brown hair).
Hm...that may be.
I've noticed that if a Sim has a blue-eyed (light-blue) parent and a green-eyed parent, it's a toss-up. The expressed color gets listed under dominant, the other color under recessive.
Maybe that's what happened.
I noticed that Gabe O'Mackey doesn't have a recessive gene for red hair. Yet Jules has red hair like her mother. Gabe and Alexandra's son Michael (in my game) has Gabe's brown hair. That tells me that the designers just created the character, instead of doing something like Make-a-Child.
If I ever start Riverblossom Hills again, I'm going to change Gabe's DNA so he's carrying a gene for red hair. That way when he and Alexandra get back together (I do not like Patricia--Gabe and Alexandra are the one couple I actually get back together now), any children they have besides Jules might have red hair like Jules does.
Fat cheeks must be an O'Mackey trait...Michael's cousin Amy O'Mackey has the same cheeks (her parents are Jason and his second wife).
Maranatah
2nd Jun 2010, 12:58 PM
Alexandra, do you have pictures of Gabe and Alexandra's kids as kids/teens/adults? I'm curious to see how they'd look like. :)
I discovered that sometimes it's nice to play with legacy spares, other than just dumping them to an empty lot and killing when their siblings die... I played like this before but got tired as all the spare families kept growing and I couldn't concentrate enough to the main family. Now, after a big break (several generations) it's nice. :)
AlexandraSpears
2nd Jun 2010, 01:45 PM
I put the pictures in the "What's happening in your game right now?" thread.
Maranatah
2nd Jun 2010, 04:05 PM
Ok :)
I noticed that if sim has garden plots in their apartment, the landlord will come to tend their garden too! My teen-twins are living in a rowhouse and have their own garden in their backyard (fenced area) and landlord just came in and started to pull weeds :) I thought that he/she takes care of only common space flowers and bushes.
jodemilo
2nd Jun 2010, 04:19 PM
Ok :)
I noticed that if sim has garden plots in their apartment, the landlord will come to tend their garden too! My teen-twins are living in a rowhouse and have their own garden in their backyard (fenced area) and landlord just came in and started to pull weeds :) I thought that he/she takes care of only common space flowers and bushes.
I really take advantage of that with my graduates or or newbie sims who I want to put in apartments before eventually moving them to their own house. The poor landlord does all the hard graft and then my playable just reaps all the rewards of fresh fruit and veg! (all they have to do is plant the veg in the first place). I always have fruit trees on my apartment lots.
Another thing I'm really naughty about with apartments is when I do move a sim out, I get them to take all the furniture with them (or sell it). (I always get them to rent the apartments furnished when they first move in). I know it's really cheating but... what the hell, it's a game! :)
Selly_2009
2nd Jun 2010, 04:23 PM
Hm...that may be.
I've noticed that if a Sim has a blue-eyed (light-blue) parent and a green-eyed parent, it's a toss-up. The expressed color gets listed under dominant, the other color under recessive.
Maybe that's what happened.
No maybe about it - that IS what happened with Andrea.
Black and brown hair share the same level of dominance in Sims; blonde and red share another, with the former two colours dominating over the latter.
Eyes are similar: Brown and DARK blue eyes are the same level, both dominating over green, LIGHT blue and grey (which again, are the same level).
In each level, it's randomly chosen as to which the sim shows, and like you said - one then reads "dominant" the other "recessive". Andrea could just as easily have a black-haired child as a brown-haired one.
CC genetics dominate over everything, unless hair is correctly binned. Eyes and skintones need to be "geneticized" if you don't want them to turn up in every generation inheriting them! However, if you DO have skin and eyes like that in the game, beware of removing them as it can mess up the looks of the sims as they'll default to certain tones/eyes.
AlexandraSpears
2nd Jun 2010, 06:31 PM
CC genetics dominate over everything, unless hair is correctly binned. Eyes and skintones need to be "geneticized" if you don't want them to turn up in every generation inheriting them! However, if you DO have skin and eyes like that in the game, beware of removing them as it can mess up the looks of the sims as they'll default to certain tones/eyes.
Thanks for that heads-up. Useful information in case I ever put custom eye colors in.
Prosthetics
2nd Jun 2010, 10:48 PM
I learned that sims will put out a fire by themselves. I had no idea.
Amtram
2nd Jun 2010, 10:58 PM
Lucky you! Mine usually end up as crispy critters.
Prosthetics
3rd Jun 2010, 02:24 AM
Oh it happened after a few of them died, but it still happened nonetheless.
AlexandraSpears
3rd Jun 2010, 08:15 AM
I learned that sims will put out a fire by themselves. I had no idea.
You have to cancel the Fire! action in the queue and click on the fire and select Extinguish. It takes a couple of tries, though, as they want to do their fire-dance.
AlexandraSpears
3rd Jun 2010, 08:37 AM
I found out that gossiping in public actually drags down your Sim's reputation. Sure, it may increase relationship with the Sim you're gossiping with...but I guess it's still considered rude by others. (This is with Apartment Life, I believe.)
And if you have a really good reputation, you get all sorts of perks...you may spend less on furniture, you may get a promotion, you may get hooked up with a blind date (I have any married Sims reject that offer, of course). Conversely, if you have a horrible reputation, your rent may go up, you can get demoted, you may spend more on furniture...if you make other Sims' lives hell, they'll return the favor.
DeliciouslyDemonic
3rd Jun 2010, 09:51 AM
I discoverd that Sims spoon in bed. xD -is pathetic- I've played for years and just noticed that.
Lobelia Overhill
3rd Jun 2010, 11:00 AM
I discovered that if you press alt+shift a box pops up with the stats for the house you're playing...
Amtram
3rd Jun 2010, 12:53 PM
I think the spooning and cuddling was added in one of the later eps, because I remember being surprised by it at first, thinking it was this particular couple, then started noticing it happening with other sims as well. I still like it, it's cute.
AlexandraSpears, a lot of my sims are not monogamous, some are outright adulterers, but I have a few reasons for that. If I'm starting a new 'hood, or finding that certain traits aren't coming out in the born in game sims, I'll have the sims whose traits I want to see more of doing some cheating. In other cases, I take it as a "mini-challenge" to have a sim be as promiscuous as possible without being caught. It's hard if the sim is married or living together with another sim, it's darned near impossible in University! Because I play some sims like this, I really get a kick out of the "Smooth Talk" option for Romance sims - way to mess with their heads!
I've also made family sims that live alone (males) who fulfill their family wants by making babies all around the neighborhood. My younger daughter is always horrified with this, but my view is that it's just a game, it's just imaginary people, let's see what happens if we do. . .THIS!
AlexandraSpears
3rd Jun 2010, 03:08 PM
Well, I always have my Sims monogamous...even the Romance Sims. It's how I prefer to play. :) (And they can always fulfill a Want for Public WooHoo with their spouse.)
I do like the morning cuddle myself. I think it's sweet. :)
jodemilo
3rd Jun 2010, 06:29 PM
Re the cheating, weirdly it's always the Popularity and Family sims who spontaneously cheat most in my hood. My romance sims (if they're hetero and in a relationship/marriage) are pretty loyal, or maybe it's just because I know they have 3 bolt chemistry with about 20 other sims I make them faithful as it would become too confusing or messy. With my gay and lesbian romance sims they are far more promiscuous. Knowledge sims wouldn't know how to cheat if they were given a book on it though. :)
DeliciouslyDemonic
3rd Jun 2010, 07:02 PM
Knowledge sims wouldn't know how to cheat if they were given a book on it though. :)
You've pretty much just summed up my attempt to make Strangetown normal. xD
Oh yes, and I also discovered that Inteen conflicts with University. >.> That's real great, Maxis!
-yes i blame the creators of the game and not the creators of the hack. cause I'm cool like that-
And I discovered that Popularity Sims will, not matter what, always want the Politics career. >:U Darn Tybalt Capp not following in his grandfather's foot steps because I must fufill those darn wants.
AlexandraSpears
3rd Jun 2010, 07:47 PM
I had to find out what happens if all your Sims die on an apartment lot.
Jessica Peterson got to be my guinea pig. She was a few days from death anyway, and her Aspiration was in the red...so...I had her drink from the Elixir of Life and she died right then and there.
Turns out the grave will be moved to a community lot.
As far as aspiration, LTW, and all that...I don't *always* try to have a Sim fulfill a LTW. If they want to be in Politics but their Shy/Outgoing is something like a 3, forget it--building Charisma skill is more difficult for them. I try to put them on a career track that matches their personality. Neat Sims I typically give Knowledge aspiration, since most if not all Knowledge-related tracks require Cleaning skill. Outgoing, typically Popularity or Fortune, depending on their Serious/Playful traits.
Prosthetics
3rd Jun 2010, 11:00 PM
You have to cancel the Fire! action in the queue and click on the fire and select Extinguish. It takes a couple of tries, though, as they want to do their fire-dance.
I know how to make my sims put out a fire.
AlexandraSpears
4th Jun 2010, 12:39 AM
I know how to make my sims put out a fire.
Well, others might not have known....
jodemilo
4th Jun 2010, 03:15 AM
As far as aspiration, LTW, and all that...I don't *always* try to have a Sim fulfill a LTW. If they want to be in Politics but their Shy/Outgoing is something like a 3, forget it--building Charisma skill is more difficult for them. I try to put them on a career track that matches their personality. Neat Sims I typically give Knowledge aspiration, since most if not all Knowledge-related tracks require Cleaning skill. Outgoing, typically Popularity or Fortune, depending on their Serious/Playful traits.
I tend to go the other way, only because I know that, for example, if I have a neat-freak Virgo sim on my hands who rolls a LTW to become top of the science career, I feel I'm going to end up with a pretty dull sim! So I make them a Pleasure sim or something a bit more fun just to counterbalance things. It worked really well with one particular female student anyway. She ended up quite cool even though her idea of an exciting time was cleaning the toilet - she usually would want to get high on the bubble blower first though. :)
Sometimes though I like to create extreme characters just for a bit of fun, eg, an outgoing Leo Pleasure sim who's secondary aspiration is romance. They usually make a strong impression on other sims, that's for sure!
AlexandraSpears
4th Jun 2010, 03:38 AM
I tend to go the other way, only because I know that, for example, if I have a neat-freak Virgo sim on my hands who rolls a LTW to become top of the science career, I feel I'm going to end up with a pretty dull sim! So I make them a Pleasure sim or something a bit more fun just to counterbalance things. It worked really well with one particular female student anyway. She ended up quite cool even though her idea of an exciting time was cleaning the toilet - she usually would want to get high on the bubble blower first though. :)
Sometimes though I like to create extreme characters just for a bit of fun, eg, an outgoing Leo Pleasure sim who's secondary aspiration is romance. They usually make a strong impression on other sims, that's for sure!
10 out of 10 Outgoing?
You know, when I first started playing (it was Life Stories), I wondered why some Sims went naked in the hot tub. It took me a while to figure out that extremely Outgoing Sims will do that.
As time goes on and you play more you learn the ins and outs.
fway
4th Jun 2010, 05:29 AM
That mean sims will get a fun boost out of the "mean" OFB craftables. I had my sim kid with 3 mean points play with the Jack in The Box their sim mother made (who also has 3 mean points) and their fun went up, while his father who has many more nice points over mean points lost control of their bladder and lost a quarter of his fun.
ThundersLovable
5th Jun 2010, 12:56 AM
That witches are no good when Burglars decide to steal your freaking MIRROR! And, when your face is splattered across your plate from being sleep deprived, you are not going to get up and call the police when I specifically told you to to stop sleeping and please, quite nicely, get the phone.
PS: What's funny, is I made the Sim talk to the Burglar and they have A LOT in common.
fway
5th Jun 2010, 05:47 AM
YA Sims can go directly to class from jogging. I'm going to assume the same for hiking as well. Good discovery, because by the time I canceled my sim's jogging action his want to go to class was also fulfilled.
kbotka0134
5th Jun 2010, 06:07 AM
My sim invited her boyfriend 'round for dinner, but headed to bed shortly afterwards - and...
...the non-controllable boyfriend started trimming the hedges, weeding the garden and generally tidying the house. I never realised they could or would do that. My sim can't be worth all the hassle, surely? ;)
wouldnt that be awesome if guys actually did that for their girlfriends?? :p
AlexandraSpears
5th Jun 2010, 03:40 PM
I found out that you can ask another Sim on a date in Life Stories (but you have to invite them to a community lot first) and that you can have a dream date.
Then I saw, the next day, the flag on the mailbox was up, and I was like...you don't pay bills in Life Stories. Turned out to be coupons for a free meal.
I knew that Life Stories had aspects of Nightlife in it, but I didn't realize that dating was also in it! And I'd had this game since last September!
AlexandraSpears
5th Jun 2010, 07:31 PM
I remember someone posting that their Toddler immediately headed for the rabbit toy and they were outgoing. I was thinking that toddlers head for the toy that matches their personality--for example, I currently have an extremely (10/10) Playful toddler, first toy she heads for is the xylophone.
I find that interesting. :)
fway
7th Jun 2010, 12:02 AM
Wow EAxis, way to ruin a FT interaction. Sims can't jog or hike on vacation lots. WOMP WOMP.
jodemilo
7th Jun 2010, 02:05 AM
Just discovered that running a tinkering hobby lot (as an owned business) is more problematic than I thought. It has those old cars that you can renovate on it - by default the game doesn't allow you to put them on community lots - even business ones - so I stick them in the owner's inventory and he puts them on the lot (using the moveobjects cheat) so that the tinkerer hobbyists can work on the cars. Everything goes fine until the going home bit for some reason when I direct him to leave in the car he arrived in - then the Live Mode greys out and I can't get the sim to leave, and then when I go back into neighborhood view the sim is still there. I guess the only way to rescue the poor guy is to have another relative teleport him and then add to the family, which is really annoying. I know that if I go back to his home lot (where is wife and kid are), it won't allow me to enter the lot and say the whole family are currently at a different lot. Oh the confusion... gonna have to think this one through a bit!
Edit: oooh I seem to have got him to get in the car and leave this time.... here's hoping he arrives home in one piece!
Liminal
8th Jun 2010, 04:45 AM
Just learned that having a party at night results in the police coming over to end it o_o. When the police arrived I thought one of the guest sims decided to prank my sim by calling the police for fun or something. Well, I'm glad the party was just ending when he came along. :D
AlexandraSpears
8th Jun 2010, 06:27 AM
Just learned that having a party at night results in the police coming over to end it o_o. When the police arrived I thought one of the guest sims decided to prank my sim by calling the police for fun or something. Well, I'm glad the party was just ending when he came along. :D
I think the criteria for that are after 11 pm, stereo's going, and so many guests on the lot.
Once I had a birthday party for twins broken up by the cops...they'd transitioned to Teens.
EDIT (so I don't double post)
I found out that in Life Stories it doesn't matter how high the Sim's aspiration is when giving Smart Milk. In regular Sims 2 it does.
I had a couple of Children max out the Creativity skill, too...I wonder if it's the same bug as in regular Sims 2 (not that I'm complaining).
noobkiller138
12th Jun 2010, 12:51 AM
In build mode, the justa frame (the cheapest frame) is CHEAPER than the justa door (the frame looks like the door with the door) I was thinking, can't they just remove the door?
AlexandraSpears
12th Jun 2010, 02:46 AM
That if you own a business, it's treated a bit like a home lot. You can access your inventory there (I put a CleanBot in my Sims' nightclub).
jodemilo
12th Jun 2010, 08:07 AM
Last night I discovered that if you put custom arches within the flats of an apartment lot it will seriously mess up the coding.
I sent my tester sim into one of the flats to check everything was working ok, but noticed that his own apartment wasn't renting out furnished (even though I'd boolpropped it so that he could rent it with furniture). However I could see the neighbouring flats' furniture, which is not what is supposed to happen. Plus the flats next door (which had the arches) were renting out for 400 simoleans per week as compared to his flat which was about 12,000! :) Then Rod Humble couldn't get access to the lot (which probably isn't a bad thing! lol)
Took me ages to find out why it was messed up until I found a sims wiki article on apartment building which mentioned about custom arches being a problem.
aaries16
12th Jun 2010, 04:42 PM
I learned that the prints scanner will say that sims who have long been gone, or aren't even active sims (i.e. the therapist that comes up when you have low aspiration) will show up as having touched a sim's things. Plus no matter whose prints have been in a sims' house they are always happy. My sim scanned her husband while he was sleeping, I thought her old college roommate would show up (or her own picture), but instead some old guy (who I think has been dead for quite a while) showed up on the scanner - and the wife was happy about it.
Clashfan
12th Jun 2010, 10:16 PM
I discovered that toddlers pick their nose! I was zooming in for a picture and this is what I got.
http://i971.photobucket.com/albums/ae197/Clashfan12000/The%20Azimovs/snapshot_d91d8a56_591fcc3b.jpg
He then proceeded to shake it off into the carpet. Funniest part is he is a 10 on the neat scale, and half alien in case your wondering.
AlexandraSpears
12th Jun 2010, 11:24 PM
That if you leave MoveObjects on, you can hang pictures in mid-air.
I had to turn it on because I had a pan with something burned "stuck" to the stove.
AlexandraSpears
14th Jun 2010, 01:31 AM
One thing I just discovered:
If you're going to kick your own gnome, turn off your sentry bot first! LOL
Another thing:
I heard that shy Sims cry at the clown-in-a-box. I don't think that's true, because I had a toddler who was only 1 point out of 10 for Shy/Outgoing, and she not only laughed at the clown, but hugged it!
Maranatah
14th Jun 2010, 10:51 AM
Haha, Alex, that's funny! :lol: Did your sim get beaten up by bot? B)
I think it's mean sims that laugh at the black clown-in-a-box. How many grouchy-nice points did your sim have?
I_Love_Simming
14th Jun 2010, 04:27 PM
I discovered that you should be careful who you mess with..
http://i49.tinypic.com/33omhcw.jpg
lauratje86
14th Jun 2010, 05:17 PM
I discovered that you should be careful who you mess with..
http://i49.tinypic.com/33omhcw.jpg
My sims are clearly too nice! I've never seen that message, I only ever get the promotion/blind date/money off furniture/free sample/give someone your number ones.....
May have to make a mean sim now and see how many people they can annoy! :-D
jodemilo
14th Jun 2010, 06:50 PM
I discovered that you should be careful who you mess with..
http://i49.tinypic.com/33omhcw.jpg
Wow - that's the first time I've ever seen that kind of message! lol
She must have been a right b*tch!
Maranatah
14th Jun 2010, 07:46 PM
This:
http://www.modyourpanties.com/hosting/20513_100614144318ScreenShot164.jpg
I didn't know, that sims can bring something else besides videogames from nowhere..
AlexandraSpears
15th Jun 2010, 10:36 AM
I discovered that you should be careful who you mess with..
http://i49.tinypic.com/33omhcw.jpg
Oh yes, in Belladonna Cove, Jessica Peterson got told THAT quite often!
And she got demoted a lot too.
AlexandraSpears
15th Jun 2010, 10:37 AM
Haha, Alex, that's funny! :lol: Did your sim get beaten up by bot? B)
I think it's mean sims that laugh at the black clown-in-a-box. How many grouchy-nice points did your sim have?
Got shocked.
Actually it was the "good" clown-in-a-box. I have yet to see an evil one, as I've just started messing with the crafting stuff a bit more.
This particular toddler...she was 1 for Shy/Outgoing and 6 for Grouchy/Nice.
AlexandraSpears
16th Jun 2010, 01:16 AM
Sorry for the triple post....
At any rate, the Garden Club seems to consider that garden flamingo as "trash." I had my Sim call the Garden Club for another inspection, since she'd moved back to her parents' house (where she lives with her husband and newborn son) and they have a huge garden.
Joe Graham commented on people leaving their trash lying around...and there was a picture of the flamingo! Heh.
Still, my Sims were awarded a nice amount of Simoleons and a wishing well (which I sold).
Hallelujah
16th Jun 2010, 01:25 AM
http://i50.tinypic.com/2epszyw.jpg
I found out that kids that have eight playful points or more can slide down the stairs rails!
Squirrel
17th Jun 2010, 12:05 PM
I've never had a simmie kid do that!
I found out that in Winter, the ghosts put on their outdoor outfits! lol
Bellasaurus
17th Jun 2010, 12:51 PM
I rediscovered after forgetting, that if you get five of certain souvenirs, you get effects from them:
5 of any far east souvenirs and placing them on the shelf included in the expansion will allow faster skill building.
5 of any mountain souvenirs and placing them on the shelf included in the expansion will allow better outcomes for non romance social interactions.
5 of any seashells and placing them on the shelf included in the expansion will cause a slower decay of the bladder motive.
5 of any island souvenirs and placing them on the shelf included in the expansion will allow better outcomes for romance social interactions.
5 voodoo dolls and placing them on the shelf included in the expansion will cause Sims to imagine that are being attacked by bees.
AlexandraSpears
17th Jun 2010, 07:08 PM
Red Environment score in the greenhouse (or outside) means a sprinkler is broken. I always thought that if the sprinklers were on it dragged it down. *shrug*
I typically have a Sim on the lot with high Mechanical skill, so I just have them fix it.
scarletwings
18th Jun 2010, 08:30 AM
I discovered that an old man (Mortimer Goth) can autonomously "snooze" in the most expensive armchair from the base game (no mods or extra content in my game at the moment). Never seen it before and I've played S2 a huge amount for years, now! I am now going to carry out a series of cruel experiments wherein my sims only have chairs to sit in and no beds, in order to see who can and who can't do this and in what seats - mwahaha!
Maranatah
18th Jun 2010, 09:48 PM
I discovered that an old man (Mortimer Goth) can autonomously "snooze" in the most expensive armchair from the base game (no mods or extra content in my game at the moment). Never seen it before and I've played S2 a huge amount for years, now! I am now going to carry out a series of cruel experiments wherein my sims only have chairs to sit in and no beds, in order to see who can and who can't do this and in what seats - mwahaha!
All sims (or at least adults and elders) can snooze on any armchair when they are tired enough and don't have a bed available. In my Asylums that's very common thing and it always makes me smile. :)
I discovered, that if a teen runs away and parent raports them as missing, they can come back as soon as the parent hangs up the phone. Darn, I wish he'd have stayed away longer :P
Clashfan
18th Jun 2010, 10:49 PM
I discovered that Sims can get heatstroke from the hot tub. Seriously I've been playing for years, I've had Sims chill out in the hot tubs for hours on end including visiting Sims that are impossible to get out, never have I seen them get to the point of heatstroke before. Yes the hot tub was outside and yes it was summer still not the first time I've had that scenario either. They all turned bright red and when I finally got them out of the stupid thing 2 of the visitors passed out.
Of course in RL one should not sit in a hot tub for hours on end so this does make sense, I'm just amazed I've never seen it before.
scarletwings
18th Jun 2010, 11:23 PM
All sims (or at least adults and elders) can snooze on any armchair when they are tired enough and don't have a bed available. In my Asylums that's very common thing and it always makes me smile. :)
*glances at new line of gravestones in Strangetown*
*coughs*
Ahh, good to know, thank you!
Sango_Uchiha
19th Jun 2010, 02:38 AM
That the cheapest bathtub has a squiggly line on the side! O.O
AlexandraSpears
19th Jun 2010, 09:03 AM
If your Sim tries to Gross Out a Sloppy Sim, it increases relationship score.
Do it to a Neat Sim and the opposite occurs.
No fun trying to gross out a sloppy Sim because they'll just laugh.
Garambola
20th Jun 2010, 07:03 AM
I discovered a small screen-in-screen showing something going on outside my view... Where has that been all my life?
Playing with the Uber-Mega neighbourhood, I also discovered that Alexander Goth - Juliet Capp are a match made by Zeus (three bolts).
jodemilo
20th Jun 2010, 04:49 PM
I (finally) discovered where you get the kites from - you have to get someone to make them on the toymaker's bench and then they have to have a silver badge in the first place to make them.
So far my sims have made Sir Bricks A Lot on the toy bench but I never pursued it to getting badges for any of them. Now I've got one semi-retired legacy sim with lots of time on his hands and the Arts/Craft interest so he's been making lots of toys.
Next business is a toy shop I think!
I also discovered that sims gain "social" from repairing broken water sprinklers -how the heck is that supposed to be??! Do sprinklers talk? lol
AlexandraSpears
20th Jun 2010, 07:31 PM
I also discovered that sims gain "social" from repairing broken water sprinklers -how the heck is that supposed to be??! Do sprinklers talk? lol
Probably from the muttering to themselves they do while they're fixing it.
(My Young Adult females sing while watering their garden.)
AlexandraSpears
21st Jun 2010, 04:21 AM
Another thing I've discovered--The higher your Sim's Creativity skill, the more they get paid for working as the DJ on community lots. I've watched Sims with low Creativity get 15 Simoleons per hour (or whatever interval), and they fumble a lot. And I've seen Sims with high Creativity get 30 Simoleons.
jodemilo
21st Jun 2010, 09:24 AM
I've discovered that most of my married/settled/sprogged sims now have better chemistry with someone else in the hood.
Grrrrr!
Roseblossom90
21st Jun 2010, 10:45 AM
I discovered that if you have a hack that you have never used before (ACR) and do not realize that it takes longer for the pregnant female to give birth, do not, under any circumstances, mess with both the reproductive object on the insiminator and the biological clock on the inteenimator to make her have her children....it ended with a set of triplets (I have the hack that allows triplets and quads) and then my female going into labor with a set of twins *immediately* after she gave birth to the triplets....all I can say is five babies in the house at once was *not* fun....
Chaser26
21st Jun 2010, 04:48 PM
I discovered that I cannot play with boolProps anymore because "walk like a ghost" debug is not fun, especially when I could not figure out how to fix it and my sims fiance of 3 semesters got turned into a zombie. Now the zombie has died and my sim lives in a dorm room with his younger sister. :( Talk about a horrible ending to college for him...
And walk like a ghost is really annoying, trust me.
Selly_2009
21st Jun 2010, 10:17 PM
(My Young Adult females sing while watering their garden.)
It's not just the YAs that sing while watering, Alex. Adult females certainly do that, and I think (but don't quote me) teen females do too.
Personally I find the muttering of "effort" when weeding amusing, but watching the sims with gold gardening badges talking to their plants is good too. Especially when they twitter like birds when nattering to the fruit trees!
all I can say is five babies in the house at once was *not* fun....
I had SEVEN in one house before now - by two different mothers! I'd got a larger households mod because I knew that house was going to be needing it, but I hadn't anticipated THAT many!
What happened was, thanks to inTeen I got one girl pregnant, but I hadn't planned on her own MOTHER getting pregnant within a day of her... I had daughter giving birth to triplets, and a day later saw mum giving birth... to QUADS!! Yes, trips & quads had also kicked in (btw it was the "random" setting, so I wasn't controlling what was given).
Needless to say, it was total chaos until the first three aged up to child... though to be fair it's been chaos in that house ever since!
Clashfan
21st Jun 2010, 10:21 PM
It's not just the YAs that sing while watering, Alex. Adult females certainly do that, and I think (but don't quote me) teen females do too.
I'm pretty sure all Sims make some sort of noise when watering. I think the males all hum, I tend to tune stuff out but I'm pretty sure of this.
AlexandraSpears
22nd Jun 2010, 06:03 AM
I probably notice the YAs more because the tiny garden is right in front of the dorm or residence, whereas my adult Sims are working in the big greenhouse in the back, out of sight, out of mind (until I check on their action queue).
Amtram
24th Jun 2010, 01:32 PM
Welp. I just discovered that if you have seven sims living in the house, you can't get the headmaster to sit down to dinner! He sits, the chair doesn't go with him, so he's sitting on nothing, he picks up his fork then gets up from the table in fast motion! I'm going to see if adding another table and chairs and fixing a second meal will help. It was funny and frustrating at the same time!
A.G.Doren
24th Jun 2010, 08:25 PM
I discovered that a sim parent will autonomously tuck in their sleeping children or read to them.
AlexandraSpears
24th Jun 2010, 09:51 PM
Welp. I just discovered that if you have seven sims living in the house, you can't get the headmaster to sit down to dinner! He sits, the chair doesn't go with him, so he's sitting on nothing, he picks up his fork then gets up from the table in fast motion! I'm going to see if adding another table and chairs and fixing a second meal will help. It was funny and frustrating at the same time!
Lots of times in addition to table and chairs, I'll have counters with bar stools. Currently my Sims' kitchen (and whole house) is decorated in Country, so they have that round table, counters, and stools. I just make sure there's a Sim sitting with the headmaster so he doesn't get lonely. :D
Amtram
25th Jun 2010, 04:27 PM
I don't know if it was the table and chairs so much as the number of sims in the household outnumbering the number of servings of food. Three of the five chairs at the table were unoccupied, three of the seven sims in the house were sleeping. . .you'll notice that no matter what, when a sim serves food, he puts down plates for everyone in the household, even when they're not there (i.e., at work or class or school.) Playable sims can be called to dinner or autonomously sit down to eat, but sitting down to eat is something specific to the headmaster interactions, which is why I'm thinking it's probably more related to the number of servings available. Played a different household last time, so I haven't re-checked this.
AlexandraSpears
26th Jun 2010, 12:27 AM
I don't know if it was the table and chairs so much as the number of sims in the household outnumbering the number of servings of food. Three of the five chairs at the table were unoccupied, three of the seven sims in the house were sleeping. . .you'll notice that no matter what, when a sim serves food, he puts down plates for everyone in the household, even when they're not there (i.e., at work or class or school.) Playable sims can be called to dinner or autonomously sit down to eat, but sitting down to eat is something specific to the headmaster interactions, which is why I'm thinking it's probably more related to the number of servings available. Played a different household last time, so I haven't re-checked this.
I've noticed that when they serve meals, they'll also put a plate for a toddler if the toddler isn't in the high chair...and that there are six servings, unless you have a hack that gives you more servings.
I hardly have family meals, because they take longer to satisfy Hunger (they talk too much!) and when you have a child that has to get homework done before bed....
Clashfan
26th Jun 2010, 02:02 AM
Three of the five chairs at the table were unoccupied, three of the seven sims in the house were sleeping. . .you'll notice that no matter what, when a sim serves food, he puts down plates for everyone in the household, even when they're not there (i.e., at work or class or school.) Playable sims can be called to dinner or autonomously sit down to eat, but sitting down to eat is something specific to the headmaster interactions, which is why I'm thinking it's probably more related to the number of servings available. Played a different household last time, so I haven't re-checked this.
Did you use the "call to dinner" under the "entertain" option on the headmaster themselves? I know when I first tried the scenario I just called him as a guest and you don't get credit for the meal that way.
That being said there is of course a mod for the whole serving insanity it's on this site and the creator's name is "dickhurt". He/she has a series of mods that cover where Sims choose to eat and number of servings being served ect. They are older mods and I don't think they are supported anymore but they certainly work. There are some other ones out there but I haven't come across anything that covers as much of this area as those mods do. These were some of the first things I ever put in my game as it was inexplicable to me that they would serve places for everyone in the house regardless if they were home or not.
aaries16
27th Jun 2010, 04:43 PM
I learned that it's a very bad idea to put the champagne out at the beginning of a wedding ceremony. Immediately after the wedding, 3 out of 5 guests left abruptly because they had to pee so bad after 2 toasts. Well, at least they saw the wedding and the party was still roof raiser quality since the people who were left ate cake and danced the hula for the rest of the time.
Question (not quite sure this is the right place): Since when did the honeymoon limo stop showing up after wedding parties with no vacation honeymoon attached?
Amtram
27th Jun 2010, 05:08 PM
Oh, yeah. I know about entertaining the headmaster, decorating the house before he arrives to impress him on the tour, giving everyone a chance to try schmoozing until someone gets it right, saving dinner until last because it takes up so much time, serving coffee for another ten points. . .
I've just never had a household this big. I thought it would be fun to try. It's pretty crazy. Dad gave birth to alien twins the day before mom gave birth to twins herself (amazingly enough, fathered by her spouse. I'm bad that way with my sims.) and they already had a child. So many things are out of control, it's really funny.
Garambola
28th Jun 2010, 03:09 AM
That if you sneak out with Alexander Goth, he drives up to your house in the limo.
That if you turn your attention to another sim for a moment before removing inline skates from the first, they may end up in bed wearing blue wheels and underwear. (ACR and Box of skates)
simsamu
28th Jun 2010, 08:05 AM
That you can make a child in CAS using the dummy/ pacifier thing and it will have a mix of the parents genetics rather than having to be an approximate carbon copy of one of the parents using the CAS select a sim hing and aging them down to child. I just got the best looking teenage boy using it and was so delighted I made three more families for my new hood.
SakuraSan101
29th Jun 2010, 04:32 PM
I discovered that there's a decent amount of mainstream music translated into Simlish. Flyleaf's "Cassie," for example. That made me very happy. :D
Maranatah
30th Jun 2010, 04:09 PM
That sims can get poison ivy twice in a row by going hiking. First it was funny to see them scratch, but when it stops all other actions it get's annoying. So one more hack to the folder and of we go again. ;)
Koda_lovemusic.
30th Jun 2010, 04:49 PM
I finally saw an alien birth for the first time today...and on that note, my first abduction too :| Poor Cyd Roseland didn't know what hit him... One more time!
candinfat
30th Jun 2010, 06:08 PM
I discovered that it's easier to become a 'Sociable Celebrity' in terms of reputation, if you either have a Dream Date on a Community Lot or WooHoo in Public.
- CandinFat(:
Clashfan
30th Jun 2010, 10:38 PM
I've only recently installed OFB so I've got several new interactions I'm discovering. I just had a kid "blow bubbles" and I'm watching to see how much it spikes their fun and so forth and thinking "yeah that's kind of cute, but he's not having much fun. Then the kid takes a big swig out of the bottle and I burst out laughing. Too funny and very true to real kid behavior.
AlexandraSpears
1st Jul 2010, 04:14 AM
I discovered that it's easier to become a 'Sociable Celebrity' in terms of reputation, if you either have a Dream Date on a Community Lot or WooHoo in Public.
- CandinFat(:
Yep. Any "positive" socials you do on a community lot gets you well into the green.
I have also since discovered that if you have a downtownie (or a townie) move in with your Sim...you should have them start calling up their friends. Lots of times you can get a free computer, or a promotion, or something like that.
Maranatah
1st Jul 2010, 11:21 PM
That if a sim is reading scifi, their hygiene goes down fast. I guess they sweat alot :lol:
Maranatah
2nd Jul 2010, 12:46 AM
Haha, I also discovered that when my former-vampire shot some townie-elders (my legacy-hood is totally overpopulated with them!), he got a message saying: "... More and more people are starting to see that you are a good sim!" :rofl: Sims gain fame strange way, I have to say.
jodemilo
2nd Jul 2010, 04:25 PM
Haha, I also discovered that when my former-vampire shot some townie-elders (my legacy-hood is totally overpopulated with them!), he got a message saying: "... More and more people are starting to see that you are a good sim!" :rofl: Sims gain fame strange way, I have to say.
Lol - I'm sure my hood's resident hitman got that message at one stage too! And definitely people with "questionable" lifestyles seem to get it in my game (as well as visits from the gypsy saying "you have trod the path of excellence - here's a magic lamp" (or something like that).
My regular goodie-goodie sims seem to get burgled more often than receiving magic lamps!
Amtram
2nd Jul 2010, 04:52 PM
I think I knew this could happen, but it hadn't happened in my game before. . .if you swing a child around enough, he/she throws up all over the ground! Poor thing. And she was having so much fun, too!
jodemilo
2nd Jul 2010, 07:06 PM
I think I knew this could happen, but it hadn't happened in my game before. . .if you swing a child around enough, he/she throws up all over the ground! Poor thing. And she was having so much fun, too!
Make sure they haven't eaten beforehand - otherwise I guess you can swing them as much as you like!
backpedal
2nd Jul 2010, 10:34 PM
When my male child peed in the toilet today, it made a musical tune. Took me a few seconds to work out what it was and I was like o.O
Koda_lovemusic.
2nd Jul 2010, 10:47 PM
I discovered today that any child in the Capp family will grow up to look absolutely evil :| I knew Hal Capp was gonna look a bit 'ehh' when grew up, but I never expected him to look like a mini-super villain...
AlexandraSpears
3rd Jul 2010, 03:57 AM
Sim pregnancies are 75 hours, 25 each "trimester." I was keeping track through my newly-installed SimBlender.
I actually had a Family Sim roll a Want for Read Someone to Sleep. Heh. I didn't know they could do that. I clicked on it, and it said that you have to have the child relax in bed, then click on that child.
Chaser26
5th Jul 2010, 01:53 AM
That when sims tell a "dirty joke" thier thought bubbles show they may actually be talking about somthing relativily "dirty". My sim had a picture of a statue head (BUST) and a soda can with a x over it (no butt?). It just seemed funny because the pictures could actually be looked at as somthing that would be said in a dirty joke... :)
my4monkeys25
5th Jul 2010, 01:54 PM
Benjamin Long was in my house "viewing" an end table. I got a message after that saying that the end table had increased in value because of it! That's the first and only time that's ever happened to me!
Amtram
5th Jul 2010, 10:45 PM
I discovered that a teen whose single parent is an elder can't sneak out if he has a child sibling. He couldn't sneak out, he couldn't go anywhere, he kept getting the message about how he couldn't bring himself to leave the little ones alone. . .stupid game doesn't count elders as adults when these actions are selected!
Well, I don't care for children anyway, so I used Sim Blender to age the child to a teen, but what a pain!
Maranatah
5th Jul 2010, 11:12 PM
That sims can cheat (and you can direct them to cheat) while playing darts. I never knew that before :P
Clashfan
5th Jul 2010, 11:31 PM
That sims can cheat (and you can direct them to cheat) while playing darts. I never knew that before :P
What???? Really? Now I have to see what happens with that. Wonder if they can get caught.
lauratje86
6th Jul 2010, 12:18 AM
Today I discovered that, although I discover new things about the game practically every time I play, I never remember them long enough to post them on here. Oooh, wait, I remember one! Today I discovered that if a male sim has a shower using the "communal showers" from the uni EP on a community lot, Mrs Crumplebottom can go into the male toilets to lecture him. Now excuse me, old lady, here you are lecturing me for showering when you've just walked into the men's toilets! :-) I assume it's because the game doesn't actually regard her as a sim, but rather as a kind of object thingy?
maybesomethingdunno
6th Jul 2010, 12:59 AM
I think she's technically considered male, or was that just in TS1?
lauratje86
6th Jul 2010, 02:18 AM
Oooh, could be. Does that mean that if it was a female sim having a shower she wouldn't be able to go in and lecture them?
Selly_2009
6th Jul 2010, 02:44 AM
I think she's technically considered male, or was that just in TS1?
According to SimPE "she" is a male! Just like in TS1 :lol:
Ghost sdoj
6th Jul 2010, 02:51 AM
What???? Really? Now I have to see what happens with that. Wonder if they can get caught.
Yes, they can. AND if you have a grouchy sim they get furious about losing, even if they are the ones who got caught cheating 3 times!
(That relationship was going nowhere anyway...)
AlexandraSpears
6th Jul 2010, 07:18 AM
Cow mascots go into any bathroom regardless of gender. They just pick one.
heytuesday
8th Jul 2010, 09:57 AM
I know it's pretty much common sense, but I've discovered to SAVE YOUR GAME AS YOU FURNISH A HOUSE.
I never take much care with the house side of the game, but today I decided to actually take some time with it, only for my laptop to overheat and shutdown just as I was putting the finishing touches on the house.
So annoyed!
Koda_lovemusic.
10th Jul 2010, 09:44 PM
Today I discovered that toddlers could cuddle pets :) I knew they could huggle each other, but not their pets! Cutest animation ever.
Clashfan
11th Jul 2010, 05:36 AM
I discovered that trees will burn completely to the ground. If you have Seasons you've had tree fires from lightening during heavy rainstorms. The trees in my game have always been put out by the rain pretty quickly. Big rain storm going on my Sim is on his way to work and he lives alone, so just as he is getting into the car pool lightening hits a small tree in the front yard. The car pool leaves and the rain stops at the same time leaving this flaming tree.
I could do nothing about it as all the controls were grayed out so I just had to let it burn. It was the Japanese maple and it burned completely and took about 6 squares around it with it. Sim arrives back home just as the last small fire is going out.
Happy my Sim wasn't home to do the foolish fire dance but not happy about losing the tree. This Sim is really poor and he was really counting on the fall leaves from that tree for his compost box.
The whole thing makes me wonder if the entire house could burn down in a similar situation.
Koda_lovemusic.
11th Jul 2010, 05:56 AM
Clashfan: Do they seriously burn down? :blink: I've seen a tree burn for about 2 Sim days straight, and after the next rainstorm it stopped burning (but maybe it was glitchy).
On the other hand, I've seen the hedges burn. Such was the fate of my hedge maze :/
aaries16
11th Jul 2010, 05:59 AM
I found out that if you have more than one university linked to a neighborhood, those college sims can try to join a sorority/fraternity that isn't even at their college. I really need to get rid of that other college I'm not using (I just don't want all those extra sims to get tossed into my college sim bin).
ferbsgirl
11th Jul 2010, 06:00 AM
I made a giant hedge maze, put the toilet in the middle (4 Sims peed their pants... lol) and all the sudden the maze caught on fire. =D You should try it--- if you have seasons of course. I call it- The Maze Of DEATH. =D
jodemilo
11th Jul 2010, 06:05 AM
I call it- The Maze Of DEATH. =D
Nice. ;)
Not really gameplay related but I finally sussed out how to use "boolProp ConstrainFloorElevation false" without making my house shapes look like something you'd see if you were high on drugs.
maybesomethingdunno
11th Jul 2010, 06:15 AM
Okay, I actually discovered this the other day and it's more of something I've rediscovered.
No matter how strongly I start off thinking "I'm just going to test this one situation on a business lot..." I somehow started tweaking and customizing the business lot, for which I need to create employees and business associates for the manager...all of whom need houses....which need tweaking and customization....and, wait, have I done what I loaded the game up to do yet? :rolleyes:
Clashfan
11th Jul 2010, 02:36 PM
Clashfan: Do they seriously burn down? :blink: I've seen a tree burn for about 2 Sim days straight, and after the next rainstorm it stopped burning (but maybe it was glitchy).
On the other hand, I've seen the hedges burn. Such was the fate of my hedge maze :/
Yeah, the bad glitchy tree is the breadfruit tree. That one will burn indefinitely but the fire isn't really there. Meaning you have access to the build/buy mode and can delete it. Shame as I like the look of the tree itself but never use it.
I used to put a fire alarm outside somewhere on the lot but I've gotten very lax about that. Since the trees almost always go out before the fire department even comes.
Still the only trees he has left are two fruit trees and I will be majorly pissed if they burn down, so I guess I need to find a place for the smoke detector.
Koda_lovemusic.
11th Jul 2010, 05:05 PM
Huh. The one that burned for 2 days straight was a palm tree though. I checked last night, it was still burning :lol: Must definitely be a glitch.
I_Love_Simming
12th Jul 2010, 07:24 PM
Erm, i dont know if this is normal, if it is then this is what i discovered...my sim reached the top of the Law Enforcement career track and became 'Captain Hero' while she was at work (it was by a chance card, she only had one more step to go to reach the top), instead of coming home in the carpool, she dropped down from the sky! Like a..well, 'Hero'. And then the woman who came back from work with her came shooting down after her. I've never had that happen before. I thought there might be something wrong with my game but while they came shooting down there was a sound effect with it. :lol:
lauratje86
12th Jul 2010, 07:43 PM
Erm, i dont know if this is normal, if it is then this is what i discovered...my sim reached the top of the Law Enforcement career track and became 'Captain Hero' while she was at work (it was by a chance card, she only had one more step to go to reach the top), instead of coming home in the carpool, she dropped down from the sky! Like a..well, 'Hero'. And then the woman who came back from work with her came shooting down after her. I've never had that happen before. I thought there might be something wrong with my game but while they came shooting down there was a sound effect with it. :lol:
Have you seen her go to work yet? They "take off" straight upwards from besides the mailbox instead of going by car :-) It's pretty cool (lacks realism though!) :-P
maybesomethingdunno
12th Jul 2010, 07:49 PM
Most superheros fly, lauratje86. So, it's very realistic...from a certain point of view. ;)
I_Love_Simming
12th Jul 2010, 08:09 PM
Have you seen her go to work yet? They "take off" straight upwards from besides the mailbox instead of going by car :-) It's pretty cool (lacks realism though!) :-P
:lol: No ive not seen her go to work after that yet, i'll look out for it though! Carn't believe i never noticed this before lol
lauratje86
12th Jul 2010, 08:51 PM
Most superheros fly, lauratje86. So, it's very realistic...from a certain point of view. ;)
Good point :-D I hadn't thought of it quite like that!
AlexandraSpears
13th Jul 2010, 01:58 AM
Captain Hero flies to and from work. The first time I saw that I was like, "what!?"
Maranatah
15th Jul 2010, 08:19 PM
"Buy magazine"-want. None of my sims have ever wanted that before.
fway
15th Jul 2010, 11:30 PM
Did any of you know that the bus drivers can grumble? I noticed this when I sent my sim who was in a poorish mood to school. Maybe it has to do with the mood of the sim?
lauratje86
15th Jul 2010, 11:34 PM
Did any of you know that the bus drivers can grumble? I noticed this when I sent my sim who was in a poorish mood to school. Maybe it has to do with the mood of the sim?
I don't think I've ever actually looked at a bus driver in sims! I'll have to check it out :)
Maranatah, I've never seen the "buy magazine" want either. Were they on a community lot where magazines were on sale when it came up?
AlexandraSpears
16th Jul 2010, 02:56 AM
I've noticed Grouchy Sims grumbling a lot, so maybe the bus driver is grouchy.
Maranatah
16th Jul 2010, 09:25 AM
Maranatah, I've never seen the "buy magazine" want either. Were they on a community lot where magazines were on sale when it came up?'
No, they were at their home lot. It was Oberon Summerdream and he had that want when I went to their house the first time.
Koda_lovemusic.
16th Jul 2010, 05:31 PM
Today I learned that you could actually zoom the camera so far into the cars that you're inside them :| Maybe it's a bit of a noobish discovery :P But it blew my mind!
royalinedebi
17th Jul 2010, 02:41 AM
After two years of playing, I've only just discovered that mothers can breastfeed their babies. I've been using bottles all this time.
Kailacat
17th Jul 2010, 03:03 AM
They can?
piyokochan
17th Jul 2010, 03:18 AM
Yeah, are you sure that's not a mod or hack that you downloaded? O_o
mangaroo
17th Jul 2010, 03:19 AM
There are hacks to imitate breastfeeding, but it isn't native game behavior.
Sango_Uchiha
17th Jul 2010, 03:43 AM
One of my sims had a poker table which I sold because she got a bowling alley. When she got home, a picture of the poker table came up in the queue with the action "Miss Item."
lizziebee
17th Jul 2010, 04:11 AM
^ I've had the "miss item" thing come up after a burglar steals something, but never after just selling it. Well you learn something new every day, lol.
lauratje86
17th Jul 2010, 05:13 AM
There are hacks to imitate breastfeeding, but it isn't native game behavior.
Don't know how factually accurate it is, but I have read that breastfeeding was actually introduced with OFB, but could only happen autonomously, and only if there wasn't a fridge on the lot. Because Maxis decided not to include it properly after all, but not all coding/whatever related to it was removed. Apparently there's a Maxis animation for it.
smellincoffee
17th Jul 2010, 05:39 AM
Apparently neighbors in apartments will badger you if your apartment is trashy. The landlord and adult sims in an apartment kept badgering my Sims, yelling about a clothespin. At first I thought they were telling my sims to go take a bath, but everyone had good hygiene. Then I saw in the garage -- which, on this lot, shares a wall with the neighbor's garage -- there was a stack of stinky plates along the wall. Apparently they could smell them.
Also, the Summerdream house has terrible pathfinding. You have to wait for them to hike around the entire length of the house to get to the street. :wtf:
AlexandraSpears
17th Jul 2010, 09:26 AM
Apparently neighbors in apartments will badger you if your apartment is trashy. The landlord and adult sims in an apartment kept badgering my Sims, yelling about a clothespin. At first I thought they were telling my sims to go take a bath, but everyone had good hygiene. Then I saw in the garage -- which, on this lot, shares a wall with the neighbor's garage -- there was a stack of stinky plates along the wall. Apparently they could smell them.
Found that out when I let Jessica Peterson live like a total pig. Neighbors were ringing her doorbell in the middle of the night and whining about the smell.
I wonder what happens if you let it go too long...? Maybe I should find out.... :rofl:
Bellasaurus
17th Jul 2010, 10:29 AM
^ I've had the "miss item" thing come up after a burglar steals something, but never after just selling it. Well you learn something new every day, lol.
If your sim has a want to buy something fulfilled, but then the item is sold soon after, you lose the aspiration points gained from buying it, and get the Miss Item action/thought.
I'm not sure how long you should wait if you want to sell it back, but I've found sticking it in the inventory for a couple of days to keep it out of the way then deleting it, you don't lose anything or get the 'I miss this' whine.
FranH
17th Jul 2010, 02:43 PM
I just started playing with the servos-and I found out that they can have aspiration failure, and they can really turn on the "red zone" thing-to the point where I had to send my first one to the asylum to recover!
Another little point-they do have distinct personalities that differ-I thought they were all alike, but the replacement I had to make for the first one (who was working in the Orphange), is lazier and slow on the uptake than the original. I have to prod her to do her chores, and tend the babies. Maybe a few servo brain cells are missing! :rofl:
I'm finding that servos are not so bad or boring after all. I shoulda started playing them sooner!
J. M. Pescado
17th Jul 2010, 02:51 PM
II'm not sure how long you should wait if you want to sell it back, but I've found sticking it in the inventory for a couple of days to keep it out of the way then deleting itYou need to keep the object for a day. However, sticking the object in the inventory breaks the connection, enabling you to dispose of the useless object immediately.
Kailacat
17th Jul 2010, 05:10 PM
Sims can make "devil" snowmen.
http://i25.tinypic.com/2ds4c3t.jpg
AlexandraSpears
17th Jul 2010, 10:17 PM
Sims can make "devil" snowmen.
http://i25.tinypic.com/2ds4c3t.jpg
I found that out too a few days ago, now I remember what I was going to post about! :rofl:
cheshirekat
18th Jul 2010, 03:39 AM
I just started playing with the servos-and I found out that they can have aspiration failure, and they can really turn on the "red zone" thing-to the point where I had to send my first one to the asylum to recover!
Another little point-they do have distinct personalities that differ-I thought they were all alike, but the replacement I had to make for the first one (who was working in the Orphange), is lazier and slow on the uptake than the original. I have to prod her to do her chores, and tend the babies. Maybe a few servo brain cells are missing! :rofl:
I'm finding that servos are not so bad or boring after all. I shoulda started playing them sooner!
I think the servos get most, if not all, of their personality from the sim that activates the servo. So, If you don't want a lazy servo, have one of your active sims be the sim that activates the servo. They also get their aspirations from the sim that activates it.
This caused me to dislike servos because I only activated one in Veronaville. It was the most useless and annoying thing. All the other servos that were made in that hood were left in a garage or closets with no doors without ever wanting to activate another one.
FranH
18th Jul 2010, 10:19 AM
I did not realize that-and in thinking back, yes-it was the "lazier" of the two sisters that had activated her. Of course I can use a hack to change the servo's traits, and it may come to that.
I should have realized that little fact because servos also get their sexual orientation from their owners and that is also changeable with a mod.
Bellasaurus
18th Jul 2010, 11:55 AM
I realised that if you move the trash can with moveobjects, it can't be kicked over. The wannabe kicker does the evil giggle, rubs their hands together, walks over to the bin, and then just walks away.
Sango_Uchiha
18th Jul 2010, 08:30 PM
When Juliet Capp was spying through the telescope at college, Consort ran to the dorm, stood on the porch for a second, turned around and walked away. Maybe he didn't want to punish his granddaughter?
Maranatah
18th Jul 2010, 10:22 PM
This:
http://i703.photobucket.com/albums/ww35/Maranatah/muut/ScreenShot035.jpg
Oh bummer!
LFact
19th Jul 2010, 01:31 AM
I realised that if you move the trash can with moveobjects, it can't be kicked over. The wannabe kicker does the evil giggle, rubs their hands together, walks over to the bin, and then just walks away.
For me, it still can be kicked over as long as I placed the trash can anywhere outside(don't know if it is surrounded by fence). In the end, I decided to place it somewhere inside.
TaliaKirana
19th Jul 2010, 01:33 AM
*giggles* Ooh, funny screenshot!
jodemilo
19th Jul 2010, 03:37 AM
This:
http://i703.photobucket.com/albums/ww35/Maranatah/muut/ScreenShot035.jpg
Oh bummer!
LOL. Yeah, poor Santa! How could you leave him out in the snow, with no-one but Rudolph the Reindeer to talk to? And he brought you ALL those toys too! You should be ashamed of yourself! :lol:
On the other hand - Santa Klaus could be a pedo in disguise, you just never know. Best to cut all contact just in case! :help:
AlexandraSpears
19th Jul 2010, 06:34 PM
If you add soap in the fountain at this one place on Twikkii Island, it spews lava instead of water.
A.G.Doren
19th Jul 2010, 07:25 PM
Oh, yeah. I know about entertaining the headmaster, decorating the house before he arrives to impress him on the tour, giving everyone a chance to try schmoozing until someone gets it right, saving dinner until last because it takes up so much time, serving coffee for another ten points. . .
I've just never had a household this big. I thought it would be fun to try. It's pretty crazy. Dad gave birth to alien twins the day before mom gave birth to twins herself (amazingly enough, fathered by her spouse. I'm bad that way with my sims.) and they already had a child. So many things are out of control, it's really funny.
I'm about to do this to my sims right now. Their two elder sons are being sent college to keep them from exceeding the household limit of 8.
AlexandraSpears
20th Jul 2010, 07:22 AM
If you use SimBlender to change your Sims' turn-ons/turn-offs, it resets their LTW.
Not that I mind. I can just keep rolling the dice, so to speak.
I also found out that if you set a secondary Aspiration (FreeTime), say you have a Family/Knowledge Sim, when you reroll the LTW it'll not only come up with Wants that Family Sims normally want, but Wants that are mainly for Knowledge Sims. One time I had a Knowledge/Family Sim with a LTW of Graduate 3 Children From College. *shrugs*
Selly_2009
20th Jul 2010, 11:44 AM
I also found out that if you set a secondary Aspiration (FreeTime), say you have a Family/Knowledge Sim, when you reroll the LTW it'll not only come up with Wants that Family Sims normally want, but Wants that are mainly for Knowledge Sims. One time I had a Knowledge/Family Sim with a LTW of Graduate 3 Children From College. *shrugs*
I know what you mean - I've got a Popularity/Grilled Cheese Sim whose LTW is to eat 200 Grilled Cheese sandwiches. It happened at Uni - he changed aspirations after his second year.
Admittedly I've also got the "ltwvariety" mod from MATY installed as well, but more often than not I keep what I'm given. Only once (so far) have I rerolled the LTW deliberately.
AlexandraSpears
20th Jul 2010, 07:12 PM
There are two Jill Smiths. One is a black girl who is a townie, and the other is the child of Jenny Smith and Pollination Tech #9.
I think I recall seeing two Ivy Copurs too.
Bellasaurus
20th Jul 2010, 07:37 PM
There are two Jill Smiths. One is a black girl who is a townie, and the other is the child of Jenny Smith and Pollination Tech #9.
I think I recall seeing two Ivy Copurs too.
I've not seen the townie Jill Smith, but I've got two Ivy Copurs. One a teen and one an adult.
Maranatah
20th Jul 2010, 09:23 PM
Papergirl named:
http://i703.photobucket.com/albums/ww35/Maranatah/muut/ScreenShot244.jpg
AlexandraSpears
20th Jul 2010, 11:43 PM
Once I saw a dormie named Eric Phelps. I have a friend by that same name who's a researcher. LOL
I_Love_Simming
21st Jul 2010, 06:31 PM
I had my sim Declan ask for a date from the matchmaker earlier (she's normally useless but thought I'd see what she gave), and he got this girl who, judging by the way she was dressed, lives in Twikki Island. They hit it off and Declan tryed to invite her over the next day...but instead of 'Invite Over' it said 'Invite as Houseguest for 3 days'
http://i25.tinypic.com/2r5s469.jpg
..She didn't stay for 3 days though lol.
smellincoffee
21st Jul 2010, 10:19 PM
I've not seen the townie Jill Smith, but I've got two Ivy Copurs. One a teen and one an adult.
She's involved with the Garden Club. She's a favorite of my Romance sims regardless of the neighborhood. ;)
Maranatah
22nd Jul 2010, 12:00 PM
This:
http://i703.photobucket.com/albums/ww35/Maranatah/muut/ScreenShot248.jpg
Umm..Last time I saw him, his name was Jack.
Bellasaurus
22nd Jul 2010, 07:41 PM
She's involved with the Garden Club. She's a favorite of my Romance sims regardless of the neighborhood. ;)
Both of mine I remember having way back in the Base game.
The adult wears that horrible turquoise tank top with the mesh/lace at the top with the ok black straight-leg trousers, has the base game wavy hair (black) and skintone 4.
The teen is in the purple tshirt with collar and awful green denim hotpants, with half pinned black hair & skintone 2.
I don't think either are in the Garden Club, maybe the name gets recycled a lot!
tlynnjpeg
22nd Jul 2010, 08:16 PM
Both of mine I remember having way back in the Base game.
The adult wears that horrible turquoise tank top with the mesh/lace at the top with the ok black straight-leg trousers, has the base game wavy hair (black) and skintone 4.
The teen is in the purple tshirt with collar and awful green denim hotpants, with half pinned black hair & skintone 2.
I don't think either are in the Garden Club, maybe the name gets recycled a lot!
Those are the Ivy Copurs, smellincoffee was referring to the Jill Smiths.
I've also only ever seen one Jill Smith, PT#9's daughter, and I don't have Seasons (hence, no Garden Club Jill Smith).
DM was on fire!
22nd Jul 2010, 08:42 PM
If you add soap in the fountain at this one place on Twikkii Island, it spews lava instead of water.
There's two fountains like that. They're both "ruins."
I love the reaction everyone has when it happens.
Last night (or this morning, rather), I learned that in order to play with those nice new Sims you downloaded, you have to unzip the package they're in and double click on the SIMS2PACK icon.
Seriously. I felt so stupid. n.n I've installed Sims before, i just forgot to install these.
cancerously
22nd Jul 2010, 10:40 PM
I learned that when trying to text the word "Maxis" my phone instead spells "Nazis."
simsamu
23rd Jul 2010, 12:11 AM
I learned sims can shock each other,not the joy buzzer thing but I thinklike a static shock. One of my sims daughters was standing with a really evil look on her cute wee face and when I checked her action queue it said shock fathers name. Unfortunately it dropped from her queue before she did it.
I also discovered teens can "hang out" on the playhouse thing so two firsts for me today.
AlexandraSpears
23rd Jul 2010, 09:17 PM
Townies aren't in the same jobs every day. I had a Sim looking for a roommate, and it lists their skills, personality, and jobs. Every day the same Sims had different jobs. Medical career one day, politics the next, etc.
I also noticed that their turn-ons/turn-offs don't stay the same.
Bellasaurus
23rd Jul 2010, 10:13 PM
Those are the Ivy Copurs, smellincoffee was referring to the Jill Smiths.
I've also only ever seen one Jill Smith, PT#9's daughter, and I don't have Seasons (hence, no Garden Club Jill Smith).
D'Oh :rofl:
Maranatah
24th Jul 2010, 01:45 PM
UNI dormie called...
http://i703.photobucket.com/albums/ww35/Maranatah/muut/ScreenShot249.jpg
:rofl:
lauratje86
24th Jul 2010, 07:15 PM
I learned sims can shock each other,not the joy buzzer thing but I thinklike a static shock. One of my sims daughters was standing with a really evil look on her cute wee face and when I checked her action queue it said shock fathers name. Unfortunately it dropped from her queue before she did it.
I also discovered teens can "hang out" on the playhouse thing so two firsts for me today.
Was she standing on a rug at the time? I seem to recall reading somewhere that sims can statick shock another sim if they're standing on a rug. I never really use rugs in game though, because I don't like the way they look, so I've never seen it....
TaliaKirana
25th Jul 2010, 02:51 AM
*giggles* Okay, with that name she's just asking to be killed and brought back as a zombie.
smellincoffee
25th Jul 2010, 03:04 AM
Sims can wash windows. The very pregnant co-owner of a home business (bookstore) went outside to pay some bills. I needed to concentrate on her husband and the garden , so for a few minutes she lost my attention. When I came back, she was scrubbing the windows. o-O
lizziebee
25th Jul 2010, 04:54 AM
I'm doing a lot more observing of autonomous stuff my sims do because of this thread. It's really interesting the little stuff they do.
In Uni, the dormies never sleep... they stand in their dorm rooms all night. o.o
my4monkeys25
26th Jul 2010, 01:50 AM
I realized that my sim/object detail was set at low, and that's why the clothes, makeup, etc that I've been downloading didn't look right! Everything shows up so much clearer now!!! Ugh I hate when I discover things like this!
simsamu
26th Jul 2010, 08:46 AM
Was she standing on a rug at the time? I seem to recall reading somewhere that sims can statick shock another sim if they're standing on a rug. I never really use rugs in game though, because I don't like the way they look, so I've never seen it....
Yes she was ah so that was it!
Chaser26
26th Jul 2010, 02:54 PM
I found out three new things. One the treadmill that comes with uni can catch on fire, that was a shocker. My sim died and her husband had to bring her back to life.
Two the top job on the bio career is Eco Guru which is an intersting job to say the least. They work one day out of the week its like 12 hours and they come back with all max motives except hygeine, also they wear leaves I had always woundered what the outfit was for. And they fly away like the super hero and villian careers.
And last but ot least when you resurect a sim with that phone they come back not marraied, atleast my sim wasnt she still loved her husband and everything but they were no longer married.
Maybe it was just because the cowplant ate her.... oh well. :)
AlexandraSpears
27th Jul 2010, 06:01 PM
Toddlers can cuddle kittens. I thought the pets had to be full grown.
It was cute. He held the kitten (Bonkers), gave him a kiss, then set him down.
http://i1017.photobucket.com/albums/af292/alexandrasims2/snapshot_995af338_795af33b.jpg
AlexandraSpears
28th Jul 2010, 02:58 PM
I also found out that mirrors actually can reflect. I was messing with my graphic settings and I found out by accident. LOL
s2ladolcevita
29th Jul 2010, 10:33 AM
I discovered that if a sim is in the red for aspiration and has no one else to act out his anger on, he'll yell at the baby. The baby will then start bawling his head off.
AlexandraSpears
31st Jul 2010, 07:50 PM
In Apartment Life, don't worry about your roommate's Hunger and Energy levels being in the yellow or even orange. Once they go to work or "run errands" they go back in the green, oddly enough, if they don't fix their own meals. See, just recently I've been trying out the roommates aspect of Apartment Life...if nothing else, make it easier for my Sim to find someone to marry without my creating their mate.
Oh, and there's an option when you lock the door "Disallow Roommates." I have a Sim who had Gordon Wolosenko as her roommate and a couple of times he'd climbed into bed with her...even though the bed I had for him was the closest one! There was no snuggling the first time, because they were only friends...but the second time, he was in love with her (it wasn't mutual--yet) and it was as if they were married. (They didn't actually *do* anything until they were married.)
The first time I tried the roommate thing I was like, "Are you going to starve or what? Surely my Sim has better things to do than feed you like you were a child!" LOL
AlexandraSpears
1st Aug 2010, 06:49 PM
Sorry for the double post--but here's another one.
If you have a musical instrument in your dorm, and one of the dormies plays for tips, the tips go into your Sim's family funds.
From now on each dorm is going to have at least one piano if not a dedicated music room!
DM was on fire!
1st Aug 2010, 06:58 PM
This morning I learned how adorable the look on a Sim's face when it starts snowing is. Every time my sim MIkuru would do that, I'd just hit the camera button. She's never looked cuter.
Can't wait to see what the other Seasons bring.
@Alexandra; in the case of work, they usually "eat lunch" at work. :) Same for children and teens at school.
AlexandraSpears
1st Aug 2010, 07:15 PM
@Alexandra; in the case of work, they usually "eat lunch" at work. :) Same for children and teens at school.
I figured that--but the thing is, roommates come back from work with ALL their motives in the green. Their energy can be yellow when they go to work, but when they come back it's in the green.
Sometimes, though, I'll have my Sim serve a meal or make something and leave it on the counter for the roomie.
Maranatah
1st Aug 2010, 07:21 PM
I noticed that butlers can tune the piano autonomously :)
Kailacat
1st Aug 2010, 07:25 PM
I watched the entire SSX 3 game while a child sim got up in the middle of the night to start playing it.
Rawra
1st Aug 2010, 08:15 PM
I discovered that Sims have different voices. Well, not always, but I didn't notice that little difference until today :P
AlexandraSpears
4th Aug 2010, 11:02 AM
Flirts are accepted/rejected based not on gender preference, but on relationship scores.
I had twin girls (made in Create-a-Student) in college. They shared a house on campus, and a female cow mascot kept flirting with them, and getting turned down.
At one point I checked one girl's relationship panel...found she had a one-bolt chemistry with the cow...and I was like, "What!?"
I checked my SimBlender...it indicated she was now bi! And she was engaged to Malcolm Landgraab IV!
I fixed that in a hurry. This is probably going to ruffle some feathers, but this is how I play--my Sims are all straight. I couldn't care less about NPCs, though.
So even if flirts are rejected, any romantic interaction, rejected or accepted, pushes things in that direction.
Sure, she could have invited Malcolm over and flirted with him, etc., to take things back in the right direction, but SimBlender is pretty handy!
Addicted2TheSims2
4th Aug 2010, 04:07 PM
Today I learned that a mother in a family i made with the family aspiration has a "want" for a child and also has a "fear" of having another child???
AlexandraSpears
4th Aug 2010, 04:23 PM
Today I learned that a mother in a family i made with the family aspiration has a "want" for a child and also has a "fear" of having another child???
I've had that happen too. Maybe she wants one, but not *right now.* I've had them roll that as a Fear closer to old age...and I've had elder females roll it as a Want. Heh.
It gets funny when you have a Romance Sim with a secondary Aspiration of Family (FreeTime)...you see that all the time!
The nice part is, for Family Sims (primary OR secondary) it's +8000 Aspiration, for others +5000, if it's a Fear it's -5000, so no one goes into Aspiration failure over it if it's both a Want and a Fear at the same time.
wickedblue
4th Aug 2010, 04:37 PM
Flirts are accepted/rejected based not on gender preference, but on relationship scores.
I had twin girls (made in Create-a-Student) in college. They shared a house on campus, and a female cow mascot kept flirting with them, and getting turned down.
At one point I checked one girl's relationship panel...found she had a one-bolt chemistry with the cow...and I was like, "What!?"
I checked my SimBlender...it indicated she was now bi! And she was engaged to Malcolm Landgraab IV!
I fixed that in a hurry. This is probably going to ruffle some feathers, but this is how I play--my Sims are all straight. I couldn't care less about NPCs, though.
So even if flirts are rejected, any romantic interaction, rejected or accepted, pushes things in that direction.
Sure, she could have invited Malcolm over and flirted with him, etc., to take things back in the right direction, but SimBlender is pretty handy!
Romancemod at MATY will fix it so that the cow won't hurt relationships and gender preference actually matters.
I'm curious though why it matters that much? Bisexual people/sims can be in committed straight relationships too. :p
AlexandraSpears
4th Aug 2010, 05:43 PM
Romancemod at MATY will fix it so that the cow won't hurt relationships and gender preference actually matters.
I'm curious though why it matters that much? Bisexual people/sims can be in committed straight relationships too. :p
Without this turning into a heated debate, I'm ultra-conservative, and that's the way I play. You guys play it how you want to.
But it was something that I found out while playing. That's why I posted it.
AlexandraSpears
5th Aug 2010, 10:33 AM
Another thing I found: Pictures drawn on the activity table (FreeTime) can be hung on the wall. You have to go into Buy Mode and pick it up.
Maranatah
5th Aug 2010, 12:38 PM
I discovered that there is still SO much for me to discover :P
EDIT// And that sims can play videogames and watch tv at the same time! One of my kids was playing and his sister came to watch him play. Their other brother came there too and started watching cooking channel autonomously. There's still the game rolling in the screen but he still gains cooking skills. :D awesome discovery!
SimMegaptera
6th Aug 2010, 02:22 PM
I'll balance it out, it seems like most of my sims are gay. I have no idea why, I just seem to latch onto the chemistry between same-sex characters more than opposite-sex ones. There are a ton of adopted kids in Pleasantville. XD
@AlexandraSpears, watch for a toddler to cuddle a full-grown dog, it's really sweet. :)
Yukkuri Shiteite ne
7th Aug 2010, 03:28 AM
That when it rains the water slide down the roof. :)
AlexandraSpears
7th Aug 2010, 04:53 AM
@AlexandraSpears, watch for a toddler to cuddle a full-grown dog, it's really sweet. :)
Done that already. :) Usually the pets look like they have a "Help!" look on their face....
I also found out that a Sim can have a memory for "Chased by Wolf." Heh.
SimMegaptera
7th Aug 2010, 06:16 PM
I discovered that parents can't invite their kids' friends to parties. Marjorie just invited a bunch of her grownup friends to Winnie's birthday bash. And Winnie, as a child, couldn't phone up for the party. Oh well.
When she aged up I was offered a chance to age up some other kids as well! But they were all townie kids. Can't do it with the actual neighbour friends, I guess. Winnie lives on a street where there are five other kids her age who all go to the same public school. I wish they would hook up and be friends sometime.
katya_stevens
7th Aug 2010, 09:41 PM
I also found out that a Sim can have a memory for "Chased by Wolf." Heh.
Sims can also have a memory for being chased by a cat or a dog. I was bored and going through the memories of one of my Prosperity families once and I came across a memory "Chased by Souffle". I was more mystified by when it had happened, not the fact that it had happened :P
Yukkuri Shiteite ne
7th Aug 2010, 10:23 PM
I discovered that parents can't invite their kids' friends to parties. Marjorie just invited a bunch of her grownup friends to Winnie's birthday bash. And Winnie, as a child, couldn't phone up for the party. Oh well.
When she aged up I was offered a chance to age up some other kids as well! But they were all townie kids. Can't do it with the actual neighbour friends, I guess. Winnie lives on a street where there are five other kids her age who all go to the same public school. I wish they would hook up and be friends sometime.And thats why I put all the kids in one lot. :D
SimMegaptera
8th Aug 2010, 12:18 AM
And thats why I put all the kids in one lot. :D
But I don't want them to all be family! :) They're going to grow up and marry each other someday.
Selly_2009
8th Aug 2010, 02:32 AM
Male sims can water the plants by relieving themselves. While playing tonight I heard the SFX, then noticed Brandon Lillard standing next to one of the family's money trees! And yes, his action read "water"! :lol: :wtf:
Garambola
8th Aug 2010, 08:07 AM
I discovered that when (AL) kids go to the schoolbus, the other kids in the same building do too.
AlexandraSpears
8th Aug 2010, 12:25 PM
If you send an orphaned teen off to college and there are no other Sims on the lot, make sure you buy everything you can with the money they have and put it in their inventory. Otherwise they'll lose it.
I have a Sim who was adopted as a child by an elderly couple, and they died on the same night when she was a teen. So she was going to school and working, and she'd inherited quite a good amount. When it came time for her to go to college, I bought up a bunch of expensive stuff and put it in her inventory, she had about a hundred left. Sure enough, she'd lost that when she went to college.
Or you can have them write a check to another playable Sim. She's engaged to General Buzz and I emptied out her inventory, and had her write a check to him, so he can buy a better house for when they're married.
AlexandraSpears
8th Aug 2010, 12:26 PM
I discovered that when (AL) kids go to the schoolbus, the other kids in the same building do too.
On that note, I've noticed that even if you have a single Sim in an apartment, you see the school bus pull up at 8 am for any students in the building, and you see the other tenants head off to work.
FranH
8th Aug 2010, 05:26 PM
I'd had a hack to disable some of the stupid "fun and games" that sims tend to play-including the water balloon fight.
I had to take out that hack (due to a really serious conflict with another hack) and I found that the fight actually increases social and fun-and improves/increases relationships.
Even though it's annoying, I think I'll keep it in. It is actually pretty funny to watch them throw water balloons at each other, and it causes no great harm.
Amtram
8th Aug 2010, 06:04 PM
As for selling the stuff and the teen keeping the money, did you send the teen to University? I did, and suddenly her nearly 200,000 simoleons turned into 4500. If I had known that, I would have just put everything in her inventory and used or sold it after she graduated!
AlexandraSpears
8th Aug 2010, 09:10 PM
As for selling the stuff and the teen keeping the money, did you send the teen to University? I did, and suddenly her nearly 200,000 simoleons turned into 4500. If I had known that, I would have just put everything in her inventory and used or sold it after she graduated!
Yep, she went to college. I had her sell stuff, buy expensive sculptures, and put the sculptures into her inventory.
Then when she got engaged to General Buzz Grunt, I had her sell the objects and write checks to him (thanks to the check-writing object at Sim Wardrobe) so that he could buy a better house for when they got married.
SimMegaptera
9th Aug 2010, 04:15 AM
I discovered (a while ago, actually) that toddlers are always dirty. Even if their hygiene bar is green, parents and older siblings feel compelled to take the kid out of the crib for a bath at random times. Gonna go look for a hack to fix this. It's more annoying than the pet obsession.
zauberlinda12
9th Aug 2010, 05:02 AM
I discovered that even after years of playing the game that there is still something to discover.
I just discovered (really hate admitting this) that you aren't limited to the 6 or so pre-made large staircases that maxis provides. You can (again, hate admitting that I didn't know this) make staircases out of the varied short stairs in the maxis line up.
I always wondered why the houses in the houses bin came with these cool staircases when they weren't available in the staircase section to choose from. *runs off to change every staircase in my sim's houses*
cheshirekat
10th Aug 2010, 12:03 AM
I'm playing Pleasantville for the first time.
The first order of business is to make new houses for all the pre-made families. I go to each house and move all their stuff into their inventories.
When I got around to the Goth family, I forgot to put stuff in their inventories and built them a house first. When I went to collect, them, I saw that I hadn't looked carefully when I viewed their old house. I only noticed that there were 3 people in the family. What I should have noticed is that Cassandra and Mortimer aren't a couple. Oops! I also didn't notice that they were really rich, over 500,000 simoleons. Oops! I made them a very modest house.
So, I had to go back to the house I built for them and make a few modifications. But when I get done with them, they aren't going to be so rich. I don't mind playing a new (to me) hood with a few poor sims, but having one so wealthy when I had nothing to do with it isn't much fun. But I like the idea of causing a lot of upheaval while getting rid of their money.
AlexandraSpears
10th Aug 2010, 07:40 PM
I have noticed, having made babies selectable, that their comfort level stays constant--at the halfway mark (half green, half yellow). That's a help if your Sim studies Parenting...the baby lets you know via thought bubble what its lowest motive is. If it's Comfort (picture of an armchair), the baby's fine, because that means everything else is likely in the green or not far into yellow.
firecausesburns
11th Aug 2010, 08:17 AM
One of my child Sims was asleep, and her mother came into her bedroom and sat down and started reading. Apparently the interaction was "Read to Sleep", which I've never seen before, but it was adorable.
Garambola
11th Aug 2010, 08:58 AM
One of my sims had the wish to "Read to Sleep" and I just couldn't figure out how it was done even though I did read the game help.
cheshirekat
11th Aug 2010, 01:31 PM
Yesterday, I discovered the individualroofslopeangle cheat. I have often used the roofslopeangle cheat but thought that the other one was only available if you had the apartment life ep. I don't know where I thought I had read that. But, I was trying to think of something different to do with my houses and it was the only cheat I could think of to try. I'm glad I did since I always build all my own houses, community lots and business lots. Sometimes, it just seemed like I had to do a lot of fiddling with my roofs to get them to look right, so I'm sure I will use what I discovered a lot.
Last weekend, in spite of having a bad migraine, I opened Bodyshop for the first time and learned how to recolor a bunch of dresses and skirts that I like.
Since loading Pleasantview for the first time and having to build new houses for all the maxis characters, I re-discovered how much fun it is to include closets in the houses I make. I've always thought it made my lots too big and costly, so I stopped including closets a long time ago. But I got all the residents moved into houses with closets throughout (except the Brokes because they were too poor.) and I love how the houses look with the closets. I just put their dressers in the closets until I get a chance to find and download a clothing bar.
Putting the closets to use has made me want to create a pantry for my kitchens, so I think I better go find more kitchen clutter this week. Like sacks of flower, bins of potatoes and onions, cans of food, cleaning supplies, etc.
smellincoffee
11th Aug 2010, 04:35 PM
One of my sims had the wish to "Read to Sleep" and I just couldn't figure out how it was done even though I did read the game help.
I think that's an autonomous action. Maybe have the parent idle near their kids' bed just after the children have gone to sleep?
wickedblue
11th Aug 2010, 04:38 PM
There's actually a very small window of opportunity for the "read to sleep" action, right after the child gets in bed but before they go to sleep, you click on the child and the option will be there.
AlexandraSpears
11th Aug 2010, 10:41 PM
Sleeping Sims (including babies) are awakened by anyone using exercise equipment in the same room.
Also--be careful if your Sim decides to tune that grand piano. The lid has a habit of repeatedly bashing said Sim in the head.
aaries16
12th Aug 2010, 02:27 AM
There's actually a very small window of opportunity for the "read to sleep" action, right after the child gets in bed but before they go to sleep, you click on the child and the option will be there.
I had a sim read her step-daughter to sleep about an sim hour after the child went to bed, so the window is pretty much open for a while. It wasn't an autonomous action either, I made her do it. It was a great relationship booster for the two of them. Though the relationship boost reduced greatly when the child was a teen and she asked her step-mother if she could go out that night and the step-mother said no. I personally love the teen "go out" or "sneak out" interaction, but what teen sneaks out with another teen in a limo?
wickedblue
12th Aug 2010, 05:55 AM
Sleeping Sims (including babies) are awakened by anyone using exercise equipment in the same room.
Also--be careful if your Sim decides to tune that grand piano. The lid has a habit of repeatedly bashing said Sim in the head.
That always happens to my Servo. It's hilarious. :lol:
aaries16 - Interesting. I've only been able to get that option immediately after the child is in bed. Granted, I don't try all that often.
vhanster
12th Aug 2010, 12:13 PM
Also--be careful if your Sim decides to tune that grand piano. The lid has a habit of repeatedly bashing said Sim in the head.
Funny. Does the Sim dies when his/her head is bashed by the grand piano?
AlexandraSpears
12th Aug 2010, 11:03 PM
Funny. Does the Sim dies when his/her head is bashed by the grand piano?
I didn't see any of my Sim's motives going down, but I wasn't taking any chances so I cancelled the action.
I also noticed--a Sim's favorite food while dining out in downtown is not the same as their favorite when dining in Bluewater Village. They could have a favorite of chef salad in a downtown restaurant, but go to Bluewater Village and it's probably salmon.
anothereyjana
13th Aug 2010, 05:03 PM
I personally love the teen "go out" or "sneak out" interaction, but what teen sneaks out with another teen in a limo?
Huh, mine always seem to get that crappy beat-up little car (the super-cheap yellow one that always looks really dirty). Once when I had a teen sneak out with a friend, his buddy pulled up in one of those, even though I had given the kid a ferrari! I just made up a quick backstory that his friend had stolen the car (really apropriate, since the friend was based on a tv show character, and stealing a car is definately something he would do). It turned out to be the right one, too, since the poor kid got brought home by the cops, with this murderous look on his face, like he was going to beat the crap out of his friend the next time he saw them! :lol:
As for learning new stuff about the game, there's something I learned about apartments the last time I played (it's been a little while, since I've been trying to fix my game. Turned out that it wasn't a conflict or corruption, SecuROM somehow managed to sneak in when I installed AL, despite my precautions. The issue has been fixed and my comp is now SecuROM free, but I unfortunately lost my entire game in the process, because the game backup got corrupted. My CC backup is alright, so that's one less thing I have to worry about). Aparently, teens can rent the apartment, but the "check out apartment" action is disabled for them for some reason. Not a big deal, since that action is only for show anyway, but I still thought it was odd (unless it was just another of the many SecuROM-caused borks I was getting).
Also, something I found out today---even in the pre-made hoods, in the "neighborhood" files, the game aparently doesn't generate a "storytelling" folder until you actually go in and visit it for the first time.
alyash94
13th Aug 2010, 09:44 PM
I found out that if a sim is playing an instrument (this sim was playing the bass) in the same room where other sims are sleeping, it doesn't wake them up.
anothereyjana
14th Aug 2010, 04:54 AM
I found out that if a sim is playing an instrument (this sim was playing the bass) in the same room where other sims are sleeping, it doesn't wake them up.
I've had that happen too! Only in my case it was with the drums. Still, the drumkit was only two or three tiles away from the bed! And yet, a single small radio playing classical music clear on the other side of a room that could be twenty tiles wide always wakes them up! :wtf:
simsamu
14th Aug 2010, 03:33 PM
I found out that toddlers can chase butterflies I accidently clicked on butterflies while the toddler rather than nature loving mother was the selectable sim and there was the chase butterflies interaction. Unfortunately the animation sucks, the toddler just toddles over to the butterflies sits down waves its arms and whines although it does gain some nature enthusiasm.
anothereyjana
15th Aug 2010, 05:55 AM
Unfortunately the animation sucks, the toddler just toddles over to the butterflies sits down waves its arms and whines although it does gain some nature enthusiasm.
That actually sounds kind of adorable! At least, as long as the kid isn't doing that horrible whining they do when they can't get to something/down the stairs; that, outside of the banshee scream when they wake up in a crib, is probably the single most annoying thing the toddlers do.
It's kind of like the difference between splashing in a puddle and playing in the leaves; same animations and sounds, but for some reason the puddle one annoys me (probably because half the time it makes their hygeine plummet), while the leaves one is just cute as hell.
Lavaster
15th Aug 2010, 07:32 PM
I've discovered... a whole lot from this thread. :rofl:
AlexandraSpears
16th Aug 2010, 01:53 PM
I found out that it is true that if a toddler ages up to child during a headmaster visit, they get into private school too. I had a family with two daughters, one a child and one a toddler...I timed it so the toddler aged up between the tour and dinner (the headmaster watched too), and both girls got in. I like doing the two-for-one deals when getting kids into private school, instead of one visit per child.
simsamu
16th Aug 2010, 05:01 PM
That actually sounds kind of adorable! At least, as long as the kid isn't doing that horrible whining they do when they can't get to something/down the stairs; that, outside of the banshee scream when they wake up in a crib, is probably the single most annoying thing the toddlers do.
It's kind of like the difference between splashing in a puddle and playing in the leaves; same animations and sounds, but for some reason the puddle one annoys me (probably because half the time it makes their hygeine plummet), while the leaves one is just cute as hell.
Nah it's the annoying whiny one. I agree about the leaves one though so cute.
AlexandraSpears
17th Aug 2010, 01:57 AM
Using boolprop to age a Sim down to teen will make their grade an F. Using SimBlender will make it a C+. At first it'll say grade of F and school 12 am to 12 pm or some such nonsense, but if you wait a moment, it'll adjust.
(I aged Malcolm Landgraab IV down to Teen and now he's at college.)
AlexandraSpears
18th Aug 2010, 06:16 AM
What I said about babies' comfort being constantly halfway down...well found it it's not always the case. Maybe it's because I just downloaded Squinge's breastfeeding mod. Nursing a baby satisfies Hunger, Comfort, and Social for the little tyke. I made the baby selectable to make sure it was working.
Maranatah
22nd Aug 2010, 12:01 PM
I discovered that when you click Q and E with free cameramode (TAB), the camera moves vertically and you can get even to street level. I'm still such a newbie B)
lizziebee
22nd Aug 2010, 02:47 PM
I discovered that you can change the view angle by holding down the mouse wheel.
missmorgen
22nd Aug 2010, 03:34 PM
I discovered how to make a house underwater. :B
AlexandraSpears
23rd Aug 2010, 06:18 PM
I found that nursing a baby and feeding a toddler, toddler mush satisfy Hunger better than bottles. Instead of putting it to, say, 99% full (bottle), nursing/toddler mush makes that bar completely green. Being a mother myself, I feel better when a baby goes to sleep on a full tummy.
cheshirekat
23rd Aug 2010, 08:09 PM
I was still fairly new to the sims when I played Riverblossom Hills for a short while. I was really into playing Marla Biggs and a couple of CAS sim families, so I didn't get to spend much time with the Greenman family. I wasn't too thrilled about Rose Greenman's looks but didn't think too much about it.
I've learned a lot since those days but have never been able to make one of my sims into a plant sim the regular way, no matter how much they sprayed those trees. But I wanted some plantsims in my new hood, so I used a cheat object to make a batch of sims into plantsims while making my custom townies. After it was all done, I took a close look - and they were all very strange looking. Plus they all have those nasty Maxis eyes and no longer have the great green hair I downloaded. I still made them into townies and released them.
But then I went searching for a plantsim replacement. Now I have a bunch of sims that I moved into my Tower of Townification, waiting to be made into plantsim townies with my new plantsim defaults. And, I'm going to summon the first plantsims back so I can change their eyes with the batbox, which I didn't know was possible until reading earlier threads.
Now I will have to make more custom townies so my plantsims don't outnumber the elves and aliens.
AlexandraSpears
24th Aug 2010, 12:52 AM
Babies HATE being awakened, even if they have a dirty diaper. You go to wake them up and they cry briefly in protest. Toddlers, on the other hand, don't seem to mind.
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