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SakuraKonekoChan
2nd Jul 2012, 9:55 PM
I discovered that if a cat is sitting on a couch, and a sim is next to it, the sim can pet the cat. I don't know if it works with dogs.

Skittlenut
3rd Jul 2012, 8:36 PM
Odd that you're seeing that without AL installed, though.

I do have AL installed xD

Darby
3rd Jul 2012, 8:46 PM
Ooops, my apologies. Mirjamsim2love is the one who doesn't have AL. :P

ella_in_wonderland
3rd Jul 2012, 9:01 PM
I finally discovered the Voodoo doll! Which is really bad because I've had Bon Voyage for almost a year now *facepalm*

Yazoo
3rd Jul 2012, 9:10 PM
@ella_in_wonderland: It makes me giggle with the Romance interaction that you can use on a Spouse, I haven't tried with lovers or what not. But its so cute. But it also makes me giggle when it back fires :P

Orilon
3rd Jul 2012, 11:16 PM
That interaction only really works properly when AL is installed. I kept wondering why when I had Double Deluxe and FT as my latest EP my Sims would get stuck in bed, well it turns out that since Double Deluxe runs off an Apartment Life engine they kept trying to do that interaction but it didn't work properly since I didn't have Apartment Life installed and they kept getting stuck in bed. After I installed AL they don't get stuck in bed anymore.

Aegagropilon
4th Jul 2012, 8:42 AM
This isn't a new discovery, but I did just find the screenshot I took of it.

I've never seen this fear come up during normal play -- the sim that rolled it was a Knowledge sim in my "Good Genes" challenge 'hood, who had just birthed three boolpropped babies in rapid succession -- but apparently three is the magic number of children for some sims:
http://i273.photobucket.com/albums/jj202/aegagropilon/BabbyFear.jpg

Peni Griffin
4th Jul 2012, 12:56 PM
That's - very odd. I suppose four is the mental tipping point at which a family becomes "large."

I can hardly call this a discovery, because I was following up information somebody else elicited in the "stupid, random questions" thread, but I can place ceiling tiles now. This makes me happy.

VioletPadfoot
4th Jul 2012, 3:53 PM
I discovered that sim Teens who have been caught Sneaking Out can ignore the parent lecturing them. Alaine just caught Roscoe attempting to Sneak Out with his girlfriend and did the standard lecture. He turned around and folded his arms looking very much as if he was saying "I don't care Mom" with all the implied attitude. He then proceeded to go catch some fireflies. Alaine followed him and continued the lecture (with accompanying pop ups on the corner of the screen.) It's not like they have a bad relationship with one another, they're friends (both at 95 with one another. I think they were at 100 before she caught him) but not besties, mostly b/c Alaine focuses more on all of his sisters than making best friends with her only son. (And not by user direction. The only interactions I queue up right now that are relationship related are for friend and/or spouse purposes) ~VP

zauberlinda12
4th Jul 2012, 7:30 PM
I discovered that even when cats gut their kitty kraze katnip mouse toy (like in the snapshot below) it is worth $25 bucks when you delete it with moveobjects on!

http://i1251.photobucket.com/albums/hh547/zauberlinda/SIMS%20snapshots/snapshot_b1e67953_dd006b5f.jpg

AlexandraSpears
5th Jul 2012, 3:45 AM
This isn't a new discovery, but I did just find the screenshot I took of it.

I've never seen this fear come up during normal play -- the sim that rolled it was a Knowledge sim in my "Good Genes" challenge 'hood, who had just birthed three boolpropped babies in rapid succession -- but apparently three is the magic number of children for some sims:
http://i273.photobucket.com/albums/jj202/aegagropilon/BabbyFear.jpg

I've actually read about that in my Prima guide, but I've never, ever seen that fear pop up.

FranH
5th Jul 2012, 4:51 AM
Not a new discovery, but expanding on the idea above about having more than 3 children quickly: in my game, Adriana Lothario (mother of Don), kept having children..in total, 8. She had a nervous breakdown after having 1 set of twins and a set of quadruplets. Total aspiration failure ensued. She had to be committed to the local recovery ward to get back to normal.

She also rolled the fear of having more children. Now that she's older, she's still got thoughts of having another one..but after her massive meltdown, never again! :rofl:

esmesqualor
6th Jul 2012, 3:02 AM
Okay, The Ghost of Pregnant Brandi was haunting teen-Beau. I didn't see what was going on, but as she left the bathroom there were bubbles in the tub. So, what, ghosts can clean tubs? Ghosts can take bubble-baths? Also, Beau grabbed the plush bunny-bear and took it out to the back yard to 'talk through to Brandi'. ooOOOooooOOOOoo I knew that thing was occult.

Sunbee
6th Jul 2012, 4:59 AM
Ghosts take bubble baths. I had an Apoc sim once whose daily routine included a bubblebath after work, and after she died she'd take a bubble bath every time she haunted.

Darby
6th Jul 2012, 5:44 AM
And yes, ghosts of super neat sims will actually scrub tubs and sinks and mop up puddles. :)

M.M.A.A.
6th Jul 2012, 8:15 PM
This isn't a new discovery, but I did just find the screenshot I took of it.

I've never seen this fear come up during normal play -- the sim that rolled it was a Knowledge sim in my "Good Genes" challenge 'hood, who had just birthed three boolpropped babies in rapid succession -- but apparently three is the magic number of children for some sims:
http://i273.photobucket.com/albums/jj202/aegagropilon/BabbyFear.jpg

*Does the 'Big Momma's freaked out' gesture*

OMG! I hope this also has a want for it, not just a fear. Seriously, I think there are other wants and fears that are still not discovered yet!

I hope I get that, but as a want.

Orilon
6th Jul 2012, 8:31 PM
I've never seen that want or fear. After a Family Sim has had 3 kids they roll the want for 10 (at least in my game), but I've never seen the want for 4.

lg135
7th Jul 2012, 3:25 AM
I discovered that sim Teens who have been caught Sneaking Out can ignore the parent lecturing them. Alaine just caught Roscoe attempting to Sneak Out with his girlfriend and did the standard lecture. He turned around and folded his arms looking very much as if he was saying "I don't care Mom" with all the implied attitude. He then proceeded to go catch some fireflies. Alaine followed him and continued the lecture (with accompanying pop ups on the corner of the screen.) It's not like they have a bad relationship with one another, they're friends (both at 95 with one another. I think they were at 100 before she caught him) but not besties, mostly b/c Alaine focuses more on all of his sisters than making best friends with her only son. (And not by user direction. The only interactions I queue up right now that are relationship related are for friend and/or spouse purposes) ~VP

Yes, I have a "Lecture anytime" mod, and I find this happens when the relationship isn't amazing or if the aspiration or needs are low to the one who's being lectured - i.e. a teen who had just (unwillingly) broke up with her boyfriend and aspiration shot to hell was not in the mood to hear her mother lecturing her for skipping work xD

Aegagropilon
7th Jul 2012, 10:21 AM
I discovered that, while the option appears, a uni student can't ask a cow to move in with them :(

Bellasaurus
7th Jul 2012, 12:08 PM
I discovered that, while the option appears, a uni student can't ask a cow to move in with them :(

I believe that's because the cows, llamas and cheerleaders are actually adults, not YAs.

RowenaLupin
7th Jul 2012, 12:29 PM
Don't know if its a glitch or not, but I discovered my Sim can hold her toddler while practicing her speech in the mirror. Might be a glitch though... still I liked seeing it =D

VioletPadfoot
7th Jul 2012, 1:09 PM
Yes, I have a "Lecture anytime" mod, and I find this happens when the relationship isn't amazing or if the aspiration or needs are low to the one who's being lectured - i.e. a teen who had just (unwillingly) broke up with her boyfriend and aspiration shot to hell was not in the mood to hear her mother lecturing her for skipping work xD I'd understand it if Devon and Alaine had a bad relationship, but their daily was in th nineties and the lifetime was 30/40 ish. And Devon's aspiration wasn't bad, gold I think. Sneaking Out would have put him into platinum, so I suppose that would be reason for him to ignore her...

Peni Griffin
7th Jul 2012, 1:21 PM
I finally saw "read to sleep!" I had the Aerius family take the teen John Amos's girlfriend and her family on vacation, and I was free-ranging them all a lot (hey, it's vacation; they're entitled to putter around doing whatever they feel like from moment to moment) and on the second night Rosemary put herself to bed (in the good bedroom's double bed) and John Amos came in and read to her. I thought it was very sweet. People should read to each other more.

Then her dad came in and talked to him for awhile; and then John Amos got into his pajamas and crawled in next to her, right in front of him. But Hi Thyme isn't a bit straitlaced and he knows I don't have InTeen or ACR installed, so he didn't fuss about it.

dieKristina
7th Jul 2012, 3:25 PM
Don't know if its a glitch or not, but I discovered my Sim can hold her toddler while practicing her speech in the mirror. Might be a glitch though... still I liked seeing it =D

They can also hold babies while practicing speech. The animations of the babies and toddlers while they are being hold by the practicing sim is a bit odd though, so perhaps it´s a bug EAxis never fixed. But I like it nonetheless!

Kristin76
7th Jul 2012, 9:43 PM
That skunks don't like to be pet! Pauline Ottomas went to go pet a skunk ... I had no idea she was even outside ... I was directing Penny to repair the shower. Well that skunk sprayed Pauline and she wasnt happy about it!

Aegagropilon
8th Jul 2012, 12:07 AM
I believe that's because the cows, llamas and cheerleaders are actually adults, not YAs.

It's the streakers that are actually adults. The llamas, cheerleaders, and cows are YAs. The cows are stated in the guide as being rival school mascots, which is probably why they can't be moved in.

(And I found out that my game's worst/best cow is a Family sim! I thought he might be, but found out for sure when he went on a date with one of my sims. Poor thing was just looking for love in all the wrong places before :luff: )

Fivey
8th Jul 2012, 12:12 AM
It's the streakers that are actually adults. The llamas, cheerleaders, and cows are YAs. The cows are stated in the guide as being rival school mascots, which is probably why they can't be moved in.

(And I found out that my game's worst/best cow is a Family sim! I thought he might be, but found out for sure when he went on a date with one of my sims. Poor thing was just looking for love in all the wrong places before :luff: )

I moved in a cow mascot once, so yes, they can be moved in.

dieKristina
8th Jul 2012, 12:21 AM
Two things:

1) If a sim talk to another sim about their interests (not the hobby-interests), and the other sim doesn´t accept the interaction, that sim will lose interest points for the particular interest the other sim was trying to talk about. It makes sense and I really like that you can change the interests of the sims that way too!

2) Sims can view art together. http://i1103.photobucket.com/albums/g467/dieKristina/Penecape/snapshot_3cc53e17_bd04b78b.jpg

They´ll also talk about other stuff too while they are watchin. http://i1103.photobucket.com/albums/g467/dieKristina/Penecape/snapshot_3cc53e17_dd04b75b.jpg

In the pics you have Nick Öhrn and Tamara Herz. Nick was at H&M to by some new clothes and since his fun motive was low I told him to go and look at some paintings. I then noticed his social motive also started to increase and saw that Tamara autonomously had joined him. I also saw that he could click at other sims and ask them to join.

(And yes, Nick is extremly outgoing and went to the shop dressed in his pajamas). :lol:

Aegagropilon
8th Jul 2012, 12:24 AM
I moved in a cow mascot once, so yes, they can be moved in.

How'd you manage it? I had Ripley Curious use the "Propose --> move in" interaction and it'd just drop out of her action queue before she got to infamous "Sexy Cow" Donte King.

AlexandraSpears
8th Jul 2012, 12:29 AM
I've noticed that all cow mascots, no matter their "base" personality, have been "encouraged" to be 10 Playful, 10 Outgoing, and 0 in everything else.

I love influencing those guys to clean...they whine and complain!

RowenaLupin
8th Jul 2012, 8:24 AM
Discovered how much fun the matchmaker service is! I've had the Sims 2 for a long time, but I never used that part of it before, I usually just ignore it. But, my Romance/Pleasure sim wanted 50 first dates, and he's up to 40! I've never fulfilled that want before, but wow its fun.

Fivey
8th Jul 2012, 9:19 AM
How'd you manage it? I had Ripley Curious use the "Propose --> move in" interaction and it'd just drop out of her action queue before she got to infamous "Sexy Cow" Donte King.

I invited the cow over to visit, instead of said cow barging in. When you invite them over, they act like a regular old guest, instead of...well...a cow mascot. You should be able to move them in then without issue.

I moved in a cow mascot named Anna Brown. She was in a relationship with Tyler Fleurada, so I moved her in to make it easier on him to get laid. She was my legacy generation two heiress. She died a while back. I miss her. She was fun.

All of her kids were obnoxious assholes, though. In a good way.

024boy
8th Jul 2012, 11:48 AM
I have discover nothing today

rogue_55
8th Jul 2012, 4:07 PM
I recently discovered that an elder can get promoted to a higher job level than elders are supposed to be able to get. Stephen Tinker was at level 5 in the Law Enforcement career before he became an elder. I used a cake to age him to an elder before he went to work. When he came home, he had been promoted to level 6. I was really surprised that he got a promotion. For some reason I thought he would stay at level 5 until he retired or died. I'm glad he made it to detective though. It seems like a believable job for an elder who is in the law enforcement career.

lauratje86
8th Jul 2012, 4:22 PM
I recently discovered that an elder can get promoted to a higher job level than elders are supposed to be able to get. Stephen Tinker was at level 5 in the Law Enforcement career before he became an elder. I used a cake to age him to an elder before he went to work. When he came home, he had been promoted to level 6. I was really surprised that he got a promotion. For some reason I thought he would stay at level 5 until he retired or died. I'm glad he made it to detective though. It seems like a believable job for an elder who is in the law enforcement career.

If a sim is already in a normal adult career when they become an elder they can get promoted all the way to the top if they do well enough at work and get the skills/friends needed for promotion. The elder careers that they have to take if they get a job as an elder (which incidentally are the same as the teen careers) do only have three levels though, and they're part time - just a few hours each day.

I use the No Age Discrimination mod from MATY (I think) which allows elders to take adult jobs. Makes more sense to me that way. I think it's now illegal, or on the way to becoming illegal, to force older people to retire or discriminate against them based on their age when they're applying for jobs here in the UK, so I'm glad that my sim elders can take proper jobs too! :-)

Peni Griffin
8th Jul 2012, 4:28 PM
As long as they don't retire, they continue to get promotions normally in the job they hold at transition. This is only realistic for most jobs - how many top lawyers, politicians, or doctors do you see without gray hair? - and even for the physically demanding ones, such as athletic, the top-tier jobs are still ones that someone past his physical prime would natural get into. I have a house rule that if an athlete doesn't make assistant coach before he ages, he has to retire; but if he does, he can stay in it as long as he wants. None of my elders has retired on aging or had any kind of job freeze at that point. PIerre Curian made Game Designer well after he aged, and his wife Marie should make Space Pirate today, and may very well drop dead on returning home. I really, really want her to die platinum like her husband - they do everything together and should inhabit the same tiki-drink-swilling paradise.

You're the second person this week who seems to have thought elders lost job continuity. I wonder if this is a common misconception, which accounts in part for the distaste many people feel toward elders?

Orilon
8th Jul 2012, 6:54 PM
If a sim is already in a normal adult career when they become an elder they can get promoted all the way to the top if they do well enough at work and get the skills/friends needed for promotion. The elder careers that they have to take if they get a job as an elder (which incidentally are the same as the teen careers) do only have three levels though, and they're part time - just a few hours each day.

I use the No Age Discrimination mod from MATY (I think) which allows elders to take adult jobs. Makes more sense to me that way. I think it's now illegal, or on the way to becoming illegal, to force older people to retire or discriminate against them based on their age when they're applying for jobs here in the UK, so I'm glad that my sim elders can take proper jobs too! :-)

The No Age Discrimination mod is from MATY. It's illegal to discriminate based on age in the US also, but there are grumblings that it's done anyway (as far as hiring goes.)

lauratje86
8th Jul 2012, 7:26 PM
The No Age Discrimination mod is from MATY. It's illegal to discriminate based on age in the US also, but there are grumblings that it's done anyway (as far as hiring goes.)

Ah right, thanks for confirming that :-) I have so many hacks and things in my game now I couldn't remember for sure!

Yeah, I'm sure it is. There and here. Doesn't surprise me, and I can imagine it would be very difficult to prove that age discrimination was an issue as far as not being hired was concerned...

Now, back to The Sims 2! :-) Today I discovered just how much I like playing a one-family neighbourhood in a strict rotation. It's awesome! I started with a founder, Jared Brettwaite, and there are now 5 households in the main 'hood and 1 sim at Brainania University. There are now 19 members of the family (living and deceased, including significant others - 13 are related by blood to the founder). I've never played one family for so long, and I'm loving it!

I also discovered that I really like seeing cousins playing together. And that the Swing Around animation is adorable (but the potential throwing up afterwards less so!) :-D

rogue_55
8th Jul 2012, 9:07 PM
Lauratje and Peni, Thanks for your responses. I am happy to know that Stephen Tinker will be able to make it to Captain Hero before it's time for him to move on to the spirit world.

Lauratje, I know about the no age discrimination mod from MATY, but I don't have it in my game. Herbert and Faith Goodie are the only living elders in my game who had to take new jobs. Although, I can agree that age discrimination is wrong, I don't feel that it's necessary to add that mod to my game for two people. They seem perfectly happy working part time anyway. All of my other sims with jobs, other than Stephen and Wanda Tinker will probably make it to the top of their careers before they become elders.

Peni, the reason I didn't know elders would continue to get promoted is because Stephen Tinker is the first sim I have played who didn't make it to the top of his career before he aged to an elder. I was also confusing it with the elder careers that lauratje mentioned. I wasn't thinking about the fact that it only applied to elders who had to take new jobs. Obviously Herbert and Faith Goodie had no choice since they started out as elders. I'm not sure how many others have the same misconception. I also don't know if it's a cause for distaste of playing elders for others. I can tell you that it was never a cause of distaste for me. I like playing my elder sims as much as any of the other ages, whether they have jobs or not. I hope your Marie makes it to Space Pirate too.

lauratje86
8th Jul 2012, 11:03 PM
Sometimes sims really don't know what they want to do with their lives....

http://i760.photobucket.com/albums/xx241/lauratje86/Brettwaite%20Legacy/RandomPicture.jpg

This is former townie Kaylynn Spitzig, and this was her want panel when I loaded the lot that she lives on with her lover Marcus Brettwaite. She is currently a little confused about what she wants to do with her life. She is a family sim, as you can see. She recently had twins with Marcus, and is now pregnant again with their third (or third and fourth) children. She wants to have his baby, and also wants to marry him, even though they only have one bolt. Then, on the other hand, she doesn't want to have his baby, and wants to get engaged to Phil Jitmasukol, who is the father of Marcus's sister Rebecca's two eldest daughters. They have three bolts together, and after he invited her over and they autonomously kissed and made out apparently her future doesn't seem as certain as it used to any more!

She'll be having the baby, unless she has a miscarriage, as this 'hood doesn't have abortion yet. But I shall be keeping an eye on her to see which of the men she ends up with - it's her (virtual) life after all, so it's up to her! :lol: I've unlocked all her wants (I had the marriage one locked) so we shall see what happens...

**EDIT** Well, that played out quicker than I'd expected! When her wants rerolled the only one that remained was the want to get engaged to Phil Jitmasukol. Later that day Phil randomly came over and let himself in, they casual woohoo'd in Kaylynn & Marcus's bed, Marcus was absolutely furious and Kaylynn moved out with the toddler twins. It turns out she's pregnant with twins again, eeeek! She now wants to get engaged to Phil, get married and have a baby. Well, one out of those three is definitely going to happen! :-) Depending on Phil's wants, she may well end up moving in with him straight away.... After Kaylynn left Marcus and Phil fought, so now they're no longer best friends either...

**EDIT AGAIN** Kaylynn has now moved in with Phil, Phil's youngest daughter Sheryl (who is a teen) and their dog Prince. With the addition of the toddlers and the unborn twins on their way they've had to move to a bigger house - luckily Phil was pretty well off! To top it all off, Sheryl got herself abducted on purpose and is now pregnant with a half-alien baby, who will be born right before she goes off to university (and will be the half-sibling of Sheryl's first cousin once removed, Phoenix Brettwaite)....

JDacapo
9th Jul 2012, 4:24 AM
The Open For Business expansion pack can really teach you about running businesses and get you to appreciate real life businesses a lot better. I've been working on this clothing store business, and it's taking a long time to recoup the initial losses since my sim, Teddy Stafford, has already used his money grant perks. I'm trying to get him to at least recover the initial loss before he goes to college, because once there, he won't have mommy's money to fall back on. I'm trying to make a happy medium to where he doesn't lose too much in a fiscal day, and I'm even supplementing his income by having him sell paintings. I'm also avoiding restocking unless certain items are nearly depleted, because otherwise that can eat into his profit. I even had to raise the prices to increase profits, because people are in business to make money, not lose it. Very educational - I think all economics courses should require their students to play Sims 2 OFB in class and see how businesses work. And I think that in Heresville, anyone who wants to become a business tycoon will have to first own at least five top-level businesses.

AlexandraSpears
9th Jul 2012, 4:40 AM
Sometimes sims really don't know what they want to do with their lives....



One time I gave Don Lothario a secondary aspiration of Family. He wanted to get engaged to all his women, and marry Cassandra!

(And he feared it all at the same time.)

SusannaG
9th Jul 2012, 5:13 AM
Tonight I saw a new reaction: "Be distressed" (I think that's what it was called). No idea what caused it; the object was a werewolf eating dinner.

nikel23
9th Jul 2012, 6:12 PM
I found that other than grabbing the steering wheel and honking the horn, the driver also has another animation. When a teen Sim enters college (not merging and without cinematics, so assume it's the second teen entering college after the first one's cinematic), he will wave at the driver before getting out of the taxi, and the driver will turn around and wave back at him as well.

RowenaLupin
9th Jul 2012, 7:23 PM
Hm, I discovered body shop just now. I never messed with it before, and always wondered what people were talking about when they mentioned it. I was too tired to open my game and wait for the loads, but I can't sleep yet so I decided to check it out.

JDacapo
10th Jul 2012, 12:54 AM
I found out that it's a bad idea to have a sim and a pet share a carpool, especially when it's the helicopter. When the pet gets onto the helicopter, it'll glitch outside and the helicopter would disappear prematurely, and both sim and pet would be unable to go to work unless they drive.

VioletPadfoot
10th Jul 2012, 3:39 AM
I discovered that when trying to switch lots without going to the neighborhood screen (click-able neighbors activated) you cannot do so while a child is selected. The pop up informs you of who lives on the lot and that's it. As soon as you switch to an older sim, you get the option to play that lot. ~VP

grammapat
10th Jul 2012, 3:42 AM
After all these years, I caught a "console" - a child was crying because parents broke up, & when I clicked on the person patting his shoulder it said "console". Wish it was something I could COMMAND, although I couldn't see it did much to cheer up the poor kid!

Saturnfly
10th Jul 2012, 4:06 AM
Today I discovered that sims will pull the plug out of the bath before they get out.

Mootilda
10th Jul 2012, 4:31 AM
I'm not sure whether this counts, since I was looking in SimPE, rather than playing, but I just learned that there's a BHAV named "Psycho - One-Offs are Like Christmas Limbs for Lepers". I have no idea what that means.

Fivey
10th Jul 2012, 4:49 AM
I'm not sure whether this counts, since I was looking in SimPE, rather than playing, but I just learned that there's a BHAV named "Psycho - One-Offs are Like Christmas Limbs for Lepers". I have no idea what that means.

I...what?


Um.

Today, I learned that toddlers can watch the fish tank.

http://thumbs2.modthesims2.com/img/7/1/8/6/1/6/4/MTS_Fivey-1307502-snapshot_3c988f9d_9d061bf9.jpg

http://thumbs2.modthesims2.com/img/7/1/8/6/1/6/4/MTS_Fivey-1307500-snapshot_3c988f9d_5d061c02.jpg

It's even cuter with twins.

nikel23
10th Jul 2012, 11:04 AM
I found out that you can't stop Sims who are about to smash the dollhouse. This is similar to making bed.

Artimis
10th Jul 2012, 11:22 AM
I discovered that the terrain hood paint was not working porperly.

lg135
10th Jul 2012, 5:07 PM
After all these years, I caught a "console" - a child was crying because parents broke up, & when I clicked on the person patting his shoulder it said "console". Wish it was something I could COMMAND, although I couldn't see it did much to cheer up the poor kid!

They do it autonomously but you can also command it. I just haven't figured out exactly what the circumstances must be for the option to come up ^^; It's kind of like "Cheer Up" and letting the burglar out of the police car (okay, maybe not as specific as that one) in that there are certain requirements that have to be met.

From a little testing I can say I believe the person who starts the fight/argument/initiates divorce is more likely the one to get the option to console if their relationship is high enough with the child. Personality may be a determination as well (twin studies: twins run into their rooms upset that their parents are breaking up, but only the nice twin has the option to be consoled...).

Will have to do more testing, unless there is a mod out there that allows all adults to console a crying child.

Peni Griffin
10th Jul 2012, 5:15 PM
I believe this option is only available for relatives, and the child will run off crying at any conflict involving a parent (possibly, any older relative), so in those cases the consoler will be the relative involved in the fight, regardless of who started it.

Gcgb53191
10th Jul 2012, 5:35 PM
I had a sim who saw his father being flirted with by a townie and got upset and stated to cry (even though the dad didn't accept the flirt) and the dad came right over to console him. :3

sushigal007
10th Jul 2012, 8:54 PM
Today I discovered that if a sim has a dream date with another sim, they can phone them up and say "hey, I had a great time, lets go out again!" I think that's a good sign for their relationship. ^^
ETA: Just read it back and realised how confusing that sounds, haha. When I say 'they', I mean the uncontrollable sim my sim asked out the first time.

JDacapo
11th Jul 2012, 12:52 AM
I found that when selling craftables, you have to price them at "Average" or higher, or you lose money.

amyandmia
11th Jul 2012, 3:10 PM
I found out that teens, when in a bad mood, will destroy paintings on the easel. And one of my sims rolled a want to 'change into pjs'. I never saw that before.

nikel23
13th Jul 2012, 10:42 AM
I know that the solar panels and the windmill from Mansion and Garden Stuff will lower your bill or even refund you if you have enough.

I just figured out that the windmill is apparently the same windmill that was hidden since base game! I recalled the Maxis Lost & Found (http://www.modthesims.info/download.php?t=37660) about the windmill and power outage scenario, and after reading thoroughly the entire comments, I guess this windmill is it! :D The function is almost completely the same, with the rotating blades, the speed, and such.

Too bad the power outage scenario didn't return. I wish EAxis had included more stuff that was abandoned since base game...

mr_db1
15th Jul 2012, 4:10 PM
I found out a funny thing a few real days ago
you can actually stop individual sims from getting older in a natural way
without the aging cheat that is

while I re-edited the "snapper-plant" - thanks to the one who made that available - to include children in all the interactions (not just the milking or feeding)
and having the sim-transporter mirror from sim-wardrobe around, I went for a test on one of my own sim children
***she has a name I can't remember(totally random) so I won't type it here***

she went for the cake just like teens and adults would do, died (by being eaten), was brought back to life by transporter-mirror
and to make it even more fun went on to milk the plant only 5 seconds after being back(as ordered by me)

this all resulted in the strange memmory of "drank myself" (where "myself" is as always the real name of the sim that got eaten) and no more aging up
she came out of the test as an eternal child (may be a side effect of the edit)

so to make sure that was not a glitch in her I did the same with her sister
both stay in day one of child stage while their brother needs to be aged down in 2 sim days time to keep him that age

to add FYI the first test girl was 3 days from teen stage and
her brother and sister are twins and were 2nd day child when this test started
he now is the oldest in the age group

it has 1 nasty side effect
the family freaks out when they die. and when they return they have to see them to stop crying about it

Gcgb53191
15th Jul 2012, 4:48 PM
I found out you cant pillow fight with pregnant sims :D

Peni Griffin
15th Jul 2012, 5:11 PM
I discovered that the urn jumps when a ghost spawns.

Fivey
15th Jul 2012, 5:37 PM
That one of the base game dresses has fetuses on it.

Or babies.

Either way, it's weird.

Bellasaurus
15th Jul 2012, 5:54 PM
Pics please Fivey! I'd love to see that one (and not in a creepy disturbing way...!)

My discovery: My current sim (Yavanna) was harvesting her Thriving Orange tree when it popped out it's straggly branches halfway through. I though 'Oh, handy, I'll tend it once harvested and get an immediate health boost to the tree'. But no, the straggly branches went away once she had gathered all the oranges. Booo.

Fivey
15th Jul 2012, 6:09 PM
Pics please Fivey! I'd love to see that one (and not in a creepy disturbing way...!)


http://i.imgur.com/njDAe.jpg

Obviously, it's a GOS monthly theme header, but it still works.

Bellasaurus
15th Jul 2012, 7:48 PM
That most definitely is babies of some kind. Highly worrying as some of them have heads and/or legs that aren't even connected to their bodies!

SusannaG
15th Jul 2012, 11:32 PM
Please, think of the children.

MOOKIEBLAYLOCK
16th Jul 2012, 2:33 AM
I saw an interaction I've never seen or read about last evening. I run a ton of businesses and I always place the standard $75 simolean maxis wall phone in the owners office so they can chat , invite over, whatever. The owner was in the office , along with another uncontrolled sim. The uncontrolled sim went to the phone and made a call. I took control of that sim (using either Inge's cat or Dolphins control this sim mod, I can't recall) and saw that the text in the now controlled sims queue said "Interaction -visitor call". Next thing , the police car shows up , but they never exited the patrol car , just sat there lights flashing. I closed the business, sent the owner to another business of his then had him return. This time before he had even opened the business , the police car returned, and the cop (which I now took control of) , had fight burglar, get in police car in his queue. Since there was no burglar, he ran around a bit and then fined the owner sim 500 simoleans for a false report. Has anyone ever seen an uncontrolled sim use a phone? I sure hadn't.

Peni Griffin
16th Jul 2012, 3:12 AM
Oh, don't be silly. The separation of the parts is just a design convention. I have a default replacement of my maternity wear that uses that pattern - I think it's cute for maternity.

Bananas8338
16th Jul 2012, 3:14 AM
The other day I learnt that you can have ghosts appear during the day if there's a thunderstorm and lightning strikes the tombstone. :)

Fivey
16th Jul 2012, 5:05 AM
Oh, don't be silly. The separation of the parts is just a design convention. I have a default replacement of my maternity wear that uses that pattern - I think it's cute for maternity.

I can understand it being used for maternity, but when a dormie runs around with it on, I'm just confused. Not really appropriate for that age group.

Today, I found out that if a Therapist and a Social Rabbit are present at the same time, they'll gossip to each other. :lol:

CherryFlight
16th Jul 2012, 6:48 AM
I learned a Social Bunny will laugh at the person if they're tied up and can't interact (such as sleeping). That's one rude hallucination...

shoo_flee
16th Jul 2012, 4:42 PM
When Chole Curious was slow dancing with Peter Ottomas she accidently stepped on his toes! He looked quite angry as he hopped about! Had not seen that before!

NewSimgirl2011
16th Jul 2012, 7:18 PM
Not sure if someone has notice this but I'm not going to read 364 pages to find out. But I just discovered that there is a crashed space ship in downtown. I added the subhood to Pleasantview and when I saw it. Never noticed that before.

Darby
16th Jul 2012, 7:31 PM
Hang out in the neighborhood view awhile, and you may see a flyover by a live alien spaceship. :)

Both the crashed spaceship and the cooling tower neighborhood decorations will draw these alien flyovers when placed.

Peni Griffin
16th Jul 2012, 8:28 PM
The crashed spaceship is neighborhood deco and you can place it anywhere you want. Great for those post-alien-invasion apocalypse hoods!

BeckyBoo8
16th Jul 2012, 9:00 PM
The crashed spaceship is neighborhood deco and you can place it anywhere you want. Great for those post-alien-invasion apocalypse hoods!

I thought it was so cool while I was in neighborhood view and saw an alien spaceship fly above the crashed one I'd placed. Did you EA was making a game called "SimMars" at the time when Sims 2 came out? They never finished it and cancelled it. Aliens are so cool in Sims. Im not a fan of the supernatural creatures. I like vampires, PlantSims, witches, and aliens. I never played with zombies or werewolfs. Hate servo, it never dies so you're stuck with it forever and it really can't do anything spectactular.

CherryFlight
16th Jul 2012, 10:29 PM
I learned that the Congratulate interaction isn't limited to good memories for some reason - just had a sim's friend congratulate him for losing a fight! Not sure what she was thinking, considering he's two points grouchy and has a reputation for aggression.

Saturnfly
17th Jul 2012, 3:25 AM
I discovered that slobby kids can do this:
http://i.imgur.com/6ywiW.jpg

margonaute
17th Jul 2012, 3:33 AM
I always used to play with shaders turned off on my old computer, so imagine my surprise when today I came across this on a favorite workout outfit:

http://i.imgur.com/KAaUs.jpg

Bumpmapped. Nipples.
:faceslap:

Fivey
17th Jul 2012, 3:34 AM
When Chole Curious was slow dancing with Peter Ottomas she accidently stepped on his toes! He looked quite angry as he hopped about! Had not seen that before!

I had a sim who would accidentally do that all the time.

Even on his wedding day, he attempted to slow dance with his wife, and stepped on his wife's toes.

Never seen it happen since, though. I don't know what causes it.

nikel23
17th Jul 2012, 6:16 AM
Today, I found out that if a Therapist and a Social Rabbit are present at the same time, they'll gossip to each other. :lol:
Cool! It happened to my game long before too! :lol:

SimmingSince7
17th Jul 2012, 7:30 AM
The lobster looks kind of like a roach when half eaten..

Fivey
17th Jul 2012, 8:36 AM
The lobster looks kind of like a roach when half eaten..

Well, lobsters (and crayfish) are known to be the bugs of the sea (http://notalwaysright.com/fishing-for-the-truth/4735) , so that makes sense. :lol:

...

I used to have a crayfish.

Then it died.

Sigh.

lazzybum
17th Jul 2012, 8:53 AM
Oh no!! I didn't know sims can die of old age on another lot! Iris and her fiance just moved into a new house and threw a housewarming party with Iris' family. It struck 6 and grim is taking the father away :((

Edit: silly of me, i temporarily had him selected for them to take pictures, so technically he was part of the family >_< Oh well lol.

shoo_flee
17th Jul 2012, 6:25 PM
Today i saw two new things for the first time! Firstly one of my sims got chased by a swarm of bees whilst hunting bugs! And then i got the genie lamp for the first ever time!! I swear theres like a 2% chance of getting it and Frances got it within 2 days of me playing him for the first time, hes now even richer :)

Amairani
17th Jul 2012, 7:26 PM
If a lightning strikes a tombstone during the day, it wakes up the ghost of that tombstone and it starts roaming around, for few hours at least, before retreating back to tombstone.
At first I thought my ghosts had their biological clocks broken or something..

grammapat
17th Jul 2012, 7:32 PM
I discovered that slobby kids can do this:
http://i.imgur.com/6ywiW.jpg
Is that for real? I've never seen it..

Amairani
17th Jul 2012, 7:38 PM
Is that for real? I've never seen it..

Not only that, but, if I'm not mistaken (been awhile since I had slobby and hungry kids), they sit there and also munch on the leftovers found in the trashcan..

Gcgb53191
17th Jul 2012, 8:24 PM
Today i saw two new things for the first time! Firstly one of my sims got chased by a swarm of bees whilst hunting bugs! And then i got the genie lamp for the first ever time!! I swear theres like a 2% chance of getting it and Frances got it within 2 days of me playing him for the first time, hes now even richer :)

I think you get the lamp if a lot of your sims on the lot have been a good level of aspiration. I get it a lot and its actually annoying, I just delete the lamp because my sims get too much money if I sell it xD

AlexandraSpears
17th Jul 2012, 8:49 PM
Not only that, but, if I'm not mistaken (been awhile since I had slobby and hungry kids), they sit there and also munch on the leftovers found in the trashcan..

Yeah, sloppy Sims (including children) can Salvage stuff from any trash can. It is hilarious when the kid falls into the one by the curb!

Vladora
17th Jul 2012, 10:34 PM
I've had a guest eat out of the garbage and promptly get food poisoning. I wasn't planning to play his house for awhile, so whenever any of my other Sims invited him over, he'd mess up all their toilets. Then someone went out on a date with him and... turns out vomiting brings the date bar down pretty low. So... um... just watch out for that.

McChoclatey
17th Jul 2012, 11:51 PM
I discovered that for one to play the Sims 2 in CD Rom form, one must have a CD-Rom driver to play it.

One does not simply install the Sims 2.

Fivey
18th Jul 2012, 12:27 AM
Not only that, but, if I'm not mistaken (been awhile since I had slobby and hungry kids), they sit there and also munch on the leftovers found in the trashcan..

I've had a kid of a town slut and a werewolf salvage the trash can. His mom was being a bad mom, and wasn't feeding him regularly. So, he took advantage of his wolven DNA and scarfed in. Of course, the social worker came eventually, and took away the boy (and said slut's newborn kids of Daniel Pleasant). His dad later adopted him (they lived separately), and they lived happily until my game crashed. Heh.

Saturnfly
18th Jul 2012, 5:59 AM
I discovered completely by accident whilst building, that you can easily make customizable arches with wallpaper.
For example:
http://ic.pics.livejournal.com/saturnflysims/50770107/6953/original.jpg
http://ic.pics.livejournal.com/saturnflysims/50770107/7378/original.jpg

Just wanted to share that. P:

SusannaG
18th Jul 2012, 8:17 PM
That the skunk does actually spray people. (I've had Pets for, uh, two years, I think! :rofl: )

rogue_55
19th Jul 2012, 4:52 AM
I just figured out that I can create a pet in CAS without giving it a last name. I was hoping it was possible. I made a single dog and I named him Link. I left the last name category empty and the game allowed me to save him that way. When I found the dog in the sim bin, I noticed that the game had given him the last name “Pets”. I moved the dog in with a family, and entered their lot. I clicked on the dog to see if his name would appear as Link Pets. I was happy to find that he was just named Link. I only wish I had figured it out before I made all of my other pets and gave them last names. I don’t like to give pets last names, because sometimes I might want to sell them or give them away to a new family. I plan for this family to keep Link even though the first thing he tried to do when he went in the house was destroy their furniture. lol

lg135
19th Jul 2012, 5:14 AM
Today i saw two new things for the first time! Firstly one of my sims got chased by a swarm of bees whilst hunting bugs! And then i got the genie lamp for the first ever time!! I swear theres like a 2% chance of getting it and Frances got it within 2 days of me playing him for the first time, hes now even richer :)

Seriously, is it only 2%? Seems like I'm always seeing the matchmaker sneaking around, dropping one off at every household (◔‿◔) I think even a child got one randomly.

sushigal007
19th Jul 2012, 9:11 AM
Learned that if you "use five Canopic jars in a sarcophogus, an ancient being will join the family" by reading an inscription on a jar (which I NEVER do on objects, view or read them... maybe I should now?).

I'm assuming by "use," they mean "possess in Sim's inventory" and "ancient being" is a mummy? Anyone else heard of or done this? Amirite?

Is... that a TS3 thing? Because I keep reading that sentence over and over and I don't understand any of it.

NAJ P. Jackson
19th Jul 2012, 2:07 PM
Learned that if you "use five Canopic jars in a sarcophogus, an ancient being will join the family" by reading an inscription on a jar (which I NEVER do on objects, view or read them... maybe I should now?).

I'm assuming by "use," they mean "possess in Sim's inventory" and "ancient being" is a mummy? Anyone else heard of or done this? Amirite?
I assume that ancient being is a mummy, it would make sense if you resurrect something using the body parts in those canopic jars, but can't confirm since I haven't tried it cause I do not want a mummy joining my family.

BeckyBoo8
19th Jul 2012, 2:36 PM
Learned that if you "use five Canopic jars in a sarcophogus, an ancient being will join the family" by reading an inscription on a jar (which I NEVER do on objects, view or read them... maybe I should now?).

I'm assuming by "use," they mean "possess in Sim's inventory" and "ancient being" is a mummy? Anyone else heard of or done this? Amirite?

Every expansion pack comes with a new supernatural creature. I am unaware of Freetime coming with one, unless you count the genie even though he is a NPC.
The Sims Wiki has everything about Sims, and while searching "Mummy" this is what I found:

http://sims.wikia.com/wiki/Mummy

Mummies are not in the Sims 2 computer game, but in the game for DS and GBA. Your conclusions make sense, just are not right. Sorry! Maybe if you try it, it will have a Zombie? :3

Fivey
19th Jul 2012, 4:48 PM
Every expansion pack comes with a new supernatural creature. I am unaware of Freetime coming with one, unless you count the genie even though he is a NPC.
The Sims Wiki has everything about Sims, and while searching "Mummy" this is what I found:

http://sims.wikia.com/wiki/Mummy

Mummies are not in the Sims 2 computer game, but in the game for DS and GBA. Your conclusions make sense, just are not right. Sorry! Maybe if you try it, it will have a Zombie? :3

I think the person is talking about Sims 3, which does have mummies present.

Peni Griffin
19th Jul 2012, 4:56 PM
I discovered that there's a spot where you mouse over the hobby list in the Simology panel to call a pop-up with basic information about the hobby and which hobby interactions your sim has unlocked. As often as I look at the simology panel, you'd think I'd have seen that before.

Also, toddlers teleported into a house with a foundation by means of the teleporter cat have to be moved to the ground level before they can toddle away with the rest of the party guests.

megstows
19th Jul 2012, 6:57 PM
Is... that a TS3 thing? Because I keep reading that sentence over and over and I don't understand any of it.
YES OMG YOU GUYS
I kept reading the Sims 3 thread on the same topic, trying to find my post.
I'M SOOOOOO SORRY.

Tabbed browsing isn't always so cool.

Me so stupid. :(

SimmingSince7
20th Jul 2012, 12:19 AM
I found out that money trees can die, if they're not watered. I thought they would just stop growing simoleons.

Orilon
20th Jul 2012, 4:51 AM
Is... that a TS3 thing? Because I keep reading that sentence over and over and I don't understand any of it.

Mummies and canopic jars are from the Sims 3 World Adventures EP.

CherryFlight
20th Jul 2012, 5:37 AM
I discovered that if a sim takes the last can in a pack of instant meals, sometimes...

http://img189.imageshack.us/img189/8931/niceglitchthere.png

Lollopisemis
20th Jul 2012, 8:30 PM
I discovered (not today though) that if your last Sim dies on a lot while having visitors over and the Grim Reaper decides to watch some TV, the guests will stay until Grim Reaper leaves. If you're lucky they will join him at the TV and chat with him until Grim Reaper leaves. This will also give the "guests" a memory - "Met Grim Reaper", identical to any other Sim-stranger they meet. :)

lauratje86
20th Jul 2012, 8:40 PM
I discovered that the gypsy matchmaker seems determined to keep giving my Brettwaite Island sims genie lamps. Four or five of them have one now... I don't let them use them though. No easy money/happiness/whatever for them! :-) If one gets a job in Paranormal and has one I'll let them use it, I think.

JDacapo
20th Jul 2012, 9:33 PM
I learned that when playing Strangetown, an easy way to get Vidcund to lose his obsessive crush on Circe is to have her look through the telescope during the day. He'll run over to the Beakers' lot and shove her, and you'll hear the familiar *BOINK!* sound effect, with the accompanying lost crush symbol. I figure both will get over it faster than they would if he were to witness Circe kissing Loki. It was funny though, watching him shove Circe. I wonder what would happen if she crank-called him...

pondefloor
21st Jul 2012, 5:35 AM
I discovered that sims with zero neat points will actually eat out of the garbage if they get hungry enough. ...and that they'll salvage in it too.

Scarlet_117
21st Jul 2012, 9:52 AM
I've played the Pleasant Family story so many times so I decided to play it again and see if I could take a different path. We all seen the part where Lilith runs away from her family but tonight it was the other way around, this time Angela runs away and she never returned home for a week! Is this normal?

Peni Griffin
21st Jul 2012, 1:21 PM
I think I've figured out that the new ACR-like coding I got when I installed M&G will kick in with any two sims with chemistry, neither of which has a current love tag, spontaneously as soon as they get onto the same lot.

This makes cow mascots much more dangerous, as one half of the committed couple will lose its love tags.

I could be wrong, though, and it doesn't explain chemistryless examples like Johnny Smith and Klara Vonderstein.

AlexandraSpears
21st Jul 2012, 1:53 PM
I learned that when playing Strangetown, an easy way to get Vidcund to lose his obsessive crush on Circe is to have her look through the telescope during the day. He'll run over to the Beakers' lot and shove her, and you'll hear the familiar *BOINK!* sound effect, with the accompanying lost crush symbol. I figure both will get over it faster than they would if he were to witness Circe kissing Loki. It was funny though, watching him shove Circe. I wonder what would happen if she crank-called him...

He'd come over (I've had Sims crank-call others and the Sim that was called just rings the doorbell). And she could do something romantic with Loki in front of him....

Aegagropilon
21st Jul 2012, 2:34 PM
I'm still getting Strangetown ready for Seasons, but I loaded the expansion pack on my other computer in order to get a feel for it (and lordy does weather lag on a six-year-old computer!).

I was poking around in Riverblossom Hills and noticed that Betty Goldstein has canted, "Grim Reaper" eyes like Nervous Subject's:
http://i273.photobucket.com/albums/jj202/aegagropilon/NotBetteDavisEyes.jpg
Hers is also the household with a death-centered backstory. Coincidence? Probably :lol:

XxTylerxX52331
21st Jul 2012, 6:40 PM
That you can send a teen to privet school. yup im late x'D

Orilon
22nd Jul 2012, 12:57 AM
Sigh. Even with hood replacement templates, I still have to "fix" Oberon Summerdreams dance skill. I forgot to do that before I sent him on his honeymoon with Titania.

Fivey
22nd Jul 2012, 4:52 AM
I've played the Pleasant Family story so many times so I decided to play it again and see if I could take a different path. We all seen the part where Lilith runs away from her family but tonight it was the other way around, this time Angela runs away and she never returned home for a week! Is this normal?

Runaways don't come back until their grow up date. Or if you send them to college.

Babahara
22nd Jul 2012, 11:59 AM
I keep seeing one of my sims' restockers start to restock items before he even gets to his workplace, looking through the windows. OR at least it looked like he was looking through the windows. Last time he restocked an item through the entrance door, though, before he entered.

TychoH
22nd Jul 2012, 1:01 PM
I discovered that if you keep one Sim selected, and right-click at the picture in the left corner of another Sim of your household, that picture will show a targed-thing. But I don't know what it does.

AlexandraSpears
22nd Jul 2012, 1:02 PM
I discovered that if you keep one Sim selected, and right-click at the picture in the left corner of another Sim of your household, that picture will show a targed-thing. But I don't know what it does.

It makes the camera follow that Sim.

McChoclatey
22nd Jul 2012, 1:20 PM
If you try to invite the Repoman over, he'll never show up! No many how many times you call him!

Sims can sometimes become attracted to carpool drivers. O_o Seriously, once my Sim got home from work, I saw the carpool driver in his thought bubble, with hearts floating all around it!

omglo
22nd Jul 2012, 1:51 PM
Runaways don't come back until their grow up date. Or if you send them to college.Right. If you want them back before that, call the police and report them missing.

The frantic animation Sims do when they make that phone call is pretty cute.

Peni Griffin
22nd Jul 2012, 3:12 PM
Don't follow up on that, McChoclatey! Those drivers, and the Repoman, are bad news for your game. Be glad he didn't come over. How did you even get the option, anyway?

smorbie1
22nd Jul 2012, 3:13 PM
One of my teen girls was hanging out with a male friend. I had her check him out to see whether she was attracted to him. She stood up, bent down to get in his face and gave him two thumbs down while saying something I had never heard before. I can't remember it now, but I'm guessing it was "Yuk, no way, dude!" She then sat down and started hanging out with him again.

NaeShelle
23rd Jul 2012, 2:28 PM
That no matter who I restrict the lock on the door to, the nanny can still get in!
The maid was OK, at least she cleans. But, all the old fart can seem to do is walk around naked and eat all of my food!

I mean, not that it matters, because my Sims have a garden that they use more for food than profit, but, still!

VioletPadfoot
23rd Jul 2012, 3:03 PM
Mine wasn't discovered in game, but is sim related. I recently got my hair cut to include bangs and usually I blow dry them. Today I didn't and when i looked in the mirror once they were dry, they look exactly like a hair mesh I have (it's from XMSims but that's all i recall about its origin). Next time I load my game I am so putting my self sim in that particular hair. Especially since I know I have a recolor that is very close to the color I dye my hair... (And If i remember to switch my default replacement skins from my challenge ones to my normal play ones I just might take pictures)

TychoH
23rd Jul 2012, 6:22 PM
It makes the camera follow that Sim.

Ah. Thanks :)

The Sims 2 is a wonderful game. Even after years of playing, there are new things to learn :P .

JDacapo
24th Jul 2012, 8:55 AM
Don't follow up on that, McChoclatey! Those drivers, and the Repoman, are bad news for your game. Be glad he didn't come over. How did you even get the option, anyway?

Don't forget the Social Worker and Witch doctor. They're bad news. If I'm gonna marry/move in an NPC, I'll move in a safe one, like a delivery sim or maid. I'm even kinda iffy about the butlers and streakers. They may or may not be safe. Dunno about the matchmaker either, but from what I understand she may be safe despite not having the option to ask to move in.

I also recently found out that the Pack Leaders are included in the list of party guests. Very odd. Dunno if it's unique to my game or not what with all the mods I have, but it's interesting.

Fivey
24th Jul 2012, 9:01 AM
Right. If you want them back before that, call the police and report them missing.

The frantic animation Sims do when they make that phone call is pretty cute.

Until they go right back to abusing the poor teen.

Then, it's just disappointing.


WHAT I LEARNED:

If you have ACR, and the parents of some kids are PDA-crazy, you don't have to randomize the kid's sexuality when they hit teen. It will be the same as their parents.

TotallySimsCrazy
24th Jul 2012, 12:30 PM
I discovered that my Sim got an A+! after a struggle when she was at D!

Willow's Tara
24th Jul 2012, 1:30 PM
That the White Witch Chair/Throne fills your motive up (The one where they can make a Witch Throne). I am not sure what the Dark/Evil Witch Throne does though.

Darby
24th Jul 2012, 3:07 PM
The White Throne boosts all motives for good witches; The Dark Throne boosts all motives for evil witches.

If a witch uses a Throne meant for witches of opposite alignment, the Throne will drain their motives. Whether or not it drains them to the point of death, I don't know, but my guess would be that it does.

I don't know what, if any, effect Thrones have on neutral witches.

a_az13_a
24th Jul 2012, 3:52 PM
That in my game, Mortimer Goth seems to take delight in running on to the Pleasant family lot, poking/shoving Mary Sue, then walking away casually like nothing happened. He has now been doing this for three days in a row. :wtf:

Fivey
24th Jul 2012, 4:17 PM
That in my game, Mortimer Goth seems to take delight in running on to the Pleasant family lot, poking/shoving Mary Sue, then walking away casually like nothing happened. He has now been doing this for three days in a row. :wtf:


-tired explanation about looking through the telescope in the daytime-

a_az13_a
24th Jul 2012, 4:51 PM
-tired explanation about looking through the telescope in the daytime-
Oh. I had no idea about that, sorry. I feel stupid now. xD

Peni Griffin
24th Jul 2012, 5:32 PM
Nobody's born knowing this stuff. If you were, it wouldn't be a discovery, would it?

I know the lowest-numbered playable in the hood is supposed to be the one who shows up, but I could swear that I used to have Hawkinses showing up to slap Ashley Pitts, who has always been my biggest voyeur. But the family with the lowest User IDs is the Onionses, not the Hawkinses. Nowadays it's always Peter Ottomas.

In any case, it was always someone whose wife happened to be pregnant in those days, which convinced me that Ashley's apartment was across the street from an obstetrician's office.

Vladora
24th Jul 2012, 5:58 PM
That if two Sims view the same object at the same time, they'll have a discussion over it.

"I must say, this stove hood looks exquisite!"
"I couldn't agree with you more! The design is simple, yet elegant!"
"Yet hilarious! HAHAHhaha!"
"HAHAHAHAHA!!!"

miss.pink
24th Jul 2012, 6:42 PM
Babies can burb!

AlexandraSpears
24th Jul 2012, 6:55 PM
Babies can burb!

Sure sounds like it when they're cuddled. In fact, I have the mom cuddle them after feeding...in my mind she's burping them.

julmoo
24th Jul 2012, 7:10 PM
Omg I know! I have the Sims always cuddle the babies after feeding too!

My babies are poor little things anyway. They only get cuddled/played with when they need a diaper change and/or get fed.

Change diaper -> Cuddle -> Cuddle -> Play with -> Play with -> Give Bottle -> Cuddle -> Cuddle -> Put in crib -> Tuck in

Poor babies xD

sushigal007
24th Jul 2012, 7:23 PM
That in my game, Mortimer Goth seems to take delight in running on to the Pleasant family lot, poking/shoving Mary Sue, then walking away casually like nothing happened. He has now been doing this for three days in a row. :wtf:

All sims will spy on the first person in the neighbourhood. Except for the people in that person's household, of course. I really wish there was a mod that randomised the person being spied on (I should really post this in the hacks wish thread). Poor Vicund Curious gets spied on my everyone in my uberhood, so he has a rotten time making friends.

SusannaG
24th Jul 2012, 8:19 PM
My sims look through the telescope in the daytime all the time without incident; I may have a mod preventing shoving, though.

I have a lot of mods. I forget what they are, sometimes!

gulhare
24th Jul 2012, 9:36 PM
Or perhaps your "spied on sim" has a job. When Florian Simov finally found a politicians job he no longer came running to shove various members of the De La Fuente household (only household with a telescope so far). What a relief.


My discovery is : There is a choice to listen to stereo from the bed! I had no idea. I knew about the tv, but not the stereo.

SusannaG
25th Jul 2012, 12:56 AM
Or perhaps your "spied on sim" has a job. When Florian Simov finally found a politicians job he no longer came running to shove various members of the De La Fuente household (only household with a telescope so far). What a relief.


I doubt it; only a couple of sims in this neighborhood have jobs (early stages of a BACC which limits jobs). That's interesting about the jobs, though.

Sunbee
25th Jul 2012, 2:48 AM
I doubt it; only a couple of sims in this neighborhood have jobs (early stages of a BACC which limits jobs). That's interesting about the jobs, though.
Maybe you have nice/shy sims. My nice/shy sims like to look at bushes and nanny minivans (and other service vehicles), rather than spying on their neighbors directly. It's good to know someone's keeping track of those nannies!
I don't know if it's the nice or the shy that does it.

Fivey
25th Jul 2012, 4:52 AM
I discovered that I posted in the wrong thread. Hooray!

NaeShelle
25th Jul 2012, 5:05 AM
I discovered that killing the Nanny is actually kinda fun. And not 'cause I like to torture the nannies or anything, but, they're convenient bait when one of my Sims wants to see a ghost but I don't want to kill anyone worthwhile.

And they do the most entertaining dance when being consumed by fire.

JDacapo
25th Jul 2012, 9:58 AM
All sims will spy on the first person in the neighbourhood. Except for the people in that person's household, of course. I really wish there was a mod that randomised the person being spied on (I should really post this in the hacks wish thread). Poor Vicund Curious gets spied on my everyone in my uberhood, so he has a rotten time making friends.

One time I used that to my advantage; had Circe Beaker look through the telescope during the day, and Vidcund lost his crush for her. Rather handy.

sushigal007
25th Jul 2012, 11:22 AM
Ooooh, that's an idea, I'll have to make her do that too.

Firelira78
25th Jul 2012, 12:42 PM
When Mercutio Monty's teenage daughter Victoria goosed her boyfriend, the old family robot (which was made by Isabella Monty long back) stopped in his tracks and did the "shakes head" interaction. This is the first time I have seen this. The effect was hillarious.

"Ah, Miss Victoria, you should know better! What would my poor mistress say." (Well..he is as nice as Kreacher)

Willow's Tara
25th Jul 2012, 1:05 PM
The White Throne boosts all motives for good witches; The Dark Throne boosts all motives for evil witches.

If a witch uses a Throne meant for witches of opposite alignment, the Throne will drain their motives. Whether or not it drains them to the point of death, I don't know, but my guess would be that it does.

I don't know what, if any, effect Thrones have on neutral witches.

Sounds pretty cool.

I think I discovered something else but I am not sure if it was a glitch or not. Well I had Priya Ramaswami and Samantha Ottomas making out on the bed, and the TV was somehow on, well during this I noticed Samantha was kissing Priya but at the same time her head was turned facing the TV XD, (So Priya was making out with her cheek as it seems). I made them stopped and then made Priya the one on top when making out to see if she would do it, she didn't so I am not sure if it was a glitch or not, if it's not then that's pretty funny haha.

JDacapo
25th Jul 2012, 4:48 PM
Ooooh, that's an idea, I'll have to make her do that too.

Yeah, it's a lot better than avoiding acting romantic with Loki in front of Vidcund just to prevent a 'caught cheating' incident. And it was so funny, watching the guy shove Circe and then hearing the *BOINK* sound effect and seeing the little lost-crush symbol floating over his head.

Also, have you ever tried turning Nervous Subject into a plantsim? If you're using Almighty Hat's plantsim skin override and the no leafy hair mod, Nervous looks really beautiful in his plantsim clothes. He just seems like the type of guy who would get along better with plants, animals and children than he would with adults. And if you also are using Almighty Hat's multiple ideal plantsim mod, his plantbabies would look really, really cute, and unique every time. Plus, they'll have his encouraged and genetic personality, but I might keep both as they are because of what I read about his antics. Might even turn at least all the grouchy sims into plantsims and grab some popcorn :D

Saturnfly
26th Jul 2012, 7:43 AM
I was getting frustrated with the worlds smallest kitchen, and discovered that sims can still walk through 1 tile door arches when there's a dining chair in front of it (only when it's pushed into the table).

Edit:
I also just discovered that two cars can go on one driveway. D: (one on an extension, and one on the actual driveway bit.) Doh!

Edit again:
I also discovered that sims who catch a helicopter to work, and live on a 1x1 sized lot, won't come home. X_X
Or at least that's what I think happened. It also made the 3x speed half the speed of the 1x speed. :faceslap:
I removed all my hacks, but the speed was still messed up, and he still wouldn't come home, I think because the copter isn't programmed to fit on a 1x1 lot. That's what I'm going to assume, anyways.

SimMegaptera
27th Jul 2012, 4:23 PM
The "Carry Away" action! Tansy (the mom) was cooking pancakes while Willow was getting a bottle for toddler Rosie. Suddenly the pancakes caught fire. Tansy panicked for a second, then scooped Rosie up off the floor and dashed out the front door with her, and deposited her on the sidewalk. :D Willow stayed in the kitchen and freaked out until the firefighter got there. But Tansy has a lovely mother instinct.

AlexandraSpears
27th Jul 2012, 5:09 PM
Whatever EAxoid created the bathrooms for South Shore Beach on Twikkii Island placed the bathroom doors wrong. I mean, a urinal in the women's room...?

(And I typically forget to load up that lot and fix it.)

I remember seeing the "Carry Away" once. The father got his toddler daughter, set her outside, then went back in to panic.

Even stupider, I had a family of Sims with twin babies living in Cornerstone Condominiums (top floor)...fire broke out, they set the babies down on different floors then went outside.

rogue_55
27th Jul 2012, 5:16 PM
Whatever EAxoid created the bathrooms for South Shore Beach on Twikkii Island placed the bathroom doors wrong. I mean, a urinal in the women's room...?

(And I typically forget to load up that lot and fix it.)

I noticed that in my game too. Isn't that silly? I already fixed it. Also, on another one of the lots in Twikkii Island, the stands where you buy the jewelry are backwards so sims can't access them. I think it's the lot where the fire dancer is, but I can't remember for certain.

nikel23
27th Jul 2012, 6:52 PM
Today, I found out that if a Therapist and a Social Rabbit are present at the same time, they'll gossip to each other. :lol:
Cool! It happened to my game long before too! :lol:
This image to be exact
http://i1191.photobucket.com/albums/z464/Nikel23/The%20Sims%202%20Bloopers/snapshot_7c173955_3c173ab9.jpg

I noticed that in my game too. Isn't that silly? I already fixed it. Also, on another one of the lots in Twikkii Island, the stands where you buy the jewelry are backwards so sims can't access them. I think it's the lot where the fire dancer is, but I can't remember for certain.
IIRC, it's the Twikkii Beach Boardwalk. You know, the beach with boardwalk.

Orilon
27th Jul 2012, 7:06 PM
Oh, so that's why they can't buy jewlery. I just gave up trying to have them buy jewelery because I thought the whole system was screwed up. I didn't realize it was just screwed up on that one lot.

Saturnfly
28th Jul 2012, 12:04 AM
I discovered sims can have anniversary parties. ^^

SimMegaptera
28th Jul 2012, 1:16 PM
David Ottomas got +1000 when his little brothers were born. I think he may have been sitting on a "meet someone new" want and the first baby took care of it. :)

esmesqualor
28th Jul 2012, 4:40 PM
I also discovered that sims who catch a helicopter to work, and live on a 1x1 sized lot, won't come home. X_X Or at least that's what I think happened.

Yes, that's what happened. The helicopter needs a wider lot. I think I ended up moving my family out so the dad could finally come home. I suppose getting a demotion would also send him home...

BeckyBoo8
28th Jul 2012, 4:41 PM
I discovered that Sims could have nightmares.
In my one family, the parents were lovestruck and weren't really good at parenting. The grandma took care of the kids and taught them everything- the toddler skills and studying. Old loving Granny sadly died of old age. Eldest daughter teen Mary-Ellen woke up from a nightmare that night, worrying about how she'll have to take care of children twins John and Jacob and toddler Elizabeth while her older brother Charlie is away at college.
Mary Ellen we'll be good at it, as she is a family sim unlike her parents. I'm gonna miss the old lady!

Orilon
30th Jul 2012, 1:16 AM
I never thought I would see this, but Tybalt Capp has the same alien maternity outfit as Pascal Curious.

http://img.photobucket.com/albums/v207/Orilon/TybaltAlienMaternity.jpg


Tybalt moved back into the remodeled Capp Manor after he graduated from college and married Xandria, a Sim I made in CAS. A couple of nights after he moved in, he got abducted by aliens.

AlexandraSpears
30th Jul 2012, 3:48 AM
Yes, that's what happened. The helicopter needs a wider lot. I think I ended up moving my family out so the dad could finally come home. I suppose getting a demotion would also send him home...

Or if you know how to play with careers in SimPE, you could change what vehicle arrives.

SimMegaptera
30th Jul 2012, 1:01 PM
I built my current 'hood, Juno, on the Duality map. This is the one with a green rolling hillside on one side of a river chasm, and a mountainous rocky area on the other side. I put a low-income apartment building on the mountain side and a fancy townhouse building on the green side. No bridge over the river, no connection between the two sides.

Yet Mrs. Saito from the green side has been seen walking past the apartments on the mountain side. Maybe she walked downtown and back up. :lol:

Peni Griffin
30th Jul 2012, 1:32 PM
There's a townie with a glider ferry that doesn't show on the map because it's a mobile roadside stand. :)

shoo_flee
31st Jul 2012, 2:41 AM
Yesterday i started playing my first ever megahood, and i discovered just how strange it is to see the characters from Strangetown wondering around Pleasantview!

Lazlo is always turning up everywhere! Vidcund and Mortimer are the best of friends! General Buzz has been stomping around Woodland Park!

Its so weird, but so exciting i love it! The storylines that are forming are going to be so much fun to play out.

Aegagropilon
31st Jul 2012, 9:53 AM
That Family sim ghosts really don't like Romance sims on dates.

Since Mickey Dosser may be flunking out for the last time soon, I decided it was time to do something about the ghost problem at the frathouse. During a date with LFT Society girl Amy -- also a Romance sim -- Matthew Hart decided it was time to haunt. The date went off to a rollicking start when Matthew literally scared the crap out of her, but some fast work with influence saved the day. From then on, Matthew followed the two of them around, scaring them constantly. Mickey took it in stride -- he's quite the bubblehead -- which is good because Matthew targeted him the most.

Saturnfly
1st Aug 2012, 2:23 AM
I discovered that when sims play marco polo in the pool, they can do dive bombs off the side rather than from the diving board. xD

AlexandraSpears
1st Aug 2012, 4:55 AM
I found out that Sims can join other Sims in doing yoga.

nikel23
1st Aug 2012, 9:41 AM
I discovered that when sims play marco polo in the pool, they can do dive bombs off the side rather than from the diving board. xD
And yet, they still can't get out of the pool without ladder!

I found out that Sims can join other Sims in doing yoga.
There's an action from Sims who are doing yoga to "Ask to join yoga", but it simply does nothing. :/ But I guess Sims can join yoga by clicking others who are doing it.

Fivey
1st Aug 2012, 10:23 AM
That a lot of Strangetown citizens, including Kristen Loste, have broken DNA.

How did I learn this?

http://img.photobucket.com/albums/v512/swallowmeup/snapshot_bd248c30_9d24b55f.jpg

Well, Jason and Kristen Larson's baby was born.

http://img.photobucket.com/albums/v512/swallowmeup/snapshot_bd248c30_7d24b4b6.jpg

what

http://img.photobucket.com/albums/v512/swallowmeup/snapshot_bd248c30_7d24b576.jpg

what

http://img.photobucket.com/albums/v512/swallowmeup/Iamsoconfused.jpg

what what what

That child is going to be very difficult to explain to the folks.

VioletPadfoot
1st Aug 2012, 1:38 PM
A lot of Strangetown (and Veronaville) sims have screwy DNA. There's a complete list somewhere as well as instructions on how to fix things. And if you understand how to do that, you can probably fix Jr's DNA (and then surgery him to the correct skintone. Though that might have to wait until he's a toddler. I'm not sure if infants show up in the surgery list in SimPE) ~VP

Aegagropilon
1st Aug 2012, 2:41 PM
I think the Store Edition must be patched because I've never encountered any of the broken DNA in my Strangetown. Kristen's son with Malcolm Landgraab IV is of a plausible skintone, and my green Smiths have had green babies. The only "Huh?" was when Vidcund and pale blue alien Brittany's son Sputnik came out S4, but that was due to how the pale blue Pooklet skintone was geneticized. Vidcund's daughter Laika -- by way of alien abduction -- is green.

Mootilda
1st Aug 2012, 11:17 PM
As far as I know, Strangetown doesn't ship with the Store Edition. It ships with the base game, or base game equivalent, like Deluxe and Double Deluxe.

Aegagropilon
1st Aug 2012, 11:22 PM
You're right :) I got my Store Edition as part of Double Deluxe.

Fivey
1st Aug 2012, 11:23 PM
http://thumbs2.modthesims2.com/img/7/1/8/6/1/6/4/MTS_Fivey-1313230-snapshot_bd248c30_dd251209.jpg

"Look Jason, I fixed Sienna's skintone! Now she makes sense!"
"Yay! Now my brother-in-law won't be an ass about her paternity!"


All I had to do was fix her DNA, and it changed automatically. No Sim Surgery needed.

Orilon
2nd Aug 2012, 12:34 AM
A lot of Strangetown (and Veronaville) sims have screwy DNA. There's a complete list somewhere as well as instructions on how to fix things. And if you understand how to do that, you can probably fix Jr's DNA (and then surgery him to the correct skintone. Though that might have to wait until he's a toddler. I'm not sure if infants show up in the surgery list in SimPE) ~VP

Why would one need to use surgery? The infant's DNA is available in the Open DNA box from his/her SimPE profile, and its easy to change the skintone to the correct one to match the parents.

97% of the Strangetown Premades and 99% of the Veronaville premades are missing their Skintone values in their DNA box.

VioletPadfoot
2nd Aug 2012, 1:58 AM
I never changed an infants skintone, (or anyones really.) But when I decided to fix the eyes on my TOT sims, I had to surgery everyone, And do two batches since i had to wait for five or so infants to become toddlers so that I could do them as well. Of course some still reverted to their original eyes (and some had goofy skintones that needed to be fixed (one still does)) but digging around in their character files let me find where to fix that. And now that I think about the goofy skintoned sims (they picked up a random skintone instead of the one they should have had. It looked like one of the ones I had made into defaults, but the skintone line in SimPE looked like a custom skintone line) I guess I have fixed a sims skintone. Aside from Jacelyn, who shows Skin2 on her body and Skin3 on her head when she's a skin3 sim. Both her parents were skin3 CAS sims. She and her twin brother Jordon alerted me to the issue when they became teens. Nothing I do will make her show skin3 on her body even though all the fields that can display skin3 do. I can only hope she fixes herself when she ages to adult sometime within the next 2 rotations, since several of the sims who reverted to custom eyes fixed themselves upon their next aging once i fixed the values in their character file. ~VP

AlexandraSpears
2nd Aug 2012, 3:10 AM
If you change the DNA for hair (say you want blond to black) they'll still have blond...but genetically it's black. Trip to the mirror should work.

I've changed eye color successfully through SimPE.

Orilon
2nd Aug 2012, 3:20 AM
A trip to the mirror is what I had to do to make Juan Reamon's hair color match his genetics. (His genetics are for black, but he had brown hair before I sent him to the mirror to change his in game color to black. I also had to do the same thing with his daughter with Bianca Monty. Julia's genetics were for black hair, but she had brown hair in game. When she was a toddler I had Bianca take her to a mirror and change her in game color to black.)

AlexandraSpears
2nd Aug 2012, 4:11 PM
I found out that sitting at the koi pond (Oceanography reward) gives cats Comfort:

http://i1017.photobucket.com/albums/af292/alexandrasims2/snapshot_7d250e5b_7d25499c.jpg

Don't know about dogs....

Fivey
3rd Aug 2012, 5:54 AM
Elders have a harder time teaching toddlers to walk than other age groups.

http://thumbs2.modthesims2.com/img/7/1/8/6/1/6/4/MTS_Fivey-1313523-snapshot_7d0b5ec3_1d2711dd.jpg

Especially with non-cooperative toddlers.

http://thumbs2.modthesims2.com/img/7/1/8/6/1/6/4/MTS_Fivey-1313522-snapshot_7d0b5ec3_bd2711e6.jpg

"Agh....je suis trop vieux pour ces conneries."

nikel23
3rd Aug 2012, 4:00 PM
I just realized why this fix (http://www.modthesims.info/download.php?t=292423) exists. I should've read it thoroughly instead of learning it the hard way... that mannequin giving birth always results in game crash! :rolleyes:

julmoo
3rd Aug 2012, 7:13 PM
Is it just me or do pregnant males lose hygiene MUCH more quickly?

cesarisaias95
4th Aug 2012, 2:31 AM
That no matter how good looking your sim is, they'll create weird looking children sometimes.

Orilon
4th Aug 2012, 6:30 PM
Is it just me or do pregnant males lose hygiene MUCH more quickly?
I've always found that it depends on the personality like with the females. Pascal Curious isn't too bad pregnant (I'm not talking about his scripted alien pregnancy, he's gotten pregnant by Nervous Subject a few times with Two Jeff's Preg for All mod in my game).

Nervous Subject on the other hand is a pain in the rear when he isn't pregnant, and its even worse when he is (preg for all mod again)

Romeo and Mercutio Monty have gotten abducted by aliens at various times and they suck at alien pregnancy (I always keep a close eye on their hunger because their personality is similar to their mom's and their mom starved to death while pregnant before the game starts.)




What I discovered: I'm probably a little late to the party on this one, but I found out that if a Sim has a secondary aspiration and then fills their LTW for their primary aspiration they can get a second LTW from their secondary.

http://img.photobucket.com/albums/v207/Orilon/GonerilSecondary.jpg

Goneril Capp's primary aspiration is Fortune and her LTW was to get to the top of the Intelligence career. With her promotion last night, she reached the top of the Intelligence career. I gave her a Knowledge Secondary for the Eureka skill boost benefit to help her get the skill points she needed to get to the top. Since she reached her first LTW her second is to Max 7 skills, which is common to the Knowledge Aspiration.

nikel23
4th Aug 2012, 7:12 PM
Goneril Capp's primary aspiration is Fortune and her LTW was to get to the top of the Intelligence career. With her promotion last night, she reached the top of the Intelligence career. I gave her a Knowledge Secondary for the Eureka skill boost benefit to help her get the skill points she needed to get to the top. Since she reached her first LTW her second is to Max 7 skills, which is common to the Knowledge Aspiration.

Secondary aspiration also unlocks the possible LTWs for the Sims, and it's especially noticeable when you use Sim Modder or the batbox to cycle the Sims' LTW. Additionally, when their aspiration meter is red, they might get aspiration desperation based on their secondary asp. My Family Sim (with Fortune as her secondary asp) did the begging for simoleons animation when her aspiration is red.

mirjamsim2love
4th Aug 2012, 7:37 PM
That no matter how good looking your sim is, they'll create weird looking children sometimes.
That's because the faces of the parents are too different in that case. Could end up in a not so attractive mixture of the two parents in their child/children.
If the parents have more similar faces and are goodlooking you will get very nice looking offspring.
But mostly you can correct the less attractive ones into reasonable and interesting looking children by using the mirror and having a lot of stuff in the make-up area to make a sim look way better.

Katya Stevens
4th Aug 2012, 8:03 PM
What I discovered: I'm probably a little late to the party on this one, but I found out that if a Sim has a secondary aspiration and then fills their LTW for their primary aspiration they can get a second LTW from their secondary.

Also, if you give a teen a secondary before they're able to roll up a LTW (which occurs when their wants reroll, either through fulfilling a want, exiting and re-entering the lot, or the wants rerolling the next morning), they can pick LTWs from their secondary right there and then. I've had a Family/Romance teen roll the LTW to have 20 Loves, a Family/Pleasure teen with the LTW to have 50 1st Dates, and a Family/Popularity teen with the LTW to become Mayor. They all stuck in my mind because the first two were fairly unusual, and the third is one of my current sims -- the fact that they're all Family primary is just a coincidence.

Peni Griffin
4th Aug 2012, 8:37 PM
Unfortunately, if the parents' faces are too similar, the kids will be difficult to tell apart. And disparate faces sometimes produce quite handsome children, especially if you give them time to grow up. It takes awhile to grow into some faces; and some faces take awhile to grow on you.

Finding the right hair and accessories, in sims and in life, can make all the difference.

mirjamsim2love
4th Aug 2012, 10:23 PM
Precisely. Sometimes I think that such a Sim needs improvement with a certain hairstyle and certain make-up facial improvements, that fits with that Sim. Like the Sim is pointing out what he or she supposed to look like that way. Then a lot of hairstyles look like crap on that Sim but then you stumble upon one that looks great and you know it 'belongs' to him or her.

zauberlinda12
4th Aug 2012, 10:52 PM
The "floating sleep ZZZZZ'z" that appear when sims are sleeping in bed do not appear when they are sleeping during a nap :wtf:

Aegagropilon
4th Aug 2012, 11:28 PM
I discovered that sims with home businesses -- even when the business is closed for the day! -- can get complained at by their regular visitors.
http://i273.photobucket.com/albums/jj202/aegagropilon/FlorenceSaysButAtLeastYouHadFUNBeingASpermDoner.jpg
(Ripp practically spammed the "complain at" interaction at Florence when I kept trying to cancel it, so I finally had to let him crank at her because whatever he wanted to say apparently had to be said :lol:. )

RowenaLupin
5th Aug 2012, 4:09 AM
I must be extremely slow or something because I discovered that Sims can 'want' and 'fear' majors from Uni. I decided instead of constant 4.0's across the board to try and make college a little more fun by granting all their wishes if its in my power to do so lol, and so I didn't declare them a major and then after a couple classes they had the fear/want. I wonder what makes them 'fear' a certain major? Anyone know?

M.M.A.A.
5th Aug 2012, 4:36 AM
I must be extremely slow or something because I discovered that Sims can 'want' and 'fear' majors from Uni. I decided instead of constant 4.0's across the board to try and make college a little more fun by granting all their wishes if its in my power to do so lol, and so I didn't declare them a major and then after a couple classes they had the fear/want. I wonder what makes them 'fear' a certain major? Anyone know?

Well, Romance sims wouldn't want to be scientist, instead they prefer to be involved in careers that need less logic skills, like music, dancing and so... While knowledge would prefer something to do with science and fear psychology, for some odd reason. Family sims are likely to roll a want for Lit. However, they don't fear any major. Fortune sims want Economics and fear Art. Popularity sims may also fear art, but want Drama or Political Sci. They do sometimes roll other majors, those are just examples.

SimMegaptera
5th Aug 2012, 4:43 AM
I learned something new about alien babies. :blink: Little Song is planning her future early, isn't she?

http://meganekko.net/images/screenshots/Smart%20alien%20baby.jpg

ETA: I can't remember what time of day this was, which is sort of important. On the same day, Song's sister and soon-to-be stepsister came home from school with A+ report cards. But I'm not sure if Song had this thought after they came home, having seen Aurora dance around with her report card in front of their mom in the nursery, or if it was beforehand and coincidence.

Aegagropilon
5th Aug 2012, 4:46 AM
I think it has something to do with the skills required. Serious sims probably want majors with lots of creativity skilling required, and Playful sims likely wouldn't want majors with tons of logic skilling required. Shy sims would want to avoid majors with charisma skill requirements.

(Most of my sims don't roll wants/fears for specific majors -- so I end up picking what I figure they as a character would choose -- but I do grant the major wants to the ones that roll them.)

M.M.A.A.
5th Aug 2012, 8:31 PM
I discovered this a while before sometime and now that there pieces of hair that are not found in the game (i.e. unused accessories) that can be seen in deco portraits and the machine that you buy a cell phone from:

http://thumbs.modthesims.info/getimage.php?file=1314004
This was actually a scene from the beta version video.

http://thumbs.modthesims.info/getimage.php?file=1314005
I'm not sure about this, it's either a branch behind the girl's head or its a bow/ribbon.

http://thumbs.modthesims.info/getimage.php?file=1314006

The woman in the video on the machine's screen has a hairstyle somewhat similar to the one found in CAS.

julmoo
5th Aug 2012, 8:42 PM
It is possible for Sims to roll wants that say "See XXX's ghost" even if the person supposed to die is a toddler.

You just need a -100/-100 relationship to them :D

Kristin76
5th Aug 2012, 10:39 PM
I moved the Newsom family (the adopted blended kid family) in with the Goodies ... w/o getting into the storyline they are getting quite close like family. So Herb Goodie today picked up a book and *read to sleep* Gavin ... now mind you he is a teen but still it was cute!

SimMegaptera
6th Aug 2012, 12:07 AM
It's not so much what I discovered as what Annie Sparrow discovered. In the Mashugas' magazine rack. Right there in their Florida room, even. Frankie, you dog. Well, it looks like you and the neighbours have similar tastes...

http://meganekko.net/images/screenshots/Centerfold.jpg

M.M.A.A.
6th Aug 2012, 12:18 AM
It's not so much what I discovered as what Annie Sparrow discovered. In the Mashugas' magazine rack. Right there in their Florida room, even. Frankie, you dog. Well, it looks like you and the neighbours have similar tastes...

http://meganekko.net/images/screenshots/Centerfold.jpg

Did you turn the camera to see what's in the magazine? Because, sometimes, you can see some pictures.

SimMegaptera
6th Aug 2012, 2:12 AM
I did not! Derrrp. I'll try that next time. ;)

ETA: turns out I saved the game while paused for that screenshot. So here's the inside of the magazine. I feel silly. So should Annie. :wtf:

http://meganekko.net/images/screenshots/Centerfold2.jpg

RowenaLupin
6th Aug 2012, 2:38 AM
I discovered the snapdragons! I'm making it a habit to do things/use things that I never normally use/do, and creating my own business and making things with the hobby benches is one of them. I also discovered the evil snapdragons LOL. I put them wayyy in the back of the flower shop in a closed off room. Where were these things when I needed them when my Sims were pregnant?

VioletPadfoot
6th Aug 2012, 2:46 AM
I moved the Newsom family (the adopted blended kid family) in with the Goodies ... w/o getting into the storyline they are getting quite close like family. So Herb Goodie today picked up a book and *read to sleep* Gavin ... now mind you he is a teen but still it was cute! Teen, adults and elders seem to love to read other teens to sleep. It happens all the time in my games when i decide not to "God Mod" so much. Like I'm doing now in my ToT challenge. Where these neanderthal sims are getting books is beyond me. ~VP

Peni Griffin
6th Aug 2012, 3:37 AM
They're really telling a story, but the game doesn't have an animation for that.

RowenaLupin
7th Aug 2012, 9:03 AM
Seems as if I'm discovering a lot of new things as of lately. I discovered the Far Away Greet! Azure was outside raking the leaves before work, and his older sister Amaranth had appeared on the lot, and it was the cutest thing seeing my grouchy Sim get all excited as she came over to hug him and congratulate him on the birth of his daughter, Belinda (Named after his mother)

julmoo
7th Aug 2012, 4:27 PM
A few days ago while my Patel quads were all merrily skilling and drawing around the activity table I discovered two things.

1) If your toddlers have high creativity skill they don't just draw crappy lines and squiggles but cute bunnies and other stuff!

2) You can pick their drawings up in buy mode and put them on the walls!!

Thanks to BeckyBoo8 for reminding me of this in the other thread!

Edit: I read on the internet that you can put the pictures up on the fridge too. I didn't experiment with this so I have no idea.
Edit 2: Nope, you can't put the drawings on the fridge. THE INTERNET LIED TO ME T-T

Sparrow
7th Aug 2012, 9:40 PM
I saw the weatherman talk about being a loser as a child when my sim went to check the weather

http://i.imgur.com/mdVqu.png?1

AlexandraSpears
8th Aug 2012, 12:38 AM
Edit 2: Nope, you can't put the drawings on the fridge. THE INTERNET LIED TO ME T-T

Try turning on MoveObjects. Never tried that myself but it might help, though I don't know what would happen when your Sims go to open the fridge....

julmoo
8th Aug 2012, 1:01 AM
If you used moveObjects the picture would just float in the air or block the fridge I think

Ingefaer
8th Aug 2012, 12:36 PM
that with a decent computer, loading screens aren't such a pain in the ass as i remember :p

Gcgb53191
8th Aug 2012, 3:12 PM
that with a decent computer, loading screens aren't such a pain in the ass as i remember :p

Along with keeping a small amount of CC! I tried doing that when I first started my game but I gave in sooner or later hehe.

lauratje86
8th Aug 2012, 7:46 PM
Not exactly whilst I was playing the Sims 2, but I just discovered how to make clean templates work as a Windows 7 user. User? I say user, right now I feel more like a Windows 7 sufferer!

I am very happy now, but the last hour or two of intense frustration was not quite as fun.....

Katya Stevens
9th Aug 2012, 5:03 PM
That some sims can have the fear of going to school (http://img.photobucket.com/albums/v203/Katya_Stevens/Cresdale/dontgotoschool.jpg). Joseph Kraemer (Popularity/Knowledge, LTW Artist, just above being low motivation) has been doing pretty badly at school, getting three Ds since he became a teen, and with his LTW he doesn't really need an education as such (although with Cyjon's Edukashun Iz Gud (http://drupal.cyjon.net/node/309) mod, if his grades don't pick up by the time he turns eighteen, he'll be severely limited in his job).

Ingefaer
9th Aug 2012, 5:47 PM
That apparently when you have orphaned kids, and they come home to cheer for an A+, they think that they are children of a window or a driveway (according to Tunaisafish) ... makes sense that some of my kids stopped bringing homework when i killed off their parents... (I'm doing a Prosperity Challenge - what else was i supposed to do with the placeholders?)

lucyv
9th Aug 2012, 10:34 PM
An older sim can read a child to sleep (click on sleeping child and choose "read to sleep"). And it boosts their film/literature enthusiasm. I've been playing since the game came out in 2004 and I'm still discovering stuff!

VioletPadfoot
10th Aug 2012, 1:12 AM
An older sim can read a child to sleep (click on sleeping child and choose "read to sleep"). And it boosts their film/literature enthusiasm. I've been playing since the game came out in 2004 and I'm still discovering stuff!Wait, wait, wait! It's not autonomous only? That's kinda cool actually... ~VP

MuletotheFoxxes
10th Aug 2012, 1:29 AM
No, not just autonomous. You can tell them to do it. It's just you can only tell them in a very small frame of time that's near impossible to catch.

Gazelove
10th Aug 2012, 2:10 AM
If you have a child sim bring a friend home from school, and that friend stays until it's late, a random townie will come and pick them up. I guess this is obvious but I'd never seen it happen before.

Willow's Tara
10th Aug 2012, 2:25 AM
If you have a child sim bring a friend home from school, and that friend stays until it's late, a random townie will come and pick them up. I guess this is obvious but I'd never seen it happen before.

Yeah, I always found that creepy because the townie taking them home has no connection or memory what soever of the child, so instead of being like some guardian or parent, they come off as a pedophile, and I tend to kill them off because of it (By summoning them via insim).

Although if you have a child of another playable house over, the parent or grandparent or whoever's an adult and living there will also pick them up, which is much better (But annoying since 6-8 is not late, and the fact even at a sleepover they get taken home).

You might not know this, and I think it's a glitch with AL or something, but when a sim calls a child sim after I think 8 or maybe 6, the parent or whatever comes over later and knocks on the door, I don't know why (Again, the creepier townies with no connection to townie children appear as well).

It's actually quite fun because they come over for no reason, sometimes if it's a sim you particularly enjoy or like but that sim hasn't met them yet, it's fun to call their child, the adult sim to come over and you can introduce yourselves :P

lauratje86
10th Aug 2012, 2:31 AM
You might not know this, and I think it's a glitch with AL or something, but when a sim calls a child sim after I think 8 or maybe 6, the parent or whatever comes over later and knocks on the door, I don't know why (Again, the creepier townies with no connection to townie children appear as well).

I think it's because, when you call someone on the phone the game treats them as an invisible sim on the lot, so that it can update the relationship and stuff. So at some point a glitch cropped up where the game thinks that a child that your sim is talking to on the phone is actually there, so an adult sim comes to pick them up.

You'd think that a parent would be able to tell the difference between their child being out at night by themselves and their child being on the phone to someone, but apparently not! :-D

Peni Griffin
10th Aug 2012, 2:41 AM
I expect the townies who come to pick up the children are from the same household. If you look in SimPE, all the townies are assembled into different households - Smith, Wolosenko, Garth, etc. - with many different ages. I believe (but cannot prove because I don't have the patience for poking around in there to the necessary extent) that townies start with relationships to other members of their household just as playables do, and these go up and down through interactions on community lots in the course of play. These connections are lost, except for the relationship score, when a townie is made playable, like all other memories. Relationships with children will decay more rapidly than relationships with adults because they show up on community lots less often.

This is why early in the game you sometimes get townie children going on outings with the apparently random sims who call you for the first-night outing, date follow-ups, etc.

Orilon
10th Aug 2012, 5:39 AM
I think it's because, when you call someone on the phone the game treats them as an invisible sim on the lot, so that it can update the relationship and stuff. So at some point a glitch cropped up where the game thinks that a child that your sim is talking to on the phone is actually there, so an adult sim comes to pick them up.

You'd think that a parent would be able to tell the difference between their child being out at night by themselves and their child being on the phone to someone, but apparently not! :-D

According to the description in Cyjon's Kid Collection Fix mod, they don't know the difference: http://drupal.cyjon.net/node/158

What I learned: a treadmill will catch fire if it's hit by lightning. Since dorm space is limited I have the treadmill outside for the students to use to get their body skill up. I was playing Benedick Monty/Bottom Summerderdream's dorm lot and while they were at class lightning hit the treadmill and set it on fire, rain put it out a couple Sim minutes later.

I knew wooden columns and such could burn, and the friggin telescope is always catching fire during lightning storms but that was the first treadmill fire I saw.

M.M.A.A.
10th Aug 2012, 12:25 PM
According to the description in Cyjon's Kid Collection Fix mod, they don't know the difference: http://drupal.cyjon.net/node/158

Is this compatible with the extended curfew from Squinge?

SimMegaptera
10th Aug 2012, 1:13 PM
2) You can pick their drawings up in buy mode and put them on the walls!!

Thanks, I remember a long time ago figuring out how to do this, but now I forget and can't make it happen again. Does the drawing appear as an item on the table that you can pick up in buy mode? Or do you have to have an adult interact with the table? The latter never gets me anything but "clean up" and I can't remember the context in which I got it to work the first time. Maybe none of my toddlers are creative enough. If I have that little xylophone in the house, though, they won't leave it alone.

julmoo
10th Aug 2012, 1:46 PM
Thanks, I remember a long time ago figuring out how to do this, but now I forget and can't make it happen again. Does the drawing appear as an item on the table that you can pick up in buy mode? Or do you have to have an adult interact with the table? The latter never gets me anything but "clean up" and I can't remember the context in which I got it to work the first time. Maybe none of my toddlers are creative enough. If I have that little xylophone in the house, though, they won't leave it alone.

Yup, it's an item on the table.
It works just like the easel...if your Sim interacts with the table they can only clean the table up and scrap all drawings but in buy mode you can click on the little painting (it's really little) and put it on the walls.
On the easel you can only sell or scrap paintings, but in buy mode you can put them on walls :)

Normally I don't use the activity table, but now that I see how easy friendships and skills can be built I will use it much more often!

Gcgb53191
10th Aug 2012, 2:47 PM
Thanks, I remember a long time ago figuring out how to do this, but now I forget and can't make it happen again. Does the drawing appear as an item on the table that you can pick up in buy mode? Or do you have to have an adult interact with the table? The latter never gets me anything but "clean up" and I can't remember the context in which I got it to work the first time. Maybe none of my toddlers are creative enough. If I have that little xylophone in the house, though, they won't leave it alone.

I'm having this problem too, I think they all have to be drawn first in order to pick them up because its not letting me pick it up :(

julmoo
10th Aug 2012, 2:54 PM
Maybe the drawing has to be complete?

The toddlers sometimes move away from the table on their own so I guess this means the painting was finished

kaof
10th Aug 2012, 3:05 PM
Whenever I put a toddler under the firdge they disappear forever.

Orilon
10th Aug 2012, 3:24 PM
Is this compatible with the extended curfew from Squinge?


Since I never heard of that mod by Squinge, I don't know.

Gcgb53191
10th Aug 2012, 3:36 PM
Maybe the drawing has to be complete?

The toddlers sometimes move away from the table on their own so I guess this means the painting was finished

I tried that but it still didn't give me the option to get (she was already working on another picture) maybe its a glitch.

Peni Griffin
10th Aug 2012, 3:58 PM
Kids can start pictures, quit, and come back to them. Epiphany Curian, last night, was going to the table, coloring for about five seconds, quitting, going to the next station, playing with blocks for five seconds, quitting, starting a new picture, going back to the old picture, playing with blocks...I think she's a little ADD.

SusannaG
10th Aug 2012, 7:35 PM
That the sims in this neighborhood CAN have boy babies! A shocking development.

BeckyBoo8
10th Aug 2012, 8:11 PM
Young Adults can WooHoo/fall in love with elders.
How cute...

Fivey
10th Aug 2012, 9:15 PM
Young Adults can WooHoo/fall in love with elders.
How cute...

Something that Dewey Upsnott has done a few times.

He can't seem to seduce any other young adults, but he's hooked up with elders plenty.

He must be into daddies.

Aegagropilon
10th Aug 2012, 11:17 PM
Young Adults can WooHoo/fall in love with elders.
How cute...

Atlantis Howe -- who's Atlantis Drone now -- was one of those sims that showed zero interest in anyone when she was a teenager. It wasn't until she hit La Fiesta Tech that the heartfarts started flying... at the male cooks, coaches, and elderly professors.

She and an elderly colony drone named Cassini are very happily married now :) It took a bit of finagling to introduce them -- she was a young adult at the time and he was fresh out of CAS -- but it was worth it. They're quite cute together.

And neither of her turn-ons is gray hair!

Mrmo
11th Aug 2012, 12:38 AM
That the Unsavory Charlatan is sneeking around community lots in Bluewater Village. I don't use to let any sim eat at the restaurantes in that area so I hav'nt seen this before. Was a little suprised as I just thought that this NPC was "working" at the Bon voyage resorts.

Darby
11th Aug 2012, 12:48 AM
Oh no. The Unsavory Charlatan can appear on any community lot in any neighborhood. He's got an islander outfit for Twikkii Island, but he's not limited to vacation 'hoods.

Aegagropilon
11th Aug 2012, 3:15 AM
On the topic of who comes to retrieve children who are out too late, I've found that it isn't always a parent that retrieves them in the case of playables; it can be an unrelated member of the household. When Olive's daughter Asphodel Reaper was a child, one of the Hula Zombies was usually sent to fetch her.

Peni Griffin
11th Aug 2012, 3:30 AM
Yeah, the Charlatan can even appear on University lots!
http://i231.photobucket.com/albums/ee238/PeniG/Simshots/Random%20Pics/snapshot_999917fa_7ce7db3d.jpg
When he appears in vacation hoods, he doesn't have his villain outfit on, he dresses to blend in with the natives. Well, except that he retains the hat. He wears a kimono in Takemizu Village and a lumberjack outfit in Three Rivers.

sushigal007
11th Aug 2012, 11:57 AM
Oh no. The Unsavory Charlatan can appear on any community lot in any neighborhood. He's got an islander outfit for Twikkii Island, but he's not limited to vacation 'hoods.

And if you defeat him in a bout of fisticuffs, he can show up on your home lot too!

ella_in_wonderland
11th Aug 2012, 7:52 PM
Sims are adorable when they're sleeping :lovestruc
http://i1266.photobucket.com/albums/jj528/ella_underground/Sims2EP92012-08-1022-18-11-93.jpg

julmoo
11th Aug 2012, 8:24 PM
Speaking of the unsavory charlatan, when I was on a community lot on the mailbox I had the option of "Report mischievous behaviour" or something like that. When I selected that the charlatan quickly disappeared from me lot.

I'm not sure if this is normal behaviour or a mod.

Peni Griffin
11th Aug 2012, 9:09 PM
"Report suspicious activity." Yes, that's normal.

AlexandraSpears
11th Aug 2012, 11:24 PM
And if you defeat him in a bout of fisticuffs, he can show up on your home lot too!

I had that happen (I have mentioned this before). He was stalking my Sims. Well, I had the assault rifle from Sim Wardrobe, and you can guess what happened next....

SimMegaptera
12th Aug 2012, 12:41 AM
Young Adults can WooHoo/fall in love with elders.
How cute...

I've had university students crushing on their professors. :blink: