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View Full Version : Spore Tribal Phase: Hints, Tips, Tricks, Strategies and Secrets


HystericalParoxysm
5th Sep 2008, 10:42 AM
Having trouble with the tribal phase, or figured out good tricks to try? Post 'em here! I'll update the first post with the best of them. :)

My tips:

For peaceful tribes:

As soon as the other tribes crop up, check their opinion of you. If they're yellow, orange, or red, send one (just one!) of your tribe to gift them with food by right-clicking on their food stash. This will keep them from attacking you. Keep an eye on their opinions and give another gift later if you have to.

As soon as you have the options of the different instruments, build them and give the instruments to your tribe. As you ally with more tribes, the other, later tribes will expect you to have all three instruments, and you won't be able to impress them if you don't.

If you get a message that raiders are attacking, don't panic and go on the defensive! Instead, send a single member of your tribe to the village to give them a gift to stop the attack. He should get there right as the raiders are getting to your village. Then you can assemble the rest of the tribe that's still holding their instruments to play for the raiders, eliminating the need to send the whole tribe away from your village.

For hostile tribes:

Other tribes raiding your village is generally a -good- thing! You can stay in your village, giving you a healing bonus, and they usually don't send their whole tribe to attack. Get your spears or axes ready when you see that raiders are coming, get your chieftain out of the way, and kill off the raiders. Then, immediately send your tribesmen to raid their village - they'll be weakened from the loss of several of their guys, and much easier to take.

Nighttime raids can be helpful against a strong enemy. They usually only leave one or two tribesmen awake to stand guard while the rest go into the hut to sleep. Wait until nightfall, check their village, and if it's not heavily guarded, go for it!

For both types:

You really don't need -that- much food. It's 10 per gift and 10 per baby, and your tribe will likely only eat once per tribal stage (for only a few food each) so don't devote too much of your time to gathering food. Stockpile a decent amount in the beginning (around 150 to 200) and then just keep an eye on it. If you do need more, just send one of your tribe back to restock.

Keep your tribe fully populated. Have babies as soon as possible, and if your tribesmen die, replace them immediately.

Protect your chieftain! Don't send him on raids, and keep an eye on his health if he gets attacked. It takes a little while to get a new one when the old one is killed and you won't be able to do anything chieftain-necessary until you get a new one.

When outfitting your tribe, pay attention to the stats on objects. If you're careful, you should be able to get full/almost full levels on all the options (gathering, social, health, and combat) with just a few items.

Delphy
5th Sep 2008, 11:01 AM
You can also domesticate animals. Send your Cheiftain to an animal thats roaming about and if you have space you'll get a message that says "You have domesticated an animal!". These animals will stay in a little stockade next to your main hut, and will defend your village if it gets attacked.

J. M. Pescado
5th Sep 2008, 12:55 PM
The animals also produce food. Dunno if this works if your creatures are herbivores, but it definitely applies to carnivores and omnivores. Other things to note about the tribal stage is that your creature's natural attributes are still in play. If your creature has natural armor, natural attacks, or flying, all of these attributes still function in the Tribal stage, and your creature may inflict massive damage even without a weapon. My creature has 5/5/5/5 in all 4 attacks + flying/stealth, and simply tears up the enemy raiders with its natural weaponry. I can ambush an incoming raiding party and slaughter them all to the last man while taking practically no damage. DEATH FROM ABOVE!

Ryslin_SC
6th Sep 2008, 12:34 PM
It can take a bit to notice the darn egg basket. You can domesticate more than one animal at a time, set one guy to gathering eggs and the food problem is solved.

Both sorts can eat the eggs per what the game said, in practice I have found that to be true. Not sure about Fish..

SimJymm
11th Sep 2008, 04:29 PM
Here's two creature/tribal hints:
-Those rouge creatures you befriend in the creature stage stay with you when you go tribal. They make excellent defenders if any enemies attack that side of the village. I had three and was very happy when they showed up.
-This may be a bug/cheat/feature; if your creature has the summon flock ability use it just before you go tribal and they will be in the pen too. Great thing is they don't count against your three domesticated animal limit.

That Other Guy
11th Apr 2009, 01:25 PM
my tribes make peace with those who are willing but attack anyone who attacks us, the best tactic to attack a village is to send the chieftan and all but 2 tribesmen, the majority of the party should have axes, spears are effective too, if there are enough people give some tourches. kill the other tribe then attack the main hut. because spearmen can't attack buildings they will attack any new tribemembers who attack you. after they're defeted you can take their food.

supersimoholic
4th Jun 2009, 09:26 AM
i was on hard mode last night doing tribal mode, and i did it about 4 times but everytime both pink village (who hate me no matter WHAT setting or creature i play with, i don't know why o.O) and cyan village attacked me at the same time!!! infact i think green village allso join in on the last one too!!! it was terrible!!
usually i have it on easy and breeze through, so this was quite scary.