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psivampyr
30th Sep 2009, 01:23 PM
In a forums before the clean out there was a mention of a point and click game that was very well done. I am trying to remember the name of it, but I cannot. It's similar to Myst, but on a website and there were many chapters to it. The game starts you off with you waking up in a recliner in a living room- you can click the remote to the tv and flip channels various channels, one that seems like an wild life channel, one with snow and a crane (the bird) flies out of the tv and does something allowing you to click other things. The telephone is clickable and you need to dial a number that you find a channel. You eventually get sucked into the tv and find yourself on an island. On the island it's a series of various odd ball things from clicking bugs on a leaf to finding batteries for a old 80's reader toy, If anyone knows what this game is called please let me know.

pr0zkilla
30th Sep 2009, 04:53 PM
I heard that game was a really good game. I for one am not really into point and click games. BTW check out this video by Mega 64 on Myst its really funny :rofl: . Clicky (http://mega64.com/2005/10/21/myst-is-life/).

Axe Gaijin
30th Sep 2009, 11:53 PM
point and click game that was very well done.
It's similar to Myst, b

Does... not... compute.... :wtf:

At no point ever was Myst:
A) A game
B) Very well done

"Oh look at the pretty pictures!"

That was Myst, an interactive screensaver. Solving puzzles just because they were there, fiddling about with them long enough until you found the solution without ever knowing why you were doing what you were doing, until after you've solved the puzzle.

Myst.... *shiver* never say that word around a gamer... ;)
If you want a "real" Point and click game, try some of these:
The Secret of Monkey Island 1, 2, 3 & 4
Maniac Mansion
Day of the Tentacle
Simon the Sorcerer
Beneath a Steel Sky
Full Throtle
And many many more.

:)

ElPresidente
1st Oct 2009, 06:09 AM
Myst.... *shiver* never say that word around a gamer... ;)

Never presume to speak for all gamers. ;)

Myst is an exceptionally well designed game that not only made significant contributions alongside The 7th Guest to create its own genre but still informs a significant number of titles available today most notably Level 5's Professor Layton series.

We frequently revisit Myst within the pages of PC Powerplay for a variety of reasons.

1. One of the first games to push the whole 'games as art' wheelbarrow

2. Inventive tricks to provide 'animated' CG scenes at much higher resolutions and fidelty to what was previously possible on computers by cleverly integration snippets of quicktime video against pre-rendered static backdrops

3. One of the best examples of environment design complimenting the game narrative (other good examples would include Bioshock and American McGee's Alice)

4. Compelling audio design

5. Still has some of the best 'puzzles as puzzles' in games (versus puzzles hidden within environmental interaction such as the norm with LucasArts and Sierra adventures).

Then there is the simply astounding backstory than Robyn and Rand Miller created for their opus which they would not only use to fuel games right up until the ill-fated Uru Live in 2007 but was also told in a series of exceptionally well written stories that told the pre-history of Atrus, Ghen and the rest of the Myst cast.

Yes Myst has aged poorly compared to point and click adventures such as the brilliant work of LucasArts but at the time of its release it was exceptionally well recieved both commercially and critically.

Anyway reponding to the OP I do know the game of which you speak unfortunately I can't remember the name or where to find it. Hopefully someone else can remember it but it was a very very well made little Myst-clone.

Axe Gaijin
1st Oct 2009, 10:21 AM
*shrug*

I've always hated Myst, and I'll always will... games as art... :lol:

I've played the Demo and was so bored that I'd rather stick my head in a fishbowl to see if the goldfish would drown before I did. Personally I thought the puzzles were obscure and silly and the "pretty pictures" the only thing that was going on.

What I also hated about it is that everyone and their grandmother loved it, litterly. I remeber that one time when I was talking to a co-worker about our latest Doom co-op endeavour when another guy joined the conversation, "Oh are you talking about video games? I play video games too! I played Myst!"
/facepalm

To each their own I guess, but for me Myst will never be a game, well made, or anything more then a screensaver de-luxe.

p.s. I also hated Diablo, there I said it..
p.p.s. On the FMV sequences: I always tought that they looked horrible against a pre rendered backdrop, in any game.