View Full Version : exporting a lot with upgraded items
23rd Jun 2010, 8:56 PM
I have a house lot I want to export for sharing (without the family), which was the residence of my scientist who experimented on several of the furnishings. Do these furnishing revert to their natural un-upgraded state upon export, or should I just remove everything and put in newly bought furniture.
I am also curious if there is any way to remove newspapers or used food plates once a family has moved out (I couldn't figure out a way).
And how do I check to make sure there's no custom content?
23rd Jun 2010, 9:40 PM
Something you might find useful if you plan on making cc-free lots to upload is to rename your normal Sims 3 folder in Documents and then run the game. It will spawn a new Sims 3 folder which you can keep as a cc-free one - you just need to make sure that you rename the one you don't want to currently play to something else (i.e. "The Sims 3 - no cc"), and make sure the one you do want to play is called "The Sims 3".
1. Do these furnishings revert to their natural un-upgraded state upon export?
You can probably test this yourself by placing a copy of the lot into a different save and seeing if they have the experiment effect on them.
2. Any way to remove newspapers or used food plates once a family has moved out?
I don't think moveobjects on allows you to delete newspapers and plates so you'll probably have to move a sim in and have them clean up, then move them out again.
3. And how do I check to make sure there's no custom content?
IIRC your DCBackup folder in the Documents > The Sims 3 folder has a file for each bit of custom content you currently have installed, including sims and houses. If you install your house into a cc-free game and then open that folder, if you've got more than one file in there (the one file will be the house) then it means there is some cc present in the lot. There is a post on here somewhere which stated that the latest patch stopped cc 'sticking' to a lot when exported so if you're fully patched then there shouldn't be any on it. However, when uploading it you'll need to make sure that any screenshots you take show the lot exactly as it will look to anyone who downloads it - meaning if you take a photo of the lot with cc on it and then the actual sims3package doesn't have that cc your pictures won't be representative of it.
24th Jun 2010, 9:02 AM
You can check the sims3pack quite easily with Custard: http://www.modthesims.info/showthread.php?t=390235
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