View Full Version : splicing s3 meshes
3rd Dec 2010, 12:27 AM
For sims 2 it was easy to splice different meshes together, but I haven't found a way to do it for sims 3 meshes. I always get a monster.
Does anyone know how to do this? If so, please give steps.
4th Dec 2010, 3:38 AM
if you want to combine diffrent mesh parts and build your own custom one you need to make new morphs.(duplicate your custom mesh and edit)
You can build a custom mesh from 2 other meshes(but 2 max) if you use a outfit that has 2 meshgroups.(do the same with the morphs)
Then you can load eacht part into a diffrent meshgroup.
it explains how to combine tops and bottoms but you should use the same method for a custom mesh.
4th Dec 2010, 8:56 PM
Thanks! I've tried splicing, than copying to make morphs, but I hadn't thought about using one with multiple meshes.
5th Dec 2010, 2:02 AM
if you duplicate the base mesh(4 times) and make the morphs out of it, then you dont need a 2 meshgroup outfit.
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