maybesomethingdunno
18th Jan 2011, 02:25 AM
I've been working with TS2 completely muted for a while now. You can imagine how I felt to discover that a great animation for an interaction I'm working on has an annoying sound effect attached to it. The sound effect is a thumping noise that a Sim apparently makes when its foot hits the floor.
I would like to remove or change this sound effect, but naturally I want to make certain I understand the process correctly:
1) Extract the animation (a-active-standing-workOut-jumpingJack-stop_anim) from TSData\Res\Sims3D\Sims00.package
2) Import into current project, rename it in the Filename box, change the group number, and "Fix Integrity".
3) Click the "Raw View" tab on the ANIM, change "sound_name=foot_jump
sound_source=center_of_object
bone_tag=" to "bone_tag=" OR replace the "foot_jump" with the name of a more appropriate sound
4) Commit, Save
5) Update Text List to point to renamed animation.
6) Celebrate.
Is this correct?
If nothing else, I want to get rid of the annoying thumps but it would be nice if I could also adjust the animation to lift the orientation of the Sim's head so that he/she is looking further up.
I see in the "head (rot, 24, 24, 24)" and "neck (rot, 24, 24, 24)" in the "Raw View." I've been reading and rereading WesHowe's post (http://my.modthesims.info/showthread.php?p=1848116#post1848116). But with my own head spinning, I think I might ought to save it for later. It's probably okay as is anyway.
I would like to remove or change this sound effect, but naturally I want to make certain I understand the process correctly:
1) Extract the animation (a-active-standing-workOut-jumpingJack-stop_anim) from TSData\Res\Sims3D\Sims00.package
2) Import into current project, rename it in the Filename box, change the group number, and "Fix Integrity".
3) Click the "Raw View" tab on the ANIM, change "sound_name=foot_jump
sound_source=center_of_object
bone_tag=" to "bone_tag=" OR replace the "foot_jump" with the name of a more appropriate sound
4) Commit, Save
5) Update Text List to point to renamed animation.
6) Celebrate.
Is this correct?
If nothing else, I want to get rid of the annoying thumps but it would be nice if I could also adjust the animation to lift the orientation of the Sim's head so that he/she is looking further up.
I see in the "head (rot, 24, 24, 24)" and "neck (rot, 24, 24, 24)" in the "Raw View." I've been reading and rereading WesHowe's post (http://my.modthesims.info/showthread.php?p=1848116#post1848116). But with my own head spinning, I think I might ought to save it for later. It's probably okay as is anyway.