maybesomethingdunno
21st Apr 2011, 06:31 AM
So, I have an object that has two subsets: a backing and two pairs of bars. To get around the "only two recolorable subsets limitation," the pairs of bars are mapped separately on the same texture (i.e. the left pair is on the left side of the texture and the right pair is on the right side). So with 3 recolors, I can have 2 pairs of bars (default), the left bars only (recolor 1), the right bars only (recolor 2), or no bars at all (recolor 3).
Thing is, now I've noticed something weird. When viewing the object with either the left or right only textures from an inner angle of the respective direction, the outer most bar magically overlaps the inner bar. It is only when viewing the object at this inner angle in the direction of the visible pair and only on these recolors.
Here is how it looks straight on:http://img706.imageshack.us/img706/6721/50934903.jpg
Default texture (both bars) from the inner angle in left direction:http://img194.imageshack.us/img194/8620/45757852.jpg
Now, the left bars only (right pair invisible) from the inner angle in left direction:http://img585.imageshack.us/img585/5373/rcv2.jpg
The same is so for the right bars (from inner angle in the right direction). It corrects itself when I adjust the camera angle away from the inner angle. It doesn't do this for the default, "both bars" texture (as seen in the first "View Two" picture). Is it something with the recolors? For as elusive as the answer seems, it must be something terribly obvious...
Attached is the object plus the recolors (Bon Voyage required).
Thing is, now I've noticed something weird. When viewing the object with either the left or right only textures from an inner angle of the respective direction, the outer most bar magically overlaps the inner bar. It is only when viewing the object at this inner angle in the direction of the visible pair and only on these recolors.
Here is how it looks straight on:http://img706.imageshack.us/img706/6721/50934903.jpg
Default texture (both bars) from the inner angle in left direction:http://img194.imageshack.us/img194/8620/45757852.jpg
Now, the left bars only (right pair invisible) from the inner angle in left direction:http://img585.imageshack.us/img585/5373/rcv2.jpg
The same is so for the right bars (from inner angle in the right direction). It corrects itself when I adjust the camera angle away from the inner angle. It doesn't do this for the default, "both bars" texture (as seen in the first "View Two" picture). Is it something with the recolors? For as elusive as the answer seems, it must be something terribly obvious...
Attached is the object plus the recolors (Bon Voyage required).