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nicodeb
23rd Jun 2011, 6:59 AM
Hi every one! (again! I'm so harassing!) :p

So, I've searched some tutorials, in Internet, on this site and on YouTube, but I haven't found how can I bake a mesh. With baking, I mean the making of the multiplier.
I use Workshop and Milkshape, but I've also Wings 3D. If baking is possible with Blender I can download it, but my problem is "How can I bake a mesh?" (with blender, milk, wings, one of these...). :!:

Thanks again! ;)

Nick

~Dee~
23rd Jun 2011, 8:55 AM
There is a tutorial at Black Pearl Sims on how to bake your mesh in Blender > tutorial (http://www.blackpearlsims.com/showthread.php?40537-Lesson-6a-Textures-The-Multiplier)

nicodeb
23rd Jun 2011, 9:22 AM
Thank you very much! I'll try with this Tutorial! ;)

nicodeb
23rd Jun 2011, 10:49 AM
Hi everyone! I've another problem. I've made the multiplier of my object, but there is a strange effect, like there was a multiplier on every part of the object. Here is the photo.

http://i52.tinypic.com/33wrsr8.jpg

How can I fix the problem?

orangemittens
23rd Jun 2011, 1:00 PM
It looks like you have parts you want to have different shadows mapped in the same place on your map. I wrote a tutorial showing how to use the new Blender tools to bake your multiplier in a couple of simple steps. In the thread for that tutorial is some discussion of the issue you appear to be having.

http://www.modthesims.info/showthread.php?t=435938

Baking this way is a lot easier than using Blender without the S3 tools. :)