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shihni
24th Jan 2012, 11:44 PM
Hi there,

Well, after spending much too long trying to get rid of the memory errors that prevented CAW from launching - then from opening *any* height map - I seem to have gotten it working.

The thing is... I'm sure I've gotten the height map done right. But when I import it, it looks absolutely nothing like it. I've tried the three different elevation settings (100,200,300) and have created the map twice with a varying scale.

I used this tutorial: http://builders.forumotion.net/t1151-tutorial-how-to-create-a-world-using-real-world-height-data

For the curious, the map is of Thailand - primarily Phuket.

This is one of the maps:
http://i822.photobucket.com/albums/zz143/kainai55/PhuketReduxFin-1.png
I get nada only using it - no elevation whatsoever.

And with this one....
http://i822.photobucket.com/albums/zz143/kainai55/PhuketReduxMed-1.png

... this is what I get:
http://i822.photobucket.com/albums/zz143/kainai55/SS-2.png
What am I missing here?

They are 16 bit grayscale PNGs, 1024x1024, and saved in Adobe Fireworks since I'm more comfortable with it than Photoshop.

simsample
24th Jan 2012, 11:58 PM
That's definitely not a 16 bit PNG- see how the pattern is duplicated, that's a sure indication that you have the bit depth wrong.

This might help:
http://www.modthesims.info/showpost.php?p=3724646&postcount=8

shihni
25th Jan 2012, 12:11 AM
That's definitely not a 16 bit PNG- see how the pattern is duplicated, that's a sure indication that you have the bit depth wrong.

This might help:
http://www.modthesims.info/showpost.php?p=3724646&postcount=8

Oh good grief, I see it now. Fixed the 'flattened png' save options and it's golden.

Thanks! I feel like a tool, but asking saved me hours of grief :x