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Riptide651
16th May 2012, 03:04 AM
I recently made a tiny world for a project, and used it as a basis for my world, only a tropical version. I ran the world, and built the lots. For some reason it has a few problems.

1. If you zoom out a little too far from Close-up view, it gets extremely foggy, and impossible to see.

2. If you look at the world through the close-up view, the entire world, including under the ocean, appears in the same way as if you turned the fog off in CAW, as in you can see the bottom, which is strange because in the deeper parts (the ones not visible normally), are at the lowest possible depth. This does not occur in map view.

3. If I load up the world, and the lot is unoccupied by anything (no furniture, no build objects, no walls) it appears as a darker piece of terrain than the other areas of non-lot covered terrain. (note that this is in-game). Once you build on it, it returns to a normal color.



I don't plan to ever upload this world, but I would like to know how to fix this if I happen to encounter it in my larger world.

simsample
8th Jun 2012, 12:35 PM
1. If you zoom out a little too far from Close-up view, it gets extremely foggy, and impossible to see.
Sounds like you have some colour ramps in there without the corresponding ini files. Check the world file for any of these and remove:
S3_00B2D882_0076A684_7529C26EE8E2A9E6%%+_IMG.dds
S3_00B2D882_0076A684_28C841C9462BCDE0%%+_IMG.dds
S3_00B2D882_0076A684_E422CDDE7FE1F25F%%+_IMG.dds
S3_00B2D882_0076A684_ECCBBCB773C02131%%+_IMG.dds
S3_00B2D882_0076A684_F0A86F660985BF20%%+_IMG.dds
S3_1F886EAD_00000000_560C0FD7012DA7F3%%+_INI.ini
S3_1F886EAD_00000000_967BC6C3B3808C00%%+_INI.ini
S3_1F886EAD_00000000_FE1F6A95A24A604A%%+_INI.ini
S3_1F886EAD_00000000_2C02B3532B64EB49%%+_INI.ini
S3_1F886EAD_00000000_8DEA7AE7631A026A%%+_INI.ini

2. If you look at the world through the close-up view, the entire world, including under the ocean, appears in the same way as if you turned the fog off in CAW, as in you can see the bottom, which is strange because in the deeper parts (the ones not visible normally), are at the lowest possible depth. This does not occur in map view.
Again, this is due to your ini files or colour ramps. A close fog distance or orphaned colour ramp will cause the water murk to vanish.

3. If I load up the world, and the lot is unoccupied by anything (no furniture, no build objects, no walls) it appears as a darker piece of terrain than the other areas of non-lot covered terrain. (note that this is in-game). Once you build on it, it returns to a normal color.
Did you change the terrain paint colour at all? If so, the lots will remain the colour of the original terrain paint from distant view. To fix this, enter EIG mode and save the world. That should fix it.