LadyAnna
17th Jun 2012, 12:04 PM
My Idioms Challenge
Generation 1. In a blue funk - in a state of dire panic.
LTW - swim in the money
Your sim must be:
coward
nervous
true seller
emotional
impressive
He likes: yellow color, autumn salad and classical music
The sim career is a shop assistant.
Your sim must closed all doors and windows, when he or she stay at home.
The sim must buy something new everyday.
Sim's clothes must be his/her favorite color and the sim must eat only salad.
He/her spouse must be only close friend or neighbour.
The sim always stay with the light at night.
He/she doesn't come outdoor at the night.
The sim must have get only one child.
Generation 2. To put the kibosh on – to stop something.
In that family your heir must has get traits:
insane
evil
hot-headed
daredevil
sportsman
The sim likes red color, hamburgers and rock.
LTW – is not important.
Career – military or criminal (evil).
Your sim must beat a lot of other sims.
He must do something bad with his neighbours every day.
His spouse must be:
kind
friendly
charming
Nurturing
tehnophob (hates TV and other things
Her LTW is not important
She likes blue color, pancakes and children music.
Her career – education or medicine.
She must stop her spouse and donate 100 simmolens every weekend.
The spouses must have two children
Generation 3. To knock/beat the tar out of. - to beat without mercy.
Your sim must be:
loner
evil
likes discipline
dislikes children
choleric
The sim's career, LTW and favors are not impoertant
Your sim has get three children (you may adopt them). The children must do all homework. Your sim must lock children at the home. He/she may buy only cheap things for them and only twice in the whole their life. Your children must eat only snacks. They couldn't go to any facultative lessons and school tours. When they became teens, they must work hard. When children became young adult they must move to another home.
Generation 4. Hell-bent for election – to be regardless of the consequences.
Your sim must be a politician. He must be have the traits:
charming
friendly
brave
ambitious
workaholic
His LTW – became the rich.
He likes: white color, roastbeef and classical music.
All things in his home must be in classic style.
His neighbours must like him. His wife doesn't work.
He could rise only two children.
He could be very friendly with paparazzi.
He must do one of his wish every day.
Generation 5. Spick and span – very trim and smart.
Your sims must have traits:
neat
bookworm
hates the outdoors
perfectionist
nervous
His/her career journalist or hacker (needed special mod)
Your sim likes: white color, ice cream (that's mean your sim must it very often in the game) and pop music.
Your sim must have got a bath every day.
He/she couldn't miss any newspaper or cell calls.
The sim must visit every his/her friend party.
Your sim's spose must loves the clean too.
Your sim must sign the book club and the sim must read every new book at once.
The sim could visit library and stay there for the three hours every weekend.
Your sim may have only one children and he/she must name it by the most popular name in the year of 2012 .
Generation 6. Cock-and-bull story – something incredible.
Your sim must have traits:
hopeless romantic
emotional
childish
charismatic
impressible
LTW – is not important
Your sim must have got romantic career as an actor, artist and etc.
Favorites: pink color, children music and wafer.
The sim must dream every day
Your sim must watch only soap operas and read women romances.
The sim must have one child – a girl. The girl must be named by the romantic and old faschioned name.
Your sim must play with her and read fair tales for her.
Your sim and the girl could go to the cinema every week.
Your sim could buy a pink codillack (or another old-fashioned pink car).
Generation 7. Not dry behind the ears – an innocent and unsophisticated as a babe.
Your sim must have traits:
childish
good sense of humor
daredevil
friendly
party animal
His LTW is popularity
He likes green color, rockobilly and hot-dogs
The sim's behaviour must be very strange in the common lots.
The sim doesn't like the job, especially serious job. Parties could be his hobby.
Your sim must buy useless thing every day. The sim's spouse must have get childis or with good humor traits.
When one child rise in your sim's family, the sim must create another baby.
Your sim loves play with his children.
He couldn't think about money that's why he doesn't pay the bill.
Generation 8. In the bag – with success assured.
Your sim must be:
ambitious
perfectionist
workaholic
bookworm
without humor
His LTW – earn a lot of money
His favors: green color, salmon and classic music.
His career is business.
He must have got only two children
Your sim could work at home after the job every day.
He could read all books at his home.
He must marry only rich woman.
He could sent his children to the abroad school.
He must communicate only with rich people and his collegues.
He could eat in the reastaurant every Friday.
He could visit the church with his family every Sunday.
Generation 9. To be (go) woolgathering – to be engaged in trivial employment.
Your sim must be:
hopeless romantic
childish
nervous
impressive
emo
The sim LTW – Have got personal unicorn.
The sim's favors: lime color, French music and lime pie.
Your sim could dream every day.
Parks and beaches – his favorites places.
He could visit cinema and theatre very often.
His career must be creative like designer, artist, actor or musician and etc.
He must marry only impressible or emo person.
He must forget to pay bills and take newspapers.
All his friends must be only romantic or childish persons.
He must be dream very often in the job.
He couldn't do homework because he is a dreamer.
Generation 10. To cool one's heels – to be kept waiting.
Your sim must be:
unlucky
kind
nervous
double-minded
absently
He could find another his favorite color, music and food every day. That's mean that he must eat only one type of food, wear the color clothes and listen type of music that he chosen for each day.
He could fired from three different jobs.
He must move three times.
When your sim became very old, he must behave himself very strange, like a child.
He could marry only lucky person.
He could have got four children and they must have got double names.
Generation 1. In a blue funk - in a state of dire panic.
LTW - swim in the money
Your sim must be:
coward
nervous
true seller
emotional
impressive
He likes: yellow color, autumn salad and classical music
The sim career is a shop assistant.
Your sim must closed all doors and windows, when he or she stay at home.
The sim must buy something new everyday.
Sim's clothes must be his/her favorite color and the sim must eat only salad.
He/her spouse must be only close friend or neighbour.
The sim always stay with the light at night.
He/she doesn't come outdoor at the night.
The sim must have get only one child.
Generation 2. To put the kibosh on – to stop something.
In that family your heir must has get traits:
insane
evil
hot-headed
daredevil
sportsman
The sim likes red color, hamburgers and rock.
LTW – is not important.
Career – military or criminal (evil).
Your sim must beat a lot of other sims.
He must do something bad with his neighbours every day.
His spouse must be:
kind
friendly
charming
Nurturing
tehnophob (hates TV and other things
Her LTW is not important
She likes blue color, pancakes and children music.
Her career – education or medicine.
She must stop her spouse and donate 100 simmolens every weekend.
The spouses must have two children
Generation 3. To knock/beat the tar out of. - to beat without mercy.
Your sim must be:
loner
evil
likes discipline
dislikes children
choleric
The sim's career, LTW and favors are not impoertant
Your sim has get three children (you may adopt them). The children must do all homework. Your sim must lock children at the home. He/she may buy only cheap things for them and only twice in the whole their life. Your children must eat only snacks. They couldn't go to any facultative lessons and school tours. When they became teens, they must work hard. When children became young adult they must move to another home.
Generation 4. Hell-bent for election – to be regardless of the consequences.
Your sim must be a politician. He must be have the traits:
charming
friendly
brave
ambitious
workaholic
His LTW – became the rich.
He likes: white color, roastbeef and classical music.
All things in his home must be in classic style.
His neighbours must like him. His wife doesn't work.
He could rise only two children.
He could be very friendly with paparazzi.
He must do one of his wish every day.
Generation 5. Spick and span – very trim and smart.
Your sims must have traits:
neat
bookworm
hates the outdoors
perfectionist
nervous
His/her career journalist or hacker (needed special mod)
Your sim likes: white color, ice cream (that's mean your sim must it very often in the game) and pop music.
Your sim must have got a bath every day.
He/she couldn't miss any newspaper or cell calls.
The sim must visit every his/her friend party.
Your sim's spose must loves the clean too.
Your sim must sign the book club and the sim must read every new book at once.
The sim could visit library and stay there for the three hours every weekend.
Your sim may have only one children and he/she must name it by the most popular name in the year of 2012 .
Generation 6. Cock-and-bull story – something incredible.
Your sim must have traits:
hopeless romantic
emotional
childish
charismatic
impressible
LTW – is not important
Your sim must have got romantic career as an actor, artist and etc.
Favorites: pink color, children music and wafer.
The sim must dream every day
Your sim must watch only soap operas and read women romances.
The sim must have one child – a girl. The girl must be named by the romantic and old faschioned name.
Your sim must play with her and read fair tales for her.
Your sim and the girl could go to the cinema every week.
Your sim could buy a pink codillack (or another old-fashioned pink car).
Generation 7. Not dry behind the ears – an innocent and unsophisticated as a babe.
Your sim must have traits:
childish
good sense of humor
daredevil
friendly
party animal
His LTW is popularity
He likes green color, rockobilly and hot-dogs
The sim's behaviour must be very strange in the common lots.
The sim doesn't like the job, especially serious job. Parties could be his hobby.
Your sim must buy useless thing every day. The sim's spouse must have get childis or with good humor traits.
When one child rise in your sim's family, the sim must create another baby.
Your sim loves play with his children.
He couldn't think about money that's why he doesn't pay the bill.
Generation 8. In the bag – with success assured.
Your sim must be:
ambitious
perfectionist
workaholic
bookworm
without humor
His LTW – earn a lot of money
His favors: green color, salmon and classic music.
His career is business.
He must have got only two children
Your sim could work at home after the job every day.
He could read all books at his home.
He must marry only rich woman.
He could sent his children to the abroad school.
He must communicate only with rich people and his collegues.
He could eat in the reastaurant every Friday.
He could visit the church with his family every Sunday.
Generation 9. To be (go) woolgathering – to be engaged in trivial employment.
Your sim must be:
hopeless romantic
childish
nervous
impressive
emo
The sim LTW – Have got personal unicorn.
The sim's favors: lime color, French music and lime pie.
Your sim could dream every day.
Parks and beaches – his favorites places.
He could visit cinema and theatre very often.
His career must be creative like designer, artist, actor or musician and etc.
He must marry only impressible or emo person.
He must forget to pay bills and take newspapers.
All his friends must be only romantic or childish persons.
He must be dream very often in the job.
He couldn't do homework because he is a dreamer.
Generation 10. To cool one's heels – to be kept waiting.
Your sim must be:
unlucky
kind
nervous
double-minded
absently
He could find another his favorite color, music and food every day. That's mean that he must eat only one type of food, wear the color clothes and listen type of music that he chosen for each day.
He could fired from three different jobs.
He must move three times.
When your sim became very old, he must behave himself very strange, like a child.
He could marry only lucky person.
He could have got four children and they must have got double names.