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View Full Version : Milkshape messing up my mesh?


042nrogera2
8th Jul 2012, 09:21 PM
I keep getting this happen to me every time I model a distant terrain.

http://i1215.photobucket.com/albums/cc517/042nrogera3/glitch.png

Any ideas?

BloomsBase
8th Jul 2012, 09:31 PM
you have autosmooth on?

042nrogera2
8th Jul 2012, 11:18 PM
Yep. Autosmooth is off. I noticed that half of the model is fine while the other half is messed up.

BloomsBase
8th Jul 2012, 11:22 PM
maybe meshparts are uvmapped on top of eachother?
Not sure if it would matter, but it does on some EA stuff

042nrogera2
8th Jul 2012, 11:57 PM
I've tried a brand new mesh and still have the same problem. Could it be that I have too many polys in one group?

BloomsBase
9th Jul 2012, 12:08 AM
i doubt it, i dont know enough of worlds to help you out i am afraid.
Just make sure its properly uvmapped, other then that i wouldn't know(has it bones/joints?)