View Full Version : Rumors/Myths
jamini94
16th Jul 2012, 6:50 PM
I have a single female sim who I don't particularly want to get married, so I had her adopt two children (who are absolutely precious, :luff: ), but I really want to see what a biological child of hers would look like. And I heard this rumor that children sims have with the Grim Reaper are absolutely beautiful. Has anyone ever tried this before? And if so, is the rumor true?
(By the way, I love pictures, so I you have any and feel like showing them, I'd love to see them. :D )
gazania
16th Jul 2012, 7:09 PM
My daughter and I have both mated Sims with the Grim Reaper.
In our opinion, having Sims mate with Grimmie is a crap shoot. I had no problems, and my Sim had a girl. I don't know if I still have any pictures around, but I guess I can take a look. (This happened years ago.) I wouldn't say she was absolutely beautiful. Beautiful is in the eye of the beholder. But she didn't turn out too bad.
My daughter, on the other hand, had some of the worst glitched Sims she had ever seen in the game. (Her Grim Reaper was quite the ... being ... about town, it seemed.) She experienced quite a few crashes whenever she played a couple of them, among other weird doings. For one thing, two of her Sims were transgendered. I managed to fix one via Sim PE, but could not fix the other, and that one was the game-crasher. We had to reset the neighborhood.
Some here say that mating with Grimmie does not cause any problems; some say it does. I would have to take the latter side.
julmoo
16th Jul 2012, 7:10 PM
Having kids with the grim reaper will lead to a self-impregnated pregnancy or something like that.
Your Sim's DNA will just be cloned and you'll get a carbon copy of her, but the baby will be another gender.
gazania
16th Jul 2012, 7:11 PM
Now that I think of it, my Grimmie kid did look like Mom..And it was a girl.
I thought I read somewhere that someone thought that Grimmie was a girl as well!
(Post edited because I was thinking of Grimmie's GRANDKIDS ... those were twins. Sorry!)
Gcgb53191
16th Jul 2012, 7:29 PM
I thought that when you have a kid with the grim reaper the game automatically just chooses the first template in the game (that perfect little heart shaped face) so that's why they end up 'good looking'.
Darby
16th Jul 2012, 7:40 PM
Impregnating a sim with Grim does not create clones of the mother (or bearing sim). If that were the case, the babies would always be of the opposite sex to the bearing sim, but Grim can sire babies of either sex on parents of either sex.
Thing is, Grim does not have genetics of his (or her? I've seen Grim flagged as female in SimPE) own, so the game just grabs some random genetics from CAS to use for Grim's side of things. (eta: Usually face 2, from what I understand, which explains why Grim has a reputation for throwing pretty children.)
As for the safety aspect of breeding Grim babies, it depends on how it's done. Making Grim playable in any way (even just "selectable" briefly) and having your sim woohoo him will absolutely mess up your game! This means ALL neighborhoods and generally requires a reinstall to correct. So don't even think about doing that.
However, as long as Grim is not touched, the Tombstone of Life and Death or the SimBlender, or whatever such hack one wants to use, can be used to "Make Pregnant With..." (however it's worded) while Grim is on a lot to collect a soul. I don't know if it's safe to use a teleporter to summon Grim and wouldn't risk testing to see, so that means someone has to die in order for a player to do this.
Peni Griffin
16th Jul 2012, 8:11 PM
Since values of pretty vary, I suggest that you find (or create) a sim in your game who you think would have children you'd like with that sim. Get them on the same lot, spawn the Tombstone of Life and Death, select "Make me pregnant with chosen sim," and listen for the baby chimes.
I've done this twice, once to spawn an alien birth and once to get a lesbian pregnant by artificial insemination, and you get a normal pregnancy with no memories associated with it. If you want to add in memories claiming woohoo with the chosen sim, or the Grim Reaper, or whoever, you can do that in SimPE.
Do you know how to spawn the Tombstone? It's a function of the testingcheats.
MattShizzle
16th Jul 2012, 9:20 PM
The insiminator actually has a selection for "grimpregnation" that can be used even if the grim reaper isn't on the lot.
Aegagropilon
16th Jul 2012, 11:36 PM
It's a shame the ingame Grim Reaper doesn't have any actual genetics.
...though said lack of genetics did lead to my game's hilariously-ditzy playable Grim Reaper, and his and Olive's second kid Asphodel (who's every bit as ditzy as her dad).
TortureTheNannies
17th Jul 2012, 12:42 AM
Please don't "make selectable" Grim Reaper. but for those CC created dress like a grim reaper. I see an episode of "Dead Like Me" or Outer Limits.
gazania
17th Jul 2012, 1:25 AM
The insiminator actually has a selection for "grimpregnation" that can be used even if the grim reaper isn't on the lot.
That's the one we used ... without Grimmie around. Probably calls up the same code as the tombstone of L&D. I HOPE the two of us can breathe a sigh of relief there, anyway. I still wouldn't mess with Grimmie again. Just my two cents.
All I know is that when my daughter tried it in Strangetown, a couple of the results were not pretty. Might be that she tried doing something iffy in an already-wonky neighborhood (this was before we downloaded the fixed Strangetown template).
maxon
17th Jul 2012, 12:16 PM
Probably calls up the same code as the tombstone of L&D.
You do know that's all InSim does - it puts the TL&D functions on a buyable object or sim menu? There's nothing particularly special about InSim.
jamini94
17th Jul 2012, 10:20 PM
I didn't even know you could make your sims and death woohoo. Sounds like a lot of trouble! I was planning on doing the Tombstone of L & D way, since I don't have insimenator and I play around with simsPE very cautiously because knowing me I'll mess up my entire game. But I actually had never thought of using the same method with a regular sim. I smell a genetic experiment coming up! :)
Peni Griffin
17th Jul 2012, 10:28 PM
DO NOT GET YOUR SIM TO WOOHOO THE GRIM REAPER!!! DO NOT DO ANYTHING WITH THE GRIM REAPER!
The Grim Aegaropilion is talking about is one she made in CAS, back-engineered from Nervous's genetics. It is not the Grim Reaper that comes with the game, which is one of a handful of sims that is shared by every neighborhood, which means you can royally mess up, not just the neighborhood, but your game files.
If you want a child by Grim, and don't want a CAS Grim, use the Tombstone of L&D, which will just grab a random template.
If that's not the experiment you were planning, but are talking about using the Tombstone of L&D on ordinary sims for artificial insemination, experiment away.
Rule of thumb: If there's no proper name and you have to use cheats to get an interaction, don't cheat to get the interaction with that sim. This is not a myth. Ask Darby if you want to know the gory details.
So, on the topic of what really are Sim myths - what rumors and misconceptions keep floating around? I'm relatively new the fandom and don't know many, many things about the culture.
maxon
17th Jul 2012, 11:38 PM
There was the 'turn the (pregnant) sim round anticlockwise three times and she'll have twins' which made me giggle till it got annoying. The one that really made me LOL was the player I read about on Yahoo Answers (went there for the car wrecks, honest) who tried entering the cheat 'TwoJeffs' and found it didn't work. I sent him a screengrab of that. He thought it was hilarz too.
Orilon
17th Jul 2012, 11:55 PM
LOL. They may have confused one of TwoJeffs' mods with a cheat.
Darby
18th Jul 2012, 12:49 AM
I didn't even know you could make your sims and death woohoo.
I'm not 100% certain that you can, but I AM 100% certain that IF you can, you'll corrupt your game doing it. So don't, unless you just really like reinstalling your game.
Peni covered the Rule of Thumb for determining "safe" NPCs just fine. If a sim does not have both a real name and the usual non-cheat friendship-building interactions, they shouldn't be messed with using cheats. No Make Selectable, no adding to family in any way, no moving in, no marrying. I have yet to hear of an NPC that doesn't fit this Rule of Thumb.
I know a TON of myths surrounding alien abduction.
-High logic skill increases the chances;
-Knowledge sims are more likely to get abducted (notwithstanding the FT perk);
-There's a higher chance of abduction in Strangetown (yeah, only if you count Vidcund's pre-scripted abduction);
-It helps to have the telescope in a high place;
-Chances are highest between certain hours (could be true, but I think it really only matters that it's dark);
-A stop/start stargazing technique is more effective (disproved by Pescado).
Twin myths used to abound also. I've never heard the one about having the sim turn counterclockwise before. (How would one even make a sim DO that?) But there was the bogus TwinsR2Cute, having the sim eat cookies, or spaghetti. Have the parents woohoo multiple times. I'm sure I'm forgetting others.
Lots of myths about getting a boy or girl, too. If the dad initiates woohoo, it'll be a boy; if the mom initiates, it'll be a girl. ("I swear it's true! Works for me every time!" What, all two? ;) )
katya_stevens
18th Jul 2012, 9:59 AM
Darby, non-hacked/perk abductions occur between 7PM and 2AM the last I heard, which about covers your "only matters that it's dark" statement.
My 'favourite' rumor was that if you packaged up the Goth family from Pleasantview and moved them to Strangetown, if you got Alexander to interact with Bella Goth she'd magically recover all her memories and you'd be able to move her back in to the house. You'd then package the family up again and move them back to Pleasantview.
Not only corruption of two 'hoods, but corruption of two 'hoods twice.
Amalia81
18th Jul 2012, 1:43 PM
But there was the bogus TwinsR2Cute, having the sim eat cookies, or spaghetti.
I've heard of the spaghetti myth. I read it in a walkthrough on GameFAQs shortly after I started playing. Of course, it was disproven by me soon after that. :lol:
julmoo
18th Jul 2012, 3:03 PM
I'm not sure whether it's a rumour, but I heard that if your Sims have a romantic dinner of Mac and Cheese the female Sim is much more likely to get pregnant.
MattShizzle
18th Jul 2012, 3:51 PM
You do know that's all InSim does - it puts the TL&D functions on a buyable object or sim menu? There's nothing particularly special about InSim.
Not quite. It can add or subtract days to age, make sims immune to disease and grow babies up. Gorwing a baby up early is very difficult or impossible without insiminator.
AlexandraSpears
18th Jul 2012, 4:02 PM
The WooHoo multiple times, not so sure it's a myth...more times than not, if my Sims Try For Baby and fail, and immediately do it again, more often than not they wind up with twins. Unless it's a coincidence. See, that's just the way it's turned out for me.
Peni Griffin
18th Jul 2012, 4:14 PM
It is. Trust me. My Hawkinses only have one set of twins in the entire extended family, and the total would be way higher if the multi-woohoo myth were true.
Sunbee
18th Jul 2012, 4:26 PM
Not quite. It can add or subtract days to age, make sims immune to disease and grow babies up. Gorwing a baby up early is very difficult or impossible without insiminator.
Simblender can grow a baby up early, too, no problems.
TychoH
18th Jul 2012, 5:37 PM
Gorwing a baby up early is very difficult or impossible without insiminator.
It's really easy if you buy a birthday cake. And that's cute.
MattShizzle
18th Jul 2012, 6:06 PM
I always grow babies up as soon as they're born and then grow the toddler into a child right away. Babies can't do anything and toddlers are too much trouble.
SusannaG
18th Jul 2012, 7:56 PM
It's really easy if you buy a birthday cake. And that's cute.
That often, but not always, works for me. The SimBlender always works, in my experience.
Darby
18th Jul 2012, 10:38 PM
Darby, non-hacked/perk abductions occur between 7PM and 2AM the last I heard, which about covers your "only matters that it's dark" statement.
But I've had pre-FT abductions as late as 4:30-5:00 a.m. at least twice, at a time (waaaay back) when I used few, if any mods. (For that matter, I don't have any mods now that change the odds of abduction.) :)
kittcat92
19th Jul 2012, 2:36 PM
But I've had pre-FT abductions as late as 4:30-5:00 a.m. at least twice, at a time (waaaay back) when I used few, if any mods. (For that matter, I don't have any mods now that change the odds of abduction.) :)
I remember having at least one alien abduction during the day as well (in a vanilla game). The only reason I remember is because the sim's wife and daughter ran outside and started crying because their fear were to have a family member abducted. After they quit crying the daughter went to school so maybe the chance of abduction decreases after 2AM.
Darby
19th Jul 2012, 3:39 PM
I think that might be true, that the odds of abduction are better during certain nighttime hours, but there's obviously still a chance outside those hours.
Your daytime abduction had to have been due to the fact that he was still stargazing from before dawn. If he'd quit and restarted after dawn, he'd have been simply "looking through".
I've had similar experience with vampires in skilling mode as the sun came up. As long as I didn't disrupt the skilling, the vamp could continue with the same rate of motive loss (none) as if it were still nighttime. :D
TychoH
19th Jul 2012, 5:51 PM
That often, but not always, works for me. The SimBlender always works, in my experience.
That only doesn't work for me if the baby at the moment they are near the birthday cake filled his diapers :P .
vBulletin v3.0.14, Copyright ©2000-2013, Jelsoft Enterprises Ltd.