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"Banned Food" Fix for Food Judging Tables 4 Attachment(s) This mod modifies the "Sub - Banned Foods" BHAV from the Food Judging table. Basically, EAxis made a giant oversight when it came to custom drinks. The only GUID the BHAV "banned" was the fruit juice drink, which doesn't even have a group meal. I found out that EAxis had made a mistake when it came to the "original" GUID. Before this fix was made custom drinks were showing up in the "Make Food For Contest" menu under "*Menu - Food - Insert Name Here", it wasn't a giant problem before users realized that once a Playable or NPC placed a custom drink onto a food judging table, jump bugs (or errors for those of us who play in debug mode) would occur and wouldn't stop. The only solution at the time was to take out the custom drinks and play without them, or not enter contests at all. 12 Non-Default Simlish Drinks by Joninmobile. Tasty Tins o' Beverage I by Fanseelamb. Tasty Tins o' Beverage II by Fanseelamb. Tru Blood by Fanseelamb. Additional Credits: Numenor for the AnyGameStarter. |
Whoo! Oh this is awesome! Thank you so much, fway. I shall link to it in my drink posts straight away. ![]() ETA: Just one question. Do the "instant meal" or default-replacements of the "instant meal" also need this fix? Or do they work okay without it? |
* grabs fix, then enjoys custom drinks * |
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Since the instant meal is part of the GUID that was originally banned, they will more than likely will not need this fix. When I did not have custom drinks and entered contests I didn't notice any Sims enter instant meals into contests or notice the menu option for entering a platter of instant meals into the contest. Otherwise someone would have caught this and EAxis would have needed to patch it. It "bans" any foods with the original or fallback GUID of 0xAFD872A2 which are the instant meals and 0x8C046AD4 which is the juice or single instant meal. |
Been looking forward to this ever since I saw on on #create! Awesome! |
Wonderful! Oooh goodie Fway! Now my drinks will work. Thank you bunches! |
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Okay, that's good to know. Thanks for the info! And thanks again for the fix. ![]() |
Great fix Fway! Thank you. |
Thank you or this fix. I haven't come across this bug yet, but now I won't ever have to wonder what's up. |
Thank you ever so much! |
Thank you for this fix and all the research behind it! ![]() Quote:
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No, you would just change the OBJD as you would if you were creating a custom object. You do not change the fallback GUID. Otherwise your drink would be overriding the original one. |
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I don't have SimPE installed on this computer, however I do remember checking something off when fiddling with the "Banned foods" sub. It had to do with the fall back or original, I think I had two lines of code (the original BHAV has one line) one of them returning false, and the other either returning true or false. Otherwise, it was set to "0xAFD872A2" which was the fallback of the drinks IIRC. The one starting with the 8 I believe is the juice snack. |
Thanks a bunch man, this really helped me =) |
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Mhmm. That's strange, because when I had it on my computer it was working correctly. I haven't had any reports about the contest table not working. The fruit juice and protein shake does not have a group meal (at least to my knowledge on the protein shake), what happens when the fitness sim unlocks the protein shake? |
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